Fanghole

@Fanghole@reddthat.com

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Fanghole,

Obviously it depends on the deck, but in general you want a large number of item cards and less pokemon and energy.

Item/trainer cards provide a lot of ways to draw/recycle and support your pokemon/energy and you’ll likely want to see a bigger ratio of them in your opening hand. Especially since you’re not going to go through too many more pokemon than you have prize cards and you can only have 1 active pokemon at a time with 6 total in play.

So the exact ratio depends on the deck and the pokemon you are trying to support, but essentially you shouldn’t be running more the 15 pokemon and 15 energy on a high end. 12 pokemon is pretty standard. Most of the rest of your deck should be search and draw cards which there should be plenty of.

Disclaimer: I don’t play this game.

Fanghole,

No one has mentioned them here yet, but I'm really excited for Payday 3 to come out. Especially with how well they've supported Payday 2 throughout the years. I'm also hoping they bring back Overdrill so I can go for it this time around.

On a more indie scale, I've been waiting for Bomb Rush Cyberfunk to release since I finished playing Jet Set Radio Future.

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