Drbreen,

And also a year of shit quality releases which is becoming more of a thing.

rljkeimig,

Maybe if or whenever Alan Wake 2 isn’t only on Epic Game Store, or when we stop having games locked to a single store.

emptyother,
@emptyother@programming.dev avatar

Steam exclusives and nobody bat an eye.

Not that any other game launcher/store can measure up to steam. But you lock yourself out of a lot of good games these days if you still avoid other launchers.

sirjash,

Just wondering, in which cases has Valve paid the developers millions of dollars to make the games Steam exclusive again?

FawkesGil,

The only steam ‘exclusives’ are the ones made by Valve themselves. While some developers prefer to only sell on Steam. See the difference? They CHOSE to only sell there. Not paid, not forced, and not bought out.

rljkeimig,

I’ll just wait until the dev caves and puts it on Steam for half of the original price, I’ll pirate it, or I’ll literally never play it.

They can have my money when they put it into the library I’m already bought into, or they get none of it. I’d consider using two libraries of games, if any of them could compete.

Epic Games is garbage and low featured, Origin and Uplay/Ubisoft Connect are slow and clunky. Add this to the fact that I like my games to all be in the same list, and I’ve got very few reasons to encourage the companies running these bad launchers by paying them for the privilege.

tacosanonymous,

Unless you’re one of the ~10k employees that have been laid off this year.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

multiply that by 20 and you will have close to the numbers of tech layoffs.

cobwoms,

article gives no explanation why they think the gaming industry has apparently peaked? every year is gaming’s best year. it is still the best time to be a gamer, and games will continue to be fun and new and innovative next year. gaming has not peaked

platypode,
@platypode@sh.itjust.works avatar

There are a few factors that I think make this year a standout for quantity of great games released:

  1. Tons of games that were delayed due to the pandemic released this year, giving us several years’ worth of ideas and work all at once.
  2. The games industry saw massive layoffs this year–that’s a ton of talent cut loose that now isn’t going towards future games, and another step towards the inevitable reckoning over the abusive labor environment that games are made in. Whether that’s a collapse or labor organization and the establishment of a long-overdue union, it’s going to create a churn period that isn’t going to produce a lot of games.
  3. The glut of great games has saturated the market, meaning that games are returning less per investment dollar. This makes investors less eager to put their money towards new games, which leads to fewer games being made.
TheDarkKnight,

Crazy there is not more dev unions. Like, gang you don’t have to get cut loose as soon as you ship, you know that right? There doesn’t have to be an obscene prolonged crunch. You can have work life balance, all of this is achievable. Just come together.

atlasraven31,

1993-1997 was the golden age of movies and games. What you call a good year we used to call a good month.

jeffw,

Games? Maybe. Movies? You’re seeing your past through rose colored glasses

troyunrau,
@troyunrau@lemmy.ca avatar

Yeah man, like, the Matrix wasn’t for two more years yet ;)

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