Yeah, it definitely needs trackpads that are easy to reach in order to be a Steam Deck controller. (And I'm saying "easy to each" because the awkwardly placed Playstation touchpad doesn't count.)
I'm curious about this part, though:
Gyro in the "Steam mode". With the sticks having a touch sensor too.
That sounds like an advantage over a Playstation or Switch controller. I'm guessing that means you could enable the gyro just by touching the analog stick, without having to press a button. That's like what most people did on the Steam controller, where the gyro would enable when you touched the trackpad.
I'm guessing GP was referring to the fact that the DRM-free download store is partnering with a "you don't actually own this" streaming service. As long as it's optional, I don't have an issue with it, and the word ironic doesn't necessarily imply that its a negative.
copy-pasting what I posted on !pcgaming for some that are $5 or less:
A few super cheap, not-new games I've played that aren't on the main promo banner:
Aragami - $3 - Pretty challenging stealth game. The sequel is also on sale, but I hear it's more action-oriented, less stealth-oriented than the original.
X3: Reunion - $2 - Sid Meier's Mount & Blade, but in spaaaaaaace. (I've only played the sequel, X4. But this one looks kind of similar, and is two dollars.)
Tom Clancy's Rainbow Six - $2.50 - Tactical FPS. Been a while since I've played it. Was definitely cool when it came out.
And if you do run into any problems, the Steam overlay should solve any compatibility problems, if you're OK with launching your games through Steam. I end up doing that with all of my games (including the ones I didn't buy on Steam) since I think its controller mapping UI is the best.
A few super cheap, not-new games I've played that aren't on the main promo banner:
Aragami - $3 - Pretty challenging stealth game. The sequel is also on sale, but I hear it's more action-oriented, less stealth-oriented than the original.
X3: Reunion - $2 - Sid Meier's Mount & Blade, but in spaaaaaaace. (I've only played the sequel, X4. But this one looks kind of similar, and is two dollars.)
Tom Clancy's Rainbow Six - $2.50 - Tactical FPS. Been a while since I've played it. Was definitely cool when it came out.
This may not work out the way I want it to, but I'm actually a little excited about these tech companies making a bunch of anti-consumer decisions all at once. So many mainstream users will be looking for alternatives, and it's going to provide a great opportunity for non-profit open source projects. It's already happening with the fediverse suddenly becoming a viable place for discussion in the last 1.5 years. After Windows Recall was announced, I've seen more people talking about switching to Linux than ever before. Part of me can't wait for unskippable Youtube ads.
This post made me realize just how few consoles had a CD flap. Is it just the Playstation, Dreamcast, Saturn, and Gamecube? Kind of weird how that was the default for CD players pretty much forever, but not many consoles went with that. PS2, Xbox, and everything after those had some kind of tray or slot. Maybe it was because they could visually stand apart from their competitors more that way.
I've never been excited for DLC before, but Street Fighter 6 adding Terry and Mai, from King of Fighters, was very unexpected. I think that was my favorite.
That's as many as the two most recent Battlefield games have combined right now. Battlefield 2042 currently around 8,000 and Battlefield V at 6,000. I'm sure console players would boost the Battlefield numbers quite a bit, but still. That's pretty cool.
Bleh, yeah I really hate to side with Google, especially when releasing this documentation benefits users and hiding it benefits Google.
It seems weird for this new license to be legally binding. If someone committed this to the wrong repo, and that person didn't have legal authority over the original content, then how can they have legally relicensed it? I would think that it would be necessary for them to have ownership of the content in the first place.
I downloaded an ISO of it a while ago and played through maybe third of the game. I found it to be very playable. People always mention the long load times, but it's worth mentioning that long load times were much more common back then. (Although Half-Life on DC was even longer than usual.)
Also, I hate to be nit picky, but the blog post linked here manages to be weirdly wrong about two things and it's barely one paragraph long, lol.
Half-Life is one of the most successful video games of the early 2000s.
Ahhh, 1998. One of the best years of the early 2000s.
Half-Life was everywhere... except one notable place: Sega's Dreamcast. It has been a mystery as to what happened with a game destined to have a port on every possible platform.
Half-Life was a PC exclusive until the PS2 port in November 2001, ten months after the Dreamcast was discontinued. The PC and PS2 versions are still the only official versions to this day. Half-Life is not known for being on every platform. Was the author thinking of Doom, one of the best games of the mid 70s?