@woelkchen@lemmy.world
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woelkchen

@woelkchen@lemmy.world

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woelkchen,
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What are some reasons as to why I would want to use this over, say, OSMAnd?

Osmand isn’t fully free software. Some parts are under CC Non-Commercial license that forbids derivatives to make life harder for potential forks: github.com/osmandapp/OsmAnd/blob/master/LICENSE#L… That’s both against the Open Source Definition and Free Software.

woelkchen,
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Evey modern car can and does. Lawmakers currently sit on their hands regarding that.

woelkchen,
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The host OS needs to do very little to maintain Steam compatibility. Most is done by Steam itself.

woelkchen,
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If something breaks, people will blame Tesla first

Like when Tesla remove a feature they sold their cars with?

woelkchen,
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The Newscast is not the images. It’s an annoying video they embed in all articles and then floats when you scroll. I actually have set an adblock rule to block that shit.

As for the images, for now hotlinking to Twitter images is possible, so:

https://pbs.twimg.com/media/GNwD7T6WoAA2XIx?format=jpg&name=4096x4096#img.jpg

https://pbs.twimg.com/media/GNwD7RMXQAAuSJ_?format=jpg&name=large#img.jpg

https://pbs.twimg.com/media/GNwD7T2WsAA2i_i?format=jpg&name=900x900#img.jpg

https://pbs.twimg.com/media/GNwD7UCXgAAPMTc?format=jpg&name=4096x4096#img.jpg

woelkchen,
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It’s what creates a lively community, though. As long as you’re not being a dick, it’s alright.

woelkchen,
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What way do you imagine would be more precise?

Unavoidable analytics, apparently. Yay?

woelkchen,
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a prequel chapter available free on Steam

I’ve seen this approach to a demo a few times recently. I really like it and prefer it over a cutout from the full game where it may or may not be possible to transfer progress.

woelkchen,
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Bungie arranged to use Aleph One’s code for the free Steam version.

Bungie isn’t even listed on the Steam page as developer or publisher. I don’t think Bungie arranged anything here. They just promoted the release via a tweet.

woelkchen,
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Let me guess, bungie also blocked this from being used on the steam deck

Bungie blocked nothing. They aren’t involved with the Steam release. The Marathon games were released as freeware ages ago and the engine under an open source license as well. The Steam release is by the open source community that maintains a continuation of the engine.

woelkchen,
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The code compiles 1:1 back into a unable ROM but isn’t made just using a source code leak. It is reverse-engineered just like the SM64 decomp

Decompilation means it’s still derived from copyrighted source code. It’s not a clean-room implementation where one person analyzes the engine, writes documentation about details of that engine, and a completely different person writes a new engine. It’s not even a grey area. The correct procedure is clear ever since back in the day “IBM compatible” were created.

If it were up to me, copyrights would work like patents: After 25 years they’re void and people would be completely in the clear to decompile, modify, and redistribute old games. Sadly that’s not the reality.

woelkchen,
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Nintendo has not taken action on the massively popular SM64 Decompilation and PC ports (and ironically switch ports) in the past what…3 years?

Nintendo hadn’t taken action against ROM sites for even more years (I was able to download NES, Game Boy, and SNES ROMs in the 1990s) and then decided to make an example of only one in 2019. Just because something is not on the radar of lawyers in Japan right now, doesn’t mean a law suit over millions could not come any day.

woelkchen,
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It looks like the project is really careful not to include copyrighted materials in their distribution.

Source code automatically generated from copyrighted binary code is a derivative of copyrighted code, though. It’s like taking a copyrighted book and running it through Google Translate and then clean up the sentences manually. You could be lucky that a publisher might not care about a translation into Icelandic but if you were to auto-translate a French version of a book into English and try to distribute it in the US, you’d probably get in trouble even if you leave out all graphic artwork.

woelkchen,
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It’s not paywalled. The bot just didn’t detect the text content properly.

woelkchen,
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I linked the source in addition to the screenshot. I gave all the context.

woelkchen,
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it would have been better to have it in the screenshot is all.

I was not in a position to do image editing at that moment to properly align context and bot comment. It was literally just screengrab and Ctrl+V.

woelkchen,
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Thunderbolt 4 is separate and not supported by AMD processors yet

Thunderbolt 4 is USB4 with better performance. Nobody is stopping AMD (or anyone else) to implement the USB4 specs with TB4 speeds, they just cannot call it Thunderbolt.

woelkchen,
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Buying the competition and then closing them is technically achieving it.

woelkchen,
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“id Software, you do Halo now!”

woelkchen,
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They make whatever Microsoft tells them. That’s how being a subsidiary works.

woelkchen,
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CentOS which doesnt even exist anymore lol

CentOS changed focus but definitively still exists: www.centos.org

CentOS is where AlmaLinux gets its package sources from: wiki.almalinux.org/FAQ.html#where-does-almalinux-…

Perfect Dark Reboot Is Allegedly In Bad Shape (www.gamespot.com)

I don’t think big companies know how to make a good FPS campaign anymore, let alone hone in on classic deathmatch multiplayer. The last FPS I bought was Half-Life: Alyx four years ago, and the first one to come along and interest me since then was Phantom Fury, but I’m letting that one iron out bugs for a few weeks before I...

woelkchen,
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Microsoft could fire half or all the development team. That surely fixes everything. 🙄

woelkchen,
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factoids

Factoids are wrong to begin with, just like claims that coal ash is significantly radioactive.

woelkchen,
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He’s back to promote nuclear energy and insult everyone who disagrees!

https://static.wikia.nocookie.net/wiki-of-right/images/1/14/3fbe93012659b69d584e4a4e8ff1b33e.jpg

woelkchen,
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I’m not defending coal energy. It’s a repeated and factually wrong claim from nuclear power proponents that trace radiation that is more concentrated in ash is somehow on par or even worse than nuclear waste or catastrophes. Just because that claim is wrong doesn’t automatically result in coal ash being fine and dandy.

woelkchen,
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replacing them with coal

That’s not what agora-energiewende.de/…/ein-jahr-kernkraftausstie… is saying. Lignite (“Braunkohle”) -29TWh, hard coal (“Steinkohle”) -26TWh. A big factor of dealing with the evolved situation are much fewer energy exports (-23TWh).

https://lemmy.world/pictrs/image/1352ec53-dc92-4909-99c0-55b71fc313e8.png

woelkchen,
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I got this idea from reading (and linking) a recent 2024 source that you clearly didn’t read or ran through a translator. Your 2022 source is outdated.

woelkchen,
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If it’s sabotage, it would be kind of caring.

woelkchen,
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Again? Aren’t Mate and Cinnamon enough Gnome forks already?

woelkchen,
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Don’t advertise the theme as standards compliant then.

woelkchen,
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Cinnamon was forked off a very early Gnome 3.x version. It diverged a lot since then.

woelkchen,
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Start digging then

woelkchen,
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They often put it in the mine it came from.

Good luck trying to convince Uranium mining countries to take it back.

woelkchen,
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Ah, fusion reactors. Ready to market in 10 years since 1950.

woelkchen,
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Drilling deep holes is a great concept for geothermal energy. One might even forego the nuclear reactor part then and just do geothermal.

woelkchen,
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France comes begging across the border for coal and gas electricity in hot summers when their reactors have to lower output because river water for cooling is too hot. Then they pat themselves on the back because the CO2 is not generated within their borders.

woelkchen,
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Valve could start by releasing a Steam Deck SDK for Visual Studio that exposes an “Export to Steam Deck” option when targets the latest release of Steam Linux Runtime.

Currently they offer Docker containers which is good but could be improved.

Back when Steam Machines were a thing and Valve tried to only push Linux native games, game developers got placements on Steam Store’s landing page banner in return.

woelkchen,
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I see you don’t know about Steam Linux Runtimes which are backwards and forwards compatible. 1.0 (“scout”) is based on Ubuntu 12.04, so already 12 years of binary compatibility.

woelkchen,
@woelkchen@lemmy.world avatar

I think you’re missing the point. It’s not about OS backwards compatibility, it’s user library backwards compatibility.

I never proposed to ax Proton, so I’m not the one here missing any points.

It’s also why they don’t need to incentivize native builds, because they already solved that problem on their own with Proton. Why put effort into having developers develop native builds when you could just put that effort into Proton and essentially get the same result (and extra benefits) without hoping the developers do something they didn’t want to do in the first place?

I explained several times already that game updates breaking Proton compatibility is a real thing that would not have happened with native games.

Game developers develop for dedicated platforms other than Windows all the time. They’re called game consoles. Native games don’t just mysteriously break on updates or suddenly ban players because the game developer out of the blue decided that Proton is cheating. First launch of games doesn’t annoy with those stupid Microsoft runtime installer scripts, etc. Proper native games could be optimized the way console games are instead of relying on multiple levels of Windows compatibility layers (the newest BS Proton has to deal with is gamepad compatibility for launchers via a special input wrapper) – they are just a smoother experience all around.

woelkchen,
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So you understand that it is way more beneficial for Valve to support proton than native Linux, and then say that Valve should incentivize native builds?

Proton should be the focus for older, existing games and native games should be the focus for new games. Not really that hard to understand.

woelkchen,
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In some far future, sure. But at the moment Linux barely makes up 2% of the users

Fun fact: Whenever a console maker launches a new console, ahead of launch the user base is 0.000000000000000000000000000000000000000000000000000000000000000000000000000000000%. And yet no one of them would even think about not incentivizing game development for the upcoming platform.

and that number is not going to rise if developers started developing natively for Linux.

Based on which argument? Games on occasion break on updates. Players get banned for using Proton. That’s negative publicity.

There is currenttly negative incentive for developers to develop natively for Linux, I can’t find the article but there was a developer who ported their game to Linux and while Linux was barely a speck of their playerbase the Linux users made up the majority of support tickets.

Doesn’t change the fact that native games lead to a better experience for consumers (which I already outlined).

Valve would need insane incentives to get developers to develop for Linux. Or they could take fraction of that effort and make Proton better.

Start by offering a proper SDK that plugs into Visual Studio. You’re acting as if incentivizing would cost insane amounts of money, based on no fact at all.

Quite frankly I’m not sure why I even need to explain this

You barely explained anything. I explained why emulated Windows games lead to worse user experience. You refuted nothing of that.

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