Bethesda was (very) recently folded into microsoft proper, it was operating as it’s own thing for the first few years, like every company microsoft purchases. then gets folded in.
Clearly Microsoft is trying to avoid more bad game launches, they need to exert some amount of control but I’m looking at that and seeing them trying to do it with a minimal touch.
Microsoft has had a spat of sub-par, underwhelming releases lately - Redfall, Starfield, even going back as far as Halo Infinite and to my knowledge, none of the war stories there have said it had anything to do with Microsoft meddling. I’d go as far as to say that Microsoft needed to keep a closer finger on the pulse of all these studios, not less.
MS is often criticized for being held off. You can ask anyone who had worked with them and not often than not you’ll find they let people do what they want.
en.wikipedia.org/wiki/Xbox_Game_Studios#Subsidiar… everything under Xbox Game Studios, Zenimax is currently in the process of being moved under Xbox Game Studios (or, rather, studios under the Zenimax name are, zenimax will cease to exist once that is complete)
Everyone has been absorbed. I don’t know where you got that understanding from, they absolutely are not left to do their own thing.
You’re referring to their legal structure, which is not the point under discussion. Thus far, Microsoft has seemed very willing to give their game studio acquisitions significant autonomy even in high level operational decisions. Minecraft is the most famous example, but there are others
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