Asifall

@Asifall@lemmy.world

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Asifall,

I disagree with this, I think the Republican Party is waning and they’re now in the sweet spot where they have a large enough base to enact a fascist takeover but not enough to win by appealing to the electorate. If they aren’t able to change the rules in their favor in the next couple cycles I think they become further marginalized and lose their chance.

That’s not to say we won’t face a similar problem again after we have a party realignment, but I do think the GOP specifically has a limited window in which to seize power.

Asifall,

I agree with you there, but I think the upper class is going to increasingly push their agenda through the democrats rather than the republicans, and I think the republicans though perfectly willing to sell out will regardless lose power if they can’t seriously cement their hold somehow.

Asifall,

I genuinely feel like the climate is just a no win situation from a political perspective. Any real solution has pretty serious tradeoffs so either you take small low impact steps which are panned as being too little too late, or you take bold steps that hurt some significant group economically.

Asifall,

I mean same, but inevitably it will also hurt everyone who buys oil which is pretty much everyone in America. Still it has to happen

Asifall,

Because they would have brownouts overnight and when the weather was bad.

Asifall,

The problem isn’t that the energy is too cheap, it’s that there’s too much of it, which is why it’s so cheap. An electrical grid can only support so much power and there is no cost effective way to store enough energy to run the grid for any appreciable amount of time, so it all must be used or else the system becomes unstable.

Asifall,

Probably to make it feel more realistic. It would be strange if you could fall 50 feet and only take 17 damage

Asifall,

Eh, there are different kinds of simplicity. My big problem with 5E is that it puts so much at GM discretion without any strong guidance than it feels like a completely different system between one GM and the next. This does in fact make character creation (and to a lesser extent gameplay) needlessly complicated because what constitutes an optimal (or even reasonable) character depends heavily on which rules the GM is going to choose to use.

Asifall,

This is how I feel about Stellaris, it should be a perfect game for me but playing just feels like a chore

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