ExfilBravo,

It’s also a Japanese company with Japanese work ethic.

Gekkonen, (edited )

There were already some rumors about bad working conditions during the Dark Souls titles, now more with Elden Ring: ign.com/…/elden-ring-developers-compare-working-a…

Even with some negative accounts, other FromSoftware employees said working at the studio has been a great experience. One employee even likened it to FromSoftware’s own Dark Souls, saying, “There’s a lot of struggle to get things right, but if you get over the hump it is very satisfying. It’s just like you defeated a boss in Dark Souls.”

I’m not sure if we should be approaching work like Dark Souls.

AMillionNames,

I wouldn’t be surprised, but you also get those claims with a lot of Western developers as well. The only difference I’m seeing is how much more reputation is valued as opposed to something that can be sold off to the highest bidder.

AMillionNames,

I’d say it’s more because they’ve established a reputation and they’ve kept it up, which is were Japanese culture really shines. Compare it to, say, Blizzard, which cashed out and pissed its reputation away mostly. Sure, Japanese companies will try to cash out sometimes, but if there’s the possibility of them losing their reputation because of it, they will back off even at a loss and try to make up for it. Do not confuse with South Korean companies, by the way.

Montagge,
@Montagge@kbin.social avatar

You don't have to actually finish the game when a bunch of marks will treat every bug and inconsistency as some grand difficulty hurdle and some deep lore the normies don't understand

ElcaineVolta,
@ElcaineVolta@kbin.social avatar

where'd you get stuck?

Montagge,
@Montagge@kbin.social avatar

I didn't

HandBreadedTools,

What are you even talking about, like actually, I’m genuinely asking

Renacles,

I think he might be talking about the Bloodborne lantern bug.

Equipping the lantern used to reduce your stamina regen and a lot of YouTubers were making videos about how it was intended and genius in some way.

The bug got fixed later on.

bloodborne.wiki.fextralife.com/Hand+Lantern

HandBreadedTools,

I didn’t know about that as I’ve never played Bloodborne, but even that seems kinda not a big deal.

Renacles,

It’s really not, I think people look too deep into their games sometimes but that’s not a problem in my opinion.

TimewornTraveler,

are you talking Bethesda or From software?

Montagge,
@Montagge@kbin.social avatar

They're the same thing

TimewornTraveler,

lol alright

Gabu,

Tell me you’re shit at games without telling me you’re shit at games

Montagge,
@Montagge@kbin.social avatar

You're shit at games without telling me you're shit at games.

I don't kink shame!

Whirlybird,

By releasing the same game over and over for the most part, just with minor changes to the formula. Same engine, same mechanics, same style, same aesthetic, etc.

Outtatime,
@Outtatime@sh.itjust.works avatar

I dunno. But I’d like to see queen pwnsalot blind fold play a fromsoft game.

xrtxn,

If it was actually a blind fold

Outtatime,
@Outtatime@sh.itjust.works avatar

Karl jobst is right

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