QuoteNat,

I can only speak for the first 3 paid dlc, since I still haven’t played the castlevania one. The first 3 essentially add an alternate route to the game, so about 6ish levels and 5 bosses between them. With the exception of the queen and the sea*, the DLC content isn’t that much harder than base game stuff, and it’s all accessible in the games easiest difficulty (generally they’re easier than stuff from the free updates lol). They’re pretty good at adding a bit of extra variety in what routes you can take through the game, and add some extra items. Compared to some other games I play (stellaris), the DLC do feel pretty optional which is nice to see, and to the best of my knowledge they were also partially intended to support the creation of the free content as well.

*the bosses in that dlc are rough ngl. Queen boss fight is really fun though.

brsrklf,

One thing I love about Dead Cells is how every level feels different. There is always some unique gimmick or special features or a very specific level structure etc…

The DLC levels are no exception, and just for that I’d say they’re worth it.

StringPotatoTheory,

It adds new areas, items, weapons, bosses. It’s very worth it! I think most (if not all) of the content is available on 0BC as well which is nice.

Ongar,

To me, the base game is hard enough hah I can’t get past the time tower level for the life of me…

Varyag,
@Varyag@lemm.ee avatar

Very much so! They add a ton of content to an already pretty content-rich game, and after you have them, you’ll barely notice they weren’t part of the base game before, except maybe the Castlevania one because of the obvious difference in theme. Still, lots of quality content that adds tons of variety to your runs!

liminis,

I haven’t played the Castlevania one yet (I know, shame on me), but wanted to second how seamlessly the rest are integrated into the game.

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