maniel,
@maniel@lemmy.ml avatar

Didn’t fully like the first game, it doesn’t even hold a candle to fallout, the worlds are awfully flat

JokeDeity,

I wanted to like this game so much as NV is my favorite game of all time, but it was just so incredibly bland and lacking in so many ways.

lorty,
@lorty@lemmy.ml avatar

I couldn’t enjoy this game. The world wasn’t very believable to me. The whole thing is “corporations dumb”, which to me got old very fast.

4grams,
@4grams@awful.systems avatar

Since it was pretty much marketed as a Non-Fallout, Fallout game, I gave it a shot. I tempered my expectations though because let’s be honest, most of the time copycats fall flat. So, I was actually pretty impressed with the game and ultimately found myself wanting more. It certainly felt like a freshman attempt but a really damn good freshman who’s hopefully going places. The humor was good, if not a bit forced at times, the relationship system was fun although it being kinda 3rd party made the stakes a little lower, I enjoyed the gameplay and the story for the most part and IMHO it certainly looked good enough.

All in all, I’m a little excited for this now.

DragonTypeWyvern,

Obsidian is the studio that did New Vegas.

They got the rights because they were formed from the remains of Black Isle Studios, the developers of the original Fallout, and Bethesda had only been taken over by business majors enough to screw them on the performance bonus for what is widely recognized as the best Fallout game ever made, but not outright deny them the chance to make it at all.

They aren’t copycats. They are the OGs, who sadly can’t use the setting anymore.

Outer Worlds didn’t quite live up to my hopes, and based on their company history I feel fairly confident in saying they had to publish ASAP or go bankrupt (seriously, their history is tragic) but Fallout fans had better hope 2 does better because the reality is 76 has made it clear Bethesda has no more interest in making a good Fallout.

JokeDeity,

The relationship system was good until I realized that it, like Cyberpunk, was really just forming really close friendships with characters. I want my space/future girlfriends!

Kit,

The Outer Worlds is such a great experience. It’s so full of life and character, and it was the first time in a while that I felt attached to NPCs. Looking forward to the sequel.

BolexForSoup,
@BolexForSoup@kbin.social avatar

Man I just found the writing and overall humor so unbelievably ham fisted/try hard. I like over the top satire but it felt incredibly one-note. I lost interest after about 5hrs or so

Hyperreality,

Yeah. It is/was free on epic. As you say, the story seems pretty boring.

I don't know why, but it felt really dead and empty. Most of the missions are go fetch missions too.

Cyberpunk, (modded) Skyrim, Fallout 4 or New Vegas, I actually enjoyed walking to the destination. Outer Worlds I found myself using fast travel as much as possible because I wasn't rewarded for taking in the scenery. Not truly open world.

I mean, one of the companions, IRC I simply fast travelled to and from the ship 4 times to advance the quest. Go fetch at point A, go to ship to discuss, go fetch at point B, go to ship to discuss, etc.

Kit,

The satire really hit the mark for me. I can see how it’s not for everyone, though.

BolexForSoup,
@BolexForSoup@kbin.social avatar

Yeah, I am definitely not questioning people’s taste. A lot of people like it so there must be a reason. But it just didn’t click for me.

Deceptichum,
@Deceptichum@kbin.social avatar

It’ll remain the only game I ever started a new game the second after finishing the campaign I played through it 3 times within the first week.

Only complaint is it was short and obviously had some funding concerns.

It was the closest thing to Fallout since Bethesda ruined the series.

people_are_cute,
@people_are_cute@lemmy.sdf.org avatar

Huh? That game is among the least lively in its genre. Even Cyberpunk2077 NPCs were more immersive.

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