Chocrates,

Vintage Story. It is a survival game built by former Minecraft modders. It has pretty detailed metal crafting. You have to forge your items and then shape them on an anvil

simple,

On one hand I love vintage story’s focus on realism, on the other hand crafting and smelting stuff takes forever I sometimes wish it were as simple as minecraft. It’s cool the first few times but if I have to make another pot or heat up my metals and wack them a million times I’m going insane.

Definitely what OP is looking for, though.

Chocrates,

I agree, if it was that alone it would be fantastic imo but the hostile fauna AND the Lovecraft demons that spawn make it so frustrating sometimes. Being unable to find tin and dieing to wolves an hour away from base (with no stock way of finding your body) is what made me stop my last run and I haven’t picked it up in about a year.

BedInspector,

You gotta check out Satisfactory. That’s the whole game.

key,

The whole game is to not manually mine/smelt/forge.

Wootz,

The whole factory subgenre literally spawned from the idea “what if we made a factory that did the grinding for us”.

4am,

Or the OG Factorio

PM_ME_FEET_PICS,

Or the OG Modded Minecraft.

Hunter2,

Don’t know about the best, but I detest games around crafting and I absolutely loved Subnautica. The whole experience become one of my video games.

Found it to be intuitive and streamlined. They tell you everything through the menus, so you don’t need to run to the wiki for recipes (albeit I did use the wiki for coordinates on where to find certain things) and it has a story/events that push you further.

The gatekeeping isn’t just to pad out the game, but it actually makes sense narratively (i.e. you need to go deeper and deeper as the game progresses so you’ll be needing new material occasionally. You can’t just avoid the crafting and complete the story.

You’ll be constantly building a stock of raw materials and transformed ones as you need to improve your things but also produce fuel/energy, build/improve your base and there’s even gardening (the latter is optional).

They also offer multiple modes. I played the one where you don’t need to eat or drink, but otherwise is the same experience. But they also have a survival one where you need to eat and drink and another where if you die, it’s game over. Adicionally there’s also a creative/sandbox mode.

cephus,

Valheim has a lot of that feel to it as well.

taaz,
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