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ICastFist

@ICastFist@programming.dev

Just your typical internet guy with questionable humor

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ICastFist,
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It’s not like we’d have dog tails, we’d more likely have something like a monkey tail, which could be super useful. Monkeys aren’t exactly known for “wagging when excited” either

ICastFist,
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Right now, I could go for a burrito or two

ICastFist,
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To all the people pointing the many inconsistencies of Linux/specific distros, I recommend The Unix Haters’ Handbook

ICastFist,
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New testament only. Old testament was pretty much the other way around

ICastFist,
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Disney likes sweep them under the rug for whatever reason.

Probably hits just the right spot of certain higher ups, who see “commie propaganda”

ICastFist,
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Isn’t Obsidian also owned by Microsoft? Pretty sure it’s just a matter of Satya Nadella giving the greenlight

ICastFist,
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They’re all out of fun game ideas and need something to do.

They could try fixing something for a change

ICastFist,
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Sticky notes, but they accept markdown and mermaid syntax

Option 2: a Windows XP Paint clone. Seriously, all the paint clones you can get on Linux, like gnome paint, just don’t work properly

ICastFist,
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No selection, copy or paste working yet, but looking good thus far

ICastFist,
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Just to be sure I know the place and time to avoid them, I’ll be coming with you guys

ICastFist,
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Not being able to make satirical comments about any game-related material would mean nobody could say something like, “Controlling Iron Man feels like fighting Jarvis for control of the suit”, or “Storm is as effective as a light breeze”

ICastFist,
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Alternative title: “The people I boss around totally want to use AI because it’s really cool and it’s the future, so we need it now and they’re going to use it whether they want it or not”, says the CEO that can’t distinguish a Nintendo from a Playstation

ICastFist,
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Unless Sega pulls a Capcom and adds Denuvo way after the release of the game

ICastFist,
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I don’t think that’s the case, otherwise Microsoft wouldn’t go all in on making gamepass “the best” game rental service and cloud gaming. They want people to pay for gamepass, the games are just bait

ICastFist,
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You know, Hi Fi Rush is a good game, yet Tango still got axed because “fuck them”. Larian wasn’t nimble with BG3 either, they were thorough

ICastFist,
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I see no mention of Emil Pagliarulo’s head rolling. Still worried about Elder Scrolls 6

Fuck you, Microshit.

ICastFist,
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Now with Funky Mode!

ICastFist,
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Keep in mind, underpowered hardware means lower price, which means more sales. It worked with the Wii, it worked with the Switch. I fully expect people to bitch about the Switch2 being underpowered, using “ancient” stuff from 2020-21

ICastFist,
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Or Ultra Switch, as a throwback to the 64’s name before it was officially announced, which also means lots of Ultra games.

ICastFist,
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Is 🏴‍☠️ an option, or are USA (MPAA, RIAA, etc) claws too deep in 'straya and kiwiland?

ICastFist,
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Those fuckers are still here tho, all friends with the admins. Fucking fuckers

Steam HW survey: Mac are 1.35%, Linux 1.90%... but is the industry reacting to this? (store.steampowered.com)

The PC gaming industry (AAA and such) seems more sensible the economy of money around the Apple Platform, for sure. But we’re talking about iOS gaming… not exactly what keep the industry busy with complex technologies like RayTracing, cutting edge PBR textures and gigallion of cinematic rendered Quadruple-A art assets....

ICastFist,
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I remember reading that Epic went after Apple more to “test waters”. While Apple has a significant presence in the mobile world, it was something like 2% of their revenue from Fortnite. Losing the legal fight wouldn’t hurt them much (other than having to pay all the lawyering fees), but winning would mean they’d have grounds to fight Sony’s hold on the Playstations, which is where a very significant portion of their playerbase is. Get rid of Sony’s tax, EXTRA PROFITS!!

As for the hardware survey itself, Mac will never reach a point where it’s a significant (>10%) of the players, first because of money, as macs and macbooks are stupidly expensive, second by not having as many titles as Windows. I know you also need to pay a fee to develop for iPhone, but I have no idea if that also applies to Mac, possibly not? Third, it’s extremely unlikely to ever get a portable device similar to the Steamdeck.

On that portable front, we’ll essentially see Valve vs. Microsoft, as the former would much rather not have to rely on Windows, something that makes even more sense with every Win11 update. Microsoft obviously doesn’t want people to ditch Windows, so expect a “special portable edition” for some handhelds in the future.

PlayStation official response to Helldivers 2 fans (nitter.poast.org)

“Helldivers fans – we’ve heard your feedback on the Helldivers 2 account linking update. The May 6 update, which would have required Steam and PlayStation Network account linking for new players and for current players beginning May 30, will not be moving forward....

ICastFist,
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“How did we not see this coming?” - Some asinine executive at Sony who apparently sees Origin and UbisoftConnect as success cases. I know it’s not directly related, but several games on Steam from EA and Ubi require you to also have their launcher and people complain about that all the time.

ICastFist,
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Why doesn’t a mouseover show the image’s description? The alt text is there, but it doesn’t show.

How are the images indexed for search? I’ve seen a number of repeats, images that aren’t related to the term, and some that aren’t porn (logos)

Any way to see other search terms that might show up the current image? Like 2 or 3 terms, just in case?

ICastFist,
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That’s just business as usual

ICastFist,
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Space is also filled with planets and moons containing several isolated, human built facilities, which is very realistic

/s

ICastFist,
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Which is why smarter devs either keep all the action in space, or limit it to specific places in specific planets. Besides, do we really need to land on literal hellscape planets like Mercury or Venus?

ICastFist,
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Emil Pagliarulo is the actual head responsible for that piece of shit that tries to pass for a story way more than Todd. He’s also the asshole responsible for the main story of FO4.

ICastFist,
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By devs I meant developer studios in general, not the actual coders.

Emil Pagliarulo and Todd Howard are pretty much the two “they say it, you do it” voices in Bethesda and, as far it’s been shown, Microsoft was very hands off with how BGS handled Starfield.

In this specific case, it really looks like it was a case of terrible design decision from high up, either Todd or Emil, to “let the player land on every solid rock” and have half of them have human buildings

As a comparison, Elite Dangerous, which is not AAA, but as close to mainstream as a space game gets, is a game about space activities, including exploration, and it took ~6 years to release a DLC that added planetary landing, and that was super limited, too.

gmr_leon, to patientgamers
@gmr_leon@mstdn.social avatar

How do you like to approach writing about games?

I've noticed there are some folks writing at length here on their experiences playing games, so this felt like a good place to ask. Do you take notes as you play, and/or after each session, then write out full thoughts upon completing a game?

Or are your reflections compiled only after finishing a game, no notes?

I've dabbled with different approaches, and haven't really settled on a consistent process personally.

@patientgamers

ICastFist,
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I personally like to write some general things I end up enjoying about a game, while I’m playing (or during pauses), mostly because I plan on making a YT channel, but also because I like to leave useful reviews on GOG and Steam. The thing about making notes during early on is that you can check them later and see if anything overstayed its welcome. It’s also great to remember story details, if they’re relevant

The good thing about simply writing down, even generic notes like “good music” and “controls really well” can help create that memory path to the actual experience. You don’t need to be a “critic” to understand when something is great, good, bad or “just there”, but it can take some skill to write in a way that makes sense to other people, so writing about the games you’ve been playing is a good way to train that!

ICastFist,
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When Bethesda began re-releasing Skyrim without ever fixing any of the many, many, MANY bugs, was when I realized they really don’t give a shit about quality. Unofficial Skyrim Patch has over a thousand bugs that haven’t been fixed by Bethesda, some as old as the original release.

ICastFist,
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The very least I’d expect is a patch note that fixes some long standing bugs that are yet to be addressed officially, but have been fixed in the Unofficial Patch. Here’s their changelog, afkmods.com/Unofficial Fallout 4 Patch Version Hi… , there’s one fix that was superseded by an official patch.

ICastFist,
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Winter is about to arrive down here. It’s dry season, with “cold” (18-22º C) nights and scorching hot (29º+) days. Oh, and there’s a fuckton of heatwaves that might come around, which are totally not caused by excessive pollution and CO2 emission!

ICastFist,
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How is been running for almost 20 years, most of them with very few ads?

Investor money, then Google money. Video streaming requires fuckloads of storage and is a HUGE bandwidth hog, especially if people want to watch stuff at 1080p or higher resolutions. Youtube is a money pit, but it’s a major and nearly untouchable internet power, especially given its size and reach.

And it’s just the latest few years when they are pushing these aggressive techniques.

The “easy money” from loans with very low interest rates has dried up, also Google being Google.

ICastFist,
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First, it was side banners that you could easily ignore.

Then, late 90s, early 2000s, popups that interrupted your attention. This was such a problem that EVERY browser added a “block all popups” setting, which never blocked the ads, but to this day may block stuff from sites you actually want to use.

Finally, it became javascript. Fucking javascript. “What could go wrong?”

ICastFist,
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From very trusty Telegram sources no less!

On a more serious note, f-droid is where I got NewPipe. Also, you don’t need to own a fucking macbook and pay a fucking developer’s license to be able to develop for Android, which is good.

ICastFist,
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Sometimes I think they don’t even have an automated screening. Instagram/Facebook sure as fuck don’t.

ICastFist,
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Auroria is being developed for PC and mobile by Chinese studio Tianjin Wumai Technology, who are owned by megacorp co-publisher Tencent.

Tencent

For this reason alone, I hope it flops hard

Next year, we might see many Genshin Impact-level creature (or bishojo) raising games

The latter sound like they’ll find huge success with all those pillow-waifu lovers

ICastFist,
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Could be a kemonomimi version, could be a furry version, your mileage will vary greatly according to the person you ask, or the artist you search for

ICastFist,
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Fun fact, one of the mods that wanted to be the adult palworld mod, Pals of Desire, imploded due to an attempt at monetization, since it was a collection of the then available adult mods by different authors.

ICastFist,
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Must be Arnold Schwarzenegger working there

ICastFist,
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Not even paper anymore, it’s almost entirely funny numbers in a computer

ICastFist,
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Or, hear me out, Bethesda could add parts of the Script Extender to their actual releases, so people wouldn’t need SK/FOSE for every meaningful mod

ICastFist,
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I guess MicrosoftActivision needs the extra cash. I don’t even remember Actiblizz exiting China, given how promptly they adhered to every rule and regulation of the country.

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