I liked the story, it really drove the game forward but the gameplay was repetitive fast. I got old of it far quicker than I did when I played limbo.
Comparing games is like comparing movies. I think for the most part it works when you compare segments and styles rather than just whole games. Like I felt portal while also a short one mechanic game, that mechanic had a less tedious feeling towards the end. Probably due to the uniqueness of the mechanic at the time.