RimWorldPorn

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theRealBassist, in Rimworld Caliphate - ~30 colonists, desert, 60C

What mod do you use for the helicopter?

TheVillageGuy, in Rimworld Caliphate - ~30 colonists, desert, 60C
@TheVillageGuy@rimworld.gallery avatar

Lightning will hit those unstable power cells one day

Gallery_Curator, in Cadaver Catacombs · 3 years · Monastic, Anonymous, Gestalt, Cultured Ideo · MAR 2022 Challenge entry by Venusgate
@Gallery_Curator@rimworld.gallery avatar

Imgur

Modlist:

Harmony

Ideology

Royalty

HugsLib

Mod Manager

Humanoid Alien Races

Argón's Tribal Medicine

Auto-Cut Blight

Vanilla Expanded Framework

Vanilla Expanded - Ideology Patches

Vanilla Expanded - Royalty Patches

Vanilla Books Expanded

Vanilla Ideology Expanded - Memes and Structures

Alpha Memes

Better Pawn Control

Bionic icons

Camera+

Candle Meditation Spot

CM Color Coded Mood Bar [1.1+]

Colony Manager

[NL] Custom Portraits

DontBlockDoor

Doors Expanded

Dubs Skylights Glass+Lights Patch

[SYR] Essentials: Stone

Extra Alerts

Fortifications - Medieval

Glowing Ambrosia

[SYR] Glowing Healroot

Graphics Settings+

Holsters

IMOZOU Wounds

Infused

LWM's Deep Storage

Ben Lubar presents: Vanilla Books Expanded Expanded

Deep Storage Plus (Continued

[SYR] Processor Framework

Medieval Overhaul

Rimedieval

Rimedieval - Ice add-on

Rimedieval - Medieval Royalty

Medieval Prosthetics

More Psycasts

More Ritual Rewards

More Vanilla Textures

No Carried Food

Progress Renderer

[Fuu] Punch Attack

Random Icon Pack

Refined Floors

ReGrowth Remastered: Core

ReGrowth: Expanded World Generation - BETA

ReGrowth: Aspen Forests

Replace Stuff

Rim of Madness - Bones

Rim of Madness x Medieval Overhaul Bones Compatibility

Scattered Stones

Sexuality Traits

Simple FX: Smoke

Scattered Flames

Spooky Scary Skeletons

Vanilla Factions Expanded - Medieval

Vanilla Ideology Expanded - Hats and Rags

Vanilla Ideology Expanded - Icons and Symbols

Vanilla Events Expanded

Vanilla Ideology Expanded - Relics and Artifacts

Vanilla Social Interactions Expanded

Vanilla Textures Expanded

Vanilla Traits Expanded

Vanilla UI Expanded

VFE Medieval: Moat Changes

Wa! Skeleton! (Continued)

Modular Tables and ChairsMedieval Cross-Functionality Patches+

Dubs Skylights

Mod Medicine Patch

Medieval drug lab

TheVillageGuy, in I think it's time to sell it for archonexus pt. 1
@TheVillageGuy@rimworld.gallery avatar

Do you have the seed for this map? Asking for a friend

B-at-at,

It's Geological Landforms mod with a landform I designed myself: https://discord.com/channels/978401382321229824/1200759655270461460
I will update it later today with small changes to edge generation

TheVillageGuy,
@TheVillageGuy@rimworld.gallery avatar

Your Discord link doesn't bring us anywhere

B-at-at,
yokonzo, in I think it's time to sell it for archonexus pt. 1

What do you mean there's still mountain to mine

B-at-at,

Alas, my focus ran out and I want New.

Deceptichum, in Vampire Thingy · 3 Vampires · 10 RimYears · 20+ Children · Modlist · Timelapse by jamhax0 · 2023
@Deceptichum@sh.itjust.works avatar

Thats a lot of children, what jobs do they all do with so many colonists?

merthyr1831,

Knowing the average rimworld player i dont want to know

Gallery_Curator, in Vampire Thingy · 3 Vampires · 10 RimYears · 20+ Children · Modlist · Timelapse by jamhax0 · 2023
@Gallery_Curator@rimworld.gallery avatar

Timelapse

Modlist:

Harmony

Core

Royalty

Ideology

Biotech

HugsLib

Allow Tool

Camera+

CleaningArea

CM Color Coded Mood Bar [1.1+]

Colonist Bar Adjuster

Geological Landforms

Level Up!

Map Preview

More Planning [1.4]

Numbers

Progress Renderer

QualityBuilder

RimHUD

Save On Incident

Self Dyeing

Thrones plus

Trait Rarity Colors

Work Tab

Dubs Mint Minimap

Quality Colors

[T] MoreFloors 1.4

Wildfire (Continued)

SaveJobWorld

Cherry Picker (dev)

[FSF] No Default Shelf Storage

Defensive Positions

WeaponStats

Quest Reminder

Designator Shapes

RocketMan - Performance Mod

TheVillageGuy, in Kurinians Winterhill Fortress
@TheVillageGuy@rimworld.gallery avatar

Do the bridges actually work? And what mod are they from?

Bradley_, in Bliss Hamlet - Arid shrubland peninsula - 11 colonists - 15 years
@Bradley_@rimworld.gallery avatar

Damn that little fountain on top of the whale is just peak attention to detail

brsrklf, in Bliss Hamlet - Arid shrubland peninsula - 11 colonists - 15 years

Your religion seems fishy to me.

But then again, your nobility seems to have a whale of a time.

GiantRobotTRex, in Bliss Hamlet - Arid shrubland peninsula - 11 colonists - 15 years

If you're interested in more details, I created a mock advertising campaign for the colony over at https://lemmy.world/post/12491578

TheVillageGuy, (edited )
@TheVillageGuy@rimworld.gallery avatar

Which can also be found in @rimworld by mbin/kbin users , or https://lemmy.world/c/rimworld for lemmy users

folshost, in Small · 125 · Cassandra Medium · 100x100 · 5503/176 · Timelapse

Lol, why are there no shelves?

TheVillageGuy,
@TheVillageGuy@rimworld.gallery avatar

Shelves only serve a storage benefit since 1.4. Also I probably ran out of wood

DaMonsterKnees, in Small · 125 · Cassandra Medium · 100x100 · 5503/176 · Timelapse

What kinda indentured servitude, ate-without-table serfdom hellscape you got here, mate? Homey just opens the door to their room and collapses on their curiously ingratiating double bed? You cold, yo. Thanks for the share!

TheVillageGuy, in Small · 125 · Cassandra Medium · 100x100 · 5503/176 · Timelapse
@TheVillageGuy@rimworld.gallery avatar

5 year old colony, one of my first rwp / rimworld.gallery posts. Probably version 1.0

Timelapse

-Change map edge limit
-Manager
-Tilled soil
-Small maps

TheVillageGuy, in test
@TheVillageGuy@rimworld.gallery avatar

test

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