Gekkonen

@Gekkonen@sopuli.xyz

Software developer and a novelist

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Gekkonen,

Thank you for your informative comment. I know I’m almost a month late, but I’m about to start my vacation and needed a nice city building game to try.

Gekkonen, (edited )

There were already some rumors about bad working conditions during the Dark Souls titles, now more with Elden Ring: ign.com/…/elden-ring-developers-compare-working-a…

Even with some negative accounts, other FromSoftware employees said working at the studio has been a great experience. One employee even likened it to FromSoftware’s own Dark Souls, saying, “There’s a lot of struggle to get things right, but if you get over the hump it is very satisfying. It’s just like you defeated a boss in Dark Souls.”

I’m not sure if we should be approaching work like Dark Souls.

Gekkonen,

The second half is worse indeed, but still worth playing.

Gekkonen,

This works in Mount & Blade, I suppose, at least for the first x hundred hours. The difference is that Mount & Blade makes grinding actually fun and you don’t notice to be grinding for a good while.

Gekkonen,

What I find interesting is that every generation of gamers has a different original hype disappointment moment. For some, it was E.T. next, maybe Daikatana. For me it was Spore.

Gekkonen,

Great to have a new RTS, but I’m with what I assume to be a majority of the playerbase and worried they will prioritize online play / PVP instead of story and campaign.

Gekkonen,

Europa Universalis is possibly the only thing where I am okay with a subscription model. When the itch takes me, I subscribe for a month for 5 buckazoids or whatever the sum is, then immediately cancel. Typically by next month I’m no longer interested. That’s a lot better than paying, what, 200 euros for all non-cosmetic DLC.

Gekkonen,

This is a big one. Another one is that developing software for Macs is a huge headache compared to Windows, Linux, and BSD. The tooling simply feels much more awkward to use than most things available on other platforms, and the application packaging is so easy to mess up (not that every developer doesn’t forget the occasional DLL…)

Gekkonen,

Now if only there was a way to safely pirate stuff without the possibility of the binaries having keyloggers or cryptominers embedded in them. I seem to recall some studio hosting an official torrent on their website precisely for this reason.

Gekkonen,

Or a zip package signed by the developer.

What are your favorite video games that force you to pull out the pen and paper?

Ever since the language puzzle in Tunic that got me to fill up 6 pocket sized pages of notes over multiple days while trying to puzzle it out as I tried to and, eventually, succeeded at translating the in-game “paper” manual, I’ve had a craving for games that force you to pull out a notebook and take notes/puzzle things...

Gekkonen,

La-mulana. It’s one of those games that only has value if you play it blind and without a walkthrough. The game’s platforming and combat is subpar at best and atrocious at worst, but the riddles and the mythology make up for it. I played it around 2008 on the “MSX” freeware version, and it took me 10 months and 2 new save files after getting stuck. You have no chances of completing that game without extensive notes.

Gekkonen, (edited )

Trespasser by Research Indicates is honestly so well written that it feels like director’s commentary rather than a let’s play.

Bobbin Threadbare’s Deus Ex. It’s half let’s play, half a series of lectures on various topics relating to the game.

For me a good let’s play is about the game and representing it, not about about the personality doing it.

Gekkonen,

Been a while since I watched SGF. I really like the obscure games he brings to publicity, like MODE and the Philips CD-i interactive medias.

Instead of "casual" or "ranked" they should just have "play to win" or "play for fun."

Because it doesn’t seem to matter currently if you play ranked games or casual games, the general experience tends to be the same. But one has numbers and things to go with it. You still get people playing to win in casual games and you get people dicking around having fun in ranked games, and the ranks don’t necessarily...

Gekkonen, (edited )

This is especially true in games like Starcraft where even the tiniest difference in skill results in a total face stomp.

Gekkonen,

This. I’ve played hundreds of games from many decades and nothing comes close to how amazing the Nier and Nier Automata soundtracks are.

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