phoenixes

@phoenixes@beehaw.org

This profile is from a federated server and may be incomplete. Browse more on the original instance.

phoenixes,

My guess: People who can be as competent with security as they need are very expensive.

phoenixes,

I’m reminded of something that Binding of Isaac does that I wish more games would do: If you’re anywhere in the main menu (even drilled into it), if you just mash the B button/Esc key, it will keep backing out, up to and including exiting the game if you press it on the main menu. I hate games that make me click 3 times and say “are you sure??” when I just want to quit the dang program.

phoenixes,

I honestly will just slap cmd-q on most games. If they don’t handle it properly… well, sucks for me I guess, but most do. (on a mac)

I wonder how most games treat alt-f4 on windows?

What are your favorite video games that force you to pull out the pen and paper?

Ever since the language puzzle in Tunic that got me to fill up 6 pocket sized pages of notes over multiple days while trying to puzzle it out as I tried to and, eventually, succeeded at translating the in-game “paper” manual, I’ve had a craving for games that force you to pull out a notebook and take notes/puzzle things...

phoenixes,

I really really love duskers. Just beware that there…

spoilerbasically just isn’t an ending.

phoenixes,

From the same people as FTL, Into The Breach is one of the only games I consider a “perfect game” — there is almost nothing about it that could be improved without it just being a different game. I 100%'ed that game 1.5 times and it’s absolutely amazing.

It’s a turn-based tactics game with absolutely perfect interface (the way they went about its design is a whole interesting thing in itself); like chess but you only need to think 1.5 moves into the future.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • fightinggames
  • All magazines