Schaedelbach, (edited )

I play Dragons Dogma DA for weeks now and I still love how fresh the combat feels everytime you change vocation. Right now I am a magic archer and I pretty much spend all the weight I can carry on blast arrows. This plus the skill where I can double zoom in on enemies from far away and do A TON of damage makes me the biggest danger in all of gransys at the moment. I can’t stress this enough: the combat in this game is just so good and varied it’s absolutely insane!

But!

I just can’t stop thinking about how great it would be if Dragon’s Dogma had lore and quests like the third Witcher! I feel like Capcom tried with a handful of quests like the one with the dude from the village who constantly gets lost and you have to rescue him. Or some main storyline quests also can be exciting. And yet, most quests are kill quests with just a little textbox explaining who wants what killed.

Dragons Dogma made me realize how much of Witcher 3 is actually carried by the writing, the lore, the world and the interesting characters interacting in it and how bland, almost bad the combat is.

So now I wish CD Red would hire the people responsible for the combat in Dragons Dogma for the next Witcher! Sounds like a perfect game in my book!

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