RedWeasel,

It isn’t as simple as just compiling. Large programs like games then need to be tested to make sure the code doesn’t have bugs on ARM. Developers often use assembly to optimize performance, so those portions would need to be rewritten as well. And Apple has been the only large install of performant ARM consumer hardware on anything laptop or desktop windows. So, there hasn’t been a strong install base to even encourage many developers to port their stuff to windows on ARM.

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