That’s a significant portion of the cost of a brand new console! That’s two weeks worth of electricity for my house! That’s 6 months worth of my mobile phone service! Jesus wept.
I’m not paying more than £40 for a video game, and at that price it had better be a GREAT game.
I mostly wait until they’re in the £20-30 range anyway, even if that means waiting for sales. I’m not in a rush, I’ve got plenty of other games I can play in the mean time after all.
Not OP, but also from the UK. I pay £8 per month for 5 gigs of internet traffic and unlimited everything else. Last month I used less than 1 gig… I can probably switch to a £6 tariff with just 2 gigs, but I use closer to 5 from time to time and don’t want to switch back and forth all the time. For £25 I can get unlimited traffic.
Plus you’d think that with distribution costs, shelving costs, CD stamping costs and printing manuals, they’d already be cutting our costs… but it’s not about us.
So barely a couple of weeks after stating that despite Intercept Games being shuttered, Private Division would still continue to support KSP2, now we are told that that was basically bullshit…
I’m thankful I never bought KSP2 and continued to rock KSP.
Ah, shit. No Rest For The Wicked looks like it could be a phenomenal game at release, but definitely needs more time in the oven. I hope it’ll get the support it deserves when the dust settles.
It looks like that takes care of the worst of the initial bugs, at least those that I experienced. I’m really looking forward to seeing where this game develops from here, especially now that the developer is unexpectedly rich after just the first day of sales. It sounds like he already had a great track record of listening to his community during the pre-release alpha testing, so that’s encouraging.
It’s having experiences like this with early access games that keeps me coming back. I buy them less frequently now, but I love when an indie dev does it well and then ends up earning well from it.
Oh absolutely, I have quite a few that just died and went nowhere. Then you’ve got games like you mentioned, Rust, Planet Crafter, 7 Days to Die, The Forest, Sons of the forest… Well, I think it’s kinda obvious what kind of games I like now. And most start in EA, which is fun to watch evolve. I’m definitely more picky these days though due to the small graveyard of other games that went nowhere.
You’re a person of good taste! 7 days to die is the go-to co-op game in my friend group, and my wife and I are big fans of The Forest (still haven’t gotten the sequel but I hear it’s great).
As for bad early access games, I literally have a category in my Steam library called “mistakes” where they live so I can hide their shame.
Did you know that Coffee Stain Studios, the publisher behind the beloved pro-consumer Deep Rock Galactic, belongs to Embracer Group? I’m sure this mentality will lead to nothing bad happening to the monetization of this game in the long run.
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