Dungeon Crawl Stone Soup for me. A classic roguelike with active community and regular updates as well as several forks. It also has a good amount of playable races. From classics like elfs or orcs and dwarves (RIP Mountain Dwarves you were too good for this game) to funky races like Vine Stalkers (sentient parasitic plants) and Armataurs (centaurs but with armadillo parts instead the horse ones) to cats and octopuses.
And the gods you can worship in the game are also very diverse. How about a slime god? Or someone who wants you to wear as much cursed equipment as possible in exchange for knowledge? Or maybe the one who wants everything to move veeery slooow and rewards you for killing mobs that are faster than you?
Battle for Wesnoth is a personal favorite of mine that I haven't seen mentioned elsewhere in the thread. It's a pixel art, hex-grid turn based strategy game with fantasy armies. It's mixed with mild RPG elements, and there's tons and tons of campaigns and fanmade content accessible directly through a mod browser in game.
The other games I enjoy that I see being mentioned here are in the same vein. BAR, Warzone 2100, OpenTTD. And the open mods based on the STALKER engine, like Anomaly. I love those.
Yep, what's promising about Veloren is I feel like everyone had a pretty cohesive idea of what Cube World was "going to be". It's pretty hard to disappoint a community when the developers are the community.
Teeworlds. There are some great community made modes for it like FNG and DDrace. Be sure to download it from ddnet.tw to access to extra features created by the community.
I haven’t seen any incremental games get posted. They aren’t exactly traditional games, but so many of them are open source like Antimatter Dimensions or Synergism. Bitburner is a unique one as an incremental hacking sim, since it relies on actual scripting to grow and automate tasks.
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