DdCno1

@DdCno1@beehaw.org

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DdCno1,

Russia is also supporting Hamas. Both wars are part of a global conflict already.

DdCno1,

The military industrial complex is currently also doing what it’s supposed to be doing by helping defend Ukraine and thereby Europe. There are two sides to this coin. One could also argue that it makes a lot of sense for the United States to help defend the only democracy in the Middle East, not just for strategic reasons.

DdCno1,

My rule would be simple: The only ships allowed to land are those crewed by a captain who can pronounce this accent-free. Every one else gets acquainted with the business end of the Planetenverteidigungskanone.

DdCno1,

I mean, one of the core ideas behind these things is that these are highly capable devices that are receiving updates for several times as long as normal tech, so you can just keep using them for ages.

Apart from the very latest codecs, what else should they do that they aren’t already doing?

DdCno1,

To illustrate your point, my old GPU, a GTX 1080 from 2016 (basically ancient history - Obama was still president back then) remains a very useful for ML-applications today - and this isn’t even their oldest card that is still relevant for AI. This card was never meant for this, but thanks to Nvidia investing into CUDA and CUDA being useful for all sorts of non-gaming applications, the API became a natural first choice when ML tools that run on consumer hardware started to get developed.

My current GPU, an RTX 2080, is just two years younger and yet it’s so powerful (for everything I throw at it, including ML) that I won’t have to upgrade it for years to come.

DdCno1,

Even first gen ones from 2015 are still being used. I don’t think these die all that often. They will be obsolete at some point, but even this takes far longer than with other tech. As long as you make sure it doesn’t overheat, it should last for a while longer.

DdCno1,

Because that’s where the audience is. Peertube is deader than the lemmyverse. You are essentially making the silly “but yet you choose to live in society” argument.

DdCno1,

It could be regulated into oblivion, to the point that any commercial use of it (and even non-commercial publication of AI generated material) becomes a massive legal liability, despite the fact that AI tools like Stable Diffusion can not be taken away. It’s not entirely unlikely that some countries will try to do this in the future, especially places with strong privacy and IP laws as well as equally strong laws protecting workers. Germany and France come to mind, which together could push the EU to come down hard on large AI services in particular. This could make the recently adopted EU AI Act look harmless by comparison.

DdCno1,

They’ve been told to do this for decades and they are proudly ignoring these requests.

DdCno1,

“But what about” * 5. It’s always whataboutism with sycophants of autocratic regimes.

DdCno1,

The thing is, floating windows were absolutely useless in the age of 13 - 17" CRTs. On modern ultrawide or even just conventional widescreen displays, they make far more sense.

DdCno1,

They might just as well sell PC power supply to USB adapters then.

DdCno1,

Not all of them. In recent years, virtually all arcades have been powered by standard gaming PCs (see for example the infamous Half-Life 2 arcade). In the past, it wasn’t unheard of for some arcades to have nearly identical hardware compared to home consoles. The Neo Geo arcade for example is running the exact same code as the home console (although in this case, the arcade came first). There have also been edge-cases, like the Namco System 11, which is using only slightly modified PS1 hardware (primarily in the sound department) in order to drive down costs.

DdCno1,

I was about to say, you could do serviceable OCR on a 486, which illustrates just how little processing power is needed for conventional approaches compared to this hallucinating AI nonsense.

DdCno1,

I meant OCR of arbitrary printed or faxed text, which really only became feasible for home users in the 1990s. There were professional, but often very limited, solutions earlier than that, of course.

DdCno1,

Each Sims game is quite different. The biggest difference is between Sims 1 and 2 simply due to the change from isometric 2D to 3D graphics. Not the first game in the genre to have 3D graphics and they weren’t even particularly impressive for the time nor good compared to its competitor, but the charming animations and attention to detail make it a far more enjoyable experience than the comparatively sterile predecessor. Sims 2 ended up becoming an evergreen with very long legs, to the point that people are still playing it, although it helped that EA distributed the complete version with all add-ons (the game is older than the term DLC) for free for a while (you can still find it if you know where to look).

Sims 3 was fundamentally different from Sims 2. Gone were the isolated homes of the predecessor (initially in Sims 2, you couldn’t even see your neighbors’ homes unless you were on the map screen; later they added in low-res stand-ins) and instead, it’s an open world game where you can see your Sim commute to work in real-time. Neighbors can be visited without going through a loading screen - it all feels more organic as a result. Customization saw a huge upgrade as well, the AI was improved, etc. Sounds nice in theory, but the problem was that it was too ambitious for PCs of the time. This series has traditionally attracted non-gamers who don’t deeply upgrade their machines all that often and instead play on laptops bought for homework or old rigs inherited from big brothers. Sims 1 ran on a toaster, Sims 2 on a pizza oven with some kind of GPU grafted to it - whereas Sims 3 was one of the most demanding games of its time in order to facilitate gameplay changes that few people actually asked for and rounded, bloated looking Sims that are somewhat offputting. It was still a massive success and a huge hit with modders as well, but Sims 2 remained popular due to its more focused nature, the fact that it ran on anything and the fact that it was complete with a massive library of add-ons that took years to be replicated in Sims 3.

Sims 4 reset the series back to Sims 2, but went too far initially, limiting player freedom in regards to neighborhood creation. Instanced homes returned, customization features and open world of Sims 3 were cut, the AI saw a massive improvements, Sims didn’t all look obese anymore, hardware requirements were modest again - but at the price of having incredibly intrusive DRM, an attempt to monetize the proud modding community and being very bare-bones in the beginning, requiring years of DLCs to reach feature-parity with Sims 2 and 3. IIRC, even pools - an absolutely essential part of Sims lore - were missing initially. All of the improvements to the building mechanics in particular were overshadowed by EA’s corporate nonsense. It’s come a long way since though. Just like with the predecessors, buying all DLC at once will make you poor - but the base game is free now and the actual intention is that you only buy the DLC that have features or items you care about. The modding scene is as vibrant as ever, making any non-feature DLC unnecessary anyway.

This series is an interesting and unique phenomenon. It’s a prime example of something that only ever truly works on PC. All of the many console, mobile and browser spinoffs and ports were nothing but mere blips on the radar, because fundamentally, it can only work on a platform as open as the PC. It primarily attracts female players who rarely play anything else, yet dive deep into modding and modifying every little aspect of these games like the most hardened PC nerds. It started out and still is in many ways a faksimile of ideal American suburbia, although enhanced by both some quite subversive humor and subverted by an astonishing level of player freedom that goes against the conformity of the real world - while at the same time replicating the fads, consumerism, cliques, feuds and other less wholesome aspects of the real world through its behemoth of a community. It’s ultimately a platform for individual creative expression and the worlds (both in-game and outside of it) that emerge as a result of it, a sandbox that was only ever bested by Minecraft, which literally broke everything down to its individual building blocks. Each game and its DLCs become more like car payments to seasoned players, something you pay for so that you can travel where you want to go, which in turn keeps the experience fresh, finances further development and prevents the community from getting stagnant as it has to learn to adapt to changes from the developers.

I’ll end this here. This wasn’t meant to turn into an essay and now my fingers hurt, because I typed all of this nonsense on a touchscreen.

DdCno1,

Reminds me of my younger sibling inheriting my first PC - 486 with a 500 MB hard drive that I had assembled from several scrap computers - and trying to install this game to it. It did just about fit and there was even enough RAM (48 MB instead of the minimum 32), but the CPU wasn’t compatible, since the game required the MMX instruction set.

DdCno1,

Repacks make installing the game with its bazillion DLCs a breeze these days.

DdCno1,

I meant, the “no ads” thing was only feasible in the very beginning, when they were solely funded by venture capital.

DdCno1,

No, they are not. There are certain high technologies, especially litographic equipment, that China can not produce and can not catch up to, because it’s a moving target and they will be perpetually lagging behind. The end result will be the exact same issue that Eastern Bloc computing suffered from during the Cold War.

Car makers BMW, Jaguar Land Rover (JLR) and Volkswagen (VW) used parts made by supplier with links to Chinese forced labour, U.S. probe says (www.bbc.com)

BMW, Jaguar Land Rover (JLR) and Volkswagen (VW) used parts made by a supplier on a list of firms banned over alleged links to Chinese forced labour, a US congressional report has said....

DdCno1,

Why do people who degrade themselves by defending China always resort to whataboutism? It’s almost as if what this murderous dictatorship is doing is entirely indefensible, so they can only come up with clumsy ways of pointing fingers at others.

DdCno1,

This makes this platform next to impossible to recommend to users outside of the US, since credit cards are very uncommon in e.g. Europe.

DdCno1,

I wonder if this would make swapping in assets from the Xbox remaster of Conker possible/convenient. I suspect it depends more on how accessible the files of the remaster are.

DdCno1,

I’m the kind of person who reads the source code of software I’m using at least some of the time (and modifies it on occasion), but I’m no genius and not qualified to notice a well-hidden backdoor or potentially fatal software bug - let alone issues with the design, construction or implantation of the hardware. I would never ever trust a brain implant or any device that interfaces directly with my brain.

Can somebody explain why game makers don't start their own companies together?

It seems like every other week a game studio is massively laying off employees; sometimes after years of development. What I’m reading is that it’s a quick way to lower expenses and pad the investors’ pockets, flooding the market with developers and reducing their value, to then hire them back a few months later at lower...

DdCno1,

So many Indie developers are making the mistake of thinking they’ll be the next [insert currently successful one-man dev here] and banking their careers and life savings on it. 99.999% of them are not.

DdCno1,

Arkane Austin was hemorrhaging talent before and during Redfalls development. In the end, there wasn’t much left of the studio that had developed the Prey reboot. Hi Fi Rush and Evil Within are critical darlings, but the former only got its player base thanks to Game Pass and both didn’t sell enough to keep a studio of more than 130 people alive (for perspective, that’s about as many people as worked on Skyrim).

I get how sad it is to see these studios disappear and it’s of course devastating for individual employees (at least in the short term), but it isn’t all that surprising. Also keep in mind that the talent doesn’t evaporate into thin air. We as players should pay far more attention to game credits and individual developers than the studios these people are working for. Talented developers are very likely to reappear elsewhere and continue making great games.

I think the blame for the demise of these studios is at least equally shared between Zenimax, Microsoft and the studios themselves. Blaming it all on Microsoft is a bit simplistic.

DdCno1,

I’ve seen far more convincing deepfakes, to the point I couldn’t tell until I was told. I’ve experimented with this myself. After a bit of trial and error, almost anyone can easily create shockingly convincing deepfakes. One interesting method is using 3D rendered characters with deepfake faces.

Instagram Advertises Nonconsensual AI Nude Apps (www.404media.co)

Instagram is profiting from several ads that invite people to create nonconsensual nude images with AI image generation apps, once again showing that some of the most harmful applications of AI tools are not hidden on the dark corners of the internet, but are actively promoted to users by social media companies unable or...

DdCno1,

I don’t know about you, but I started to notice that not everything that was printed on paper was truthful when I was around ten or eleven years old.

DdCno1,

You are free to invent a better system. So far, nobody has.

DdCno1,

Less worse.

DdCno1,

What kind of economic system does the author of this book propose?

DdCno1,

Both of you need to read up on the phenomenon called hallucination.

DdCno1,

Backwards compatibility is great though. It’s the most convenient way of playing console exclusives from the 360 generation in particular, especially those that run at higher resolutions now.

DdCno1,

It’s very disappointing to see this site funnel funds towards a highly questionable organization with close ties to Hamas and other terrorist organizations:

ngo-monitor.org/…/palestine_children_s_relief_fun…

DdCno1,

I’m usually accused of questioning things too much and overdoing it, so I’m not sure what to make of your attempt at trying to insult me.

I also find it peculiar that none of you decided to actually read the page and the many individual pieces of evidence that support the claim that this supposed aid organization has fundamental issues, but instead shoot the messenger (either me or NGO Watch).

DdCno1,

At this point, it works more reliably than playing Youtube videos in a web browser.

The free Delta game emulator for iPhones is live on Apple’s App Store (www.theverge.com)

Caveat: It isn’t available in the app store in the EU, and is instead only available via the developer’s marketplace, AltStore¹. As far as I can tell, this genuinely isn’t because of greed, but because of a little detail in Apple’s EU rules (possibly wrong):...

DdCno1,

It was kind of inevitable that sooner or later, their impressive robots would fall deep into the uncanny valley. I suspect they knew this particular aspect about the new Atlas robot would be the most controversial, which is why they posted it separately to judge reactions and for it not to distract from the main video showing its other capabilities later on.

DdCno1,

Always check the source. This is Boston Dynamics’ YouTube channel - and they are not in the business of faking things.

DdCno1,

An alt-right LLM (large language model). Think of it as a crappy Nazi alternative to the text part of GPT-4 (there’s also a separate text-to-image component). It’s probably just a reskinned existing language model that had Mein Kampf, The Turner Diaries and Stormfront added to its training data.

DdCno1,

He was inspired by Stalinist practices, but as shown by this example and many others, far-left and far-right autocrats are very similar in this regard.

DdCno1,

This is an economic model known most commonly as feudalism.

Hahaha, that’s not how feudalism works at all. You are twisting yourself backwards through your legs to come up with some kind of nonsense that makes Stalin not far-left. It’s hilarious.

DdCno1,

It’s clunky, but not in an indearing eurojank way. Absolutely repulsive writing doesn’t help. I wouldn’t recommend it.

DdCno1,

If you’re interested in an Eastern European take on Bioshock/Half Life, try the Metro series instead, if you haven’t already.

If you want to play an equally fascinating and highly flawed Eurojank shooter that is actually endearing, play You Are Empty. It’s only available as abandonware and needs some tweaks to work on modern systems:

www.pcgamingwiki.com/wiki/You_Are_Empty

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