One of my favorite YouTube game critics explores every single Fallout game and their place within a collective idea of what the franchise has been and currently is.
I’m with you. I’ve wanted more players, larger maps, and less emphasis on graphics (cause they’ve been pretty good) for awhile now. I think back on games that were fun and addictive: they weren’t pretty but blocky. Yet it didn’t matter.
Contemporary graphics are amazing, I admit. I also find it difficult to put a release date on any games from the last 5-8 years. They look pretty similar in graphics to my eye.
Am I wrong for being willing to sacrifice some graphic sophistication for the sake of say a 128v128 game in a destructible environment?
So I watched a video on its history and I agree about the devs. They seem like they are responsive, hard-working and passionate about their game.
It has come a long way. I’m still shocked I’m just now learning about it, and that it isn’t more visible. It’s exactly what I’ve been wanting to play for a long time.
I’d much rather play this than Battlefield or Call of Duty.
A Thorough (9.5 hours!) Look at Fallout from Noah Caldwell-Gervais (youtu.be)
One of my favorite YouTube game critics explores every single Fallout game and their place within a collective idea of what the franchise has been and currently is.
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