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yessikg, to movies in THE CRITIC | Official Trailer [HD] – Ian McKellen, Gemma Arterton, Mark Strong, Lesley Manville.
@yessikg@lemmy.blahaj.zone avatar

Ooh, looks good

CraigeryTheKid, to pcgaming in Ralph Koster's studio announces a new scifi-fantasy MMORPG, Stars Reach, focused on simulation, world interaction and horizontal progression

Looks like Palia crossed with No Mans Sky.

“Infinite worlds” at this point sounds concerning because that means my proc gen, right?

Dunklets, to pcgaming in Ralph Koster's studio announces a new scifi-fantasy MMORPG, Stars Reach, focused on simulation, world interaction and horizontal progression

They got the EverQuest Next/Landmark guy on this? Promising another game that defies belief? Maybe the tech is there now but I’m not going to hold my breath.

The_Che_Banana, to music in Dio - The Last In Line (Official Music Video)

Worked with a guy from his hometown, they named a road after him:

“Dio Way”

illi, to pcgaming in Ralph Koster's studio announces a new scifi-fantasy MMORPG, Stars Reach, focused on simulation, world interaction and horizontal progression

Visually kinda unimpressive but what they are going for is completely oposite. Seems to be in very early stages so I hope the visuals and animations will be improved on later. But the overall vision sounds too good to be true

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

Until we see more in-depth gameplay videos, it’s best to remain skeptical.

illi,

Oh I certainly am. Doesn’t really sound too much like my kind of game, but I’d love MMOs to lean more into being virtual worlds so definitely keeping my eyenon it. Very careful optimism with a healthy dose of scepticism.

NigelFrobisher, to movies in THE CRITIC | Official Trailer [HD] – Ian McKellen, Gemma Arterton, Mark Strong, Lesley Manville.

No matter how successful Patrick Marber gets I’m still thinking “Peter, you’ve lost the news!”.

Stern, to movies in THE CRITIC | Official Trailer [HD] – Ian McKellen, Gemma Arterton, Mark Strong, Lesley Manville.
@Stern@lemmy.world avatar

Can’t see that title without thinking, “It stinks!”

AMA about being old.

Got_Bent,

I honestly thought this was going to be a live action reboot with Jon Lovitz.

Goudewup, to games in Dead Rising Deluxe Remaster - Announcement Trailer

Remember the time when successful franchises got new installments instead of just remasters?

hoch, to games in Dead Rising Deluxe Remaster - Announcement Trailer
ArmokGoB,
XeroxCool,

This was my hole… reason for checking the comments

RealFunAtParties, to games in [DoshDoshington] Barotrauma and the Terrors of Technical Debt

Always appreciate some Dosh.

LaserTurboShark69, to games in Dead Rising Deluxe Remaster - Announcement Trailer

This game is the reason I bought an Xbox 360. I’m very curious if they’ll add/change stuff or if this will be a 1:1 remaster.

Hadriscus,

From the excerpts in the trailer it looks like they’ve only updated the graphics. Too bad because I always thought the controls were shoddy af and ruined the fun

Baggie,

Looks like it’ll be very similar, the voice actor change for Frank and the character models really throw me off though.

redhorsejacket,

Oh my goodness. Thank you for pointing out the different VA. I knew something felt off, moreso than the new character models.

Also, I can’t help but feel like the updated Frank wandered out of the basement tier of fighters from a Street Fighter title. I feel like he should be chubbier and ruddier. I can’t speak for the direction they took the character in later installments but he always felt like kind of a goober schmuck whose “instincts” finally paid off. I like that characterization, especially in light of the game’s satire of clueless Americans.

I’ll keep an eye on this one. I never did get that achievement for killing the 53,000 zombies in a playthrough…

nosey33, to games in Parkitect: Deluxe Edition | Official Trailer | PS5/4 and Xbox One/Series

Does anyone have any experience with this game? Looks neat and I was thinking about picking it up on the steam sale, but I’m not sure.

NotLost,

I never got too deep into it, but I enjoyed ~10 hours of it before getting distracted by other games. It felt more like a park business simulator like Roller Coaster Tycoon, rather than an elaborate park and ride designer like Planet Coaster.

It’s totally worth $15 if you want to scratch that itch.

gerryflap,
@gerryflap@feddit.nl avatar

I like it. It’s sort of a follow up to Rollercoaster tycoon 1 and 2. Same kinda play style, but then in a modern game. I had some good fun with it. Personally I like it more than Planet Coaster, where I found the customization too overwhelming.

MarcomachtKuchen,

I really liked it. I’ve never played RCT 1 or 2 but played a lot of 3 and spend a lot of hours in planet coaster. I’m the guy who loves to create beautiful rides. Parkitect was a really cool mechanic where utility buildings are considered immersion breaking for guests. Same goes for employee paths. Such functional structures as well as the delivery of goods to your stores inside the park should be hidden behind scenery to guests feel more immersed. In my parks this added a really cool dynamic where every area is a labyrinth of guest paths and employee paths which are visually separated from each other.

scrubbles,
@scrubbles@poptalk.scrubbles.tech avatar

I loved it. It’s a modern rct2 for sure. I couldn’t find anything that was super different about this versus roller coaster tycoon 2. The gameplay is fun, I got easily addicted to it, they added a couple new elements that were kind of fun, I don’t know if you’re debating about it. I think it’s worth the money completely

SubArcticTundra, to doom in Doom The Way it Was Meant to Be Played - v1.1 Multi-monitor
@SubArcticTundra@lemmy.ml avatar

Does DOS even support multiple monitors?

caseyweederman,

I read that it was written with multiple concurrent views but I can’t remember why. Carmack, anyway.

notptr,
@notptr@lemmy.sdf.org avatar

It is actually a solo netgame where the other players are the right and left view.

caseyweederman,

Ooooh right. That’s amazing.

toddestan,

Yes. Well, sort of.

Different types of graphics cards would map themselves to different areas of memory, so it was possible to have more than one graphics card so long as the memory used by the graphics cards didn’t overlap. Generally, this meant one of the cards was monochrome and the other could be something like VGA. DOS itself had no idea what to do with more than one graphics card. However, both graphics cards were mapped to to the processor’s address space and DOS had no memory protection so applications had full access to the hardware and could talk directly and utilize both graphics cards.

The way I saw it used was with a very old computer controlled microscope. The monochrome card/monitor was actually the main screen that the computer booted up with (which was kind of funny with a 486), and this is where you controlled the microscope in their application. The VGA card was the secondary that was used to display images.

SubArcticTundra,
@SubArcticTundra@lemmy.ml avatar

That’s cool. I like how simplistic DOS is in that it lets applications do whatever

jordanlund, to politics in Political talk show Last Week Tonight entire S3 was quietly uploaded to YT
@jordanlund@lemmy.world avatar

Youtube links not allowed, rule 1, articles only.

OsaErisXero, to politics in Political talk show Last Week Tonight entire S3 was quietly uploaded to YT

I will admit that it took me far longer than it should have to realize that you meant season 3 and not an s3 bucket.

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