Hell yeah!! I’ve been playing the old version quite a lot and had hell of a blast with it! I’m looking so forward to this (even though I’ll definitely wait a week for reviews before jumping in blindly)
Definitely interesting to keep an eye out for, given that once AI tech has advanced far enough, we’ll likely see some impressive RPGs (or even MMOs) encorporating such tech.
I got my ass back into Cyberpunk 2077 of all things.
I recently upgraded my rig with a new GPU + Monitor combo and wanted to check out a more graphic intense game. I somehow got hooked after that, especially since I love the mantis blade combat style (which seems to be unique).
I kinda wanted to just play BG3 since it released, but I guess that can wait for a while, especially since I might have to fully replay CP77 once Phantom Liberty drops lol
I’d actually rather love some sort of different campaign or some adventure packs, similar to how D&D does it with their expansion books.
Either that or a great mod tool that would allow for something like that. Doesn’t even need support for added races, classes or traits. Just a map editor with a mob editor slapped on top would be a gamechanger
Games rule (lemmy.world)
5 years after shutting down, MOBA hero shooter Gigantic is coming back (www.polygon.com)
Xbox and Inworld AI partner to empower game creators with the potential of Generative AI (developer.microsoft.com)
Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes (nitter.net)
Picture taken from their Twitter
Was Unity lying yesterday or are they lying today? (lemmy.today)
Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won’t be overcharged.
What are folks playing this weekend? (Sept 9th, 2023) (kbin.social)
Who is playing what this weekend? How're folks feeling about Starfield?
'We haven't started on an expansion' to Baldur's Gate 3, Larian says, but it's not completely off the table (www.pcgamer.com)
A level 12-20 D&D adventure would pose major new design challenges.