Original Fallout lead Tim Cain loves the new show, but remains baffled by how 'destructive' fans can act toward 'people who are trying to create things'

Cain appreciated the performances and storytelling, but singled out how the show nailed the Fallout “vibe” as its biggest achievement. “I was just looking at all the props,” he said of one scene. “I realized after a few minutes went by that I had not followed the dialogue at all, because I was so engrossed by it visually.”

On a more sour note, Cain took time to address the way fans of the series can behave poorly online, particularly regarding any perceived rivalry between Fallout entries developed by Bethesda (3, 4, and 76), and those from Interplay, Black Isle, and Obsidian (1, 2, and New Vegas). Cain spoke positively of Todd Howard, and said that “Some of the stuff you [series fans] say online is so off.” See also: the debate about whether the show somehow overrode or ignored the events of those non-Bethesda games, which has since been denied by a senior developer at the studio.

sylver_dragon,

I’m glad I haven’t been reading much about the show online. I just finished episode 4 last night and I’m really loving the show. They absolutely nailed the visuals and general vibe of the world. I’ll admit to be being skeptical about the show in Amazon’s hands. The Rings of Power and first season of Wheel of Time were just poorly written. Though, I did feel that the second season of WoT picked up a bit. So, maybe the folks at Amazon are learning. My only remaining concern for Fallout is how subsequent seasons go. They have hyped the involvement of Johnathan Nolan who was behind Westworld on HBO. Westworld season 1 was downright awesome. But, the rest of the show felt like they were so busy trying to re-capture that magic that they forgot to tell a good story. Fortunately, Nolan is directing and producing Fallout and not writing it. So maybe it won’t get written into a corner where there really isn’t any more story to tell and several more seasons ordered.

ShaunaTheDead,

You're right about the writing, and the moment that sold me that the writing in this show is actually good was when Maximus and The Ghoul are fighting in Filly and instead of showing the entire fight, they cut to the people inside talking. Realizing that the fight adds nothing of substance but showy graphics is usually the indicator to me that the writers are in control of the vision of the show which pretty much always bodes well.

AMillionNames,

I like the show, the only problem is that it reduces the universe for the purpose of its medium, and factions essentially become people. Otherwise, the show is what I would expect from a Fallout game, a slowly developing main quest where a lot of the experience is in the random encounters and side quests. I’m looking forward to the possibility of them talking about THE courier and their legend, and perhaps even bring out the lore of the random stranger. Worst criticism I have is that its removing a lot of the mystery surrounding Vault-Tec lore by serving it out on a silver platter, it was basically the one mystery that stretched out and was never fully revealed throughout the games, where you actually had to dig into to know more, now being served to any person who watched the show whether they want it or not. It’s sort of like my problem with Starfield, it brings you too close to all the major players in that universe way too quickly, making the world smaller and eliminating mystery, anticipation, and depth before it has had time to ripen.

kakes,

As a person on the internet, I hate how people on the internet are so hateful.

EdibleFriend,
@EdibleFriend@lemmy.world avatar

Internet here.

Yo mamma.

That is all.

RIPandTERROR,
@RIPandTERROR@sh.itjust.works avatar
AngryishHumanoid,

Yeah people on the Internet are too quick to anger, so I’m told.

Deceptichum,
@Deceptichum@sh.itjust.works avatar

I’ll kill you for that remark.

Aceticon,

Not just the props - everything thing from Sugar Bombs and Nuka Cola to the interiors of the vault, the abandoned houses and even a certain drive-in theatre - but even story presentation details like the part at the very start of the very first episode where our vault dweller character presents herself in a way that is lot like the choice of character traits in the game.

Mind you, the story develops and goes deeper way faster than in the actual game (you end up discovering way more of the lore in Season 1 than from playing the games, IMHO) and it has of course a lot more depth in the human relationship between characters side, but all in all it feels like home if you played and enjoyed the games.

PP_BOY_,
@PP_BOY_@lemmy.world avatar

I think anything associated with Amazon puts a lot of people on the defense right out the gate, myself included. I would’ve loved to see a different studio handling this adaption tbh

darthsid,

Rings of Power and Wheel of Time were crushing in their ability to deliver disappointment.

sxt,

Wheel of time was so close too. If they just didn’t fuck with the script so much

Tar_alcaran,

All they had to do was NOT try to throw a new twist every other episode, and it would have been amazing.

Cobrachicken,

I have to admit I was also only looking at the props, because I very much like the visual style. I feel the creators overdid themselves a little, packing (probably too) many references directly in the first episode. Was a little overwhelmed visually and did not follow the story. Will have to rewatch, especially as the start of the episode is not like the games, where you primarily follow one (your) character, and rather not many in parallel.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • games@sh.itjust.works
  • fightinggames
  • All magazines