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Crafter72

@Crafter72@lemmy.world

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Crafter72,
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Early 2010s internet called, they want their vaporwave and nightcore edit back

Crafter72,
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og Counter Strike (1.6) available on native linux. It plays well even on toaster and lan play, we still have populated pub servers in South East Asia.

Another favourite of mine is og Doom 1 and Doom 2, if you want to modernize (and better mod support) the game, use gzdoom source port.

Crafter72,
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Hmm, pocketable mech keeb? 🤔

Pocketable IBM model F keyboard sounds rad for typist (no pun intended).

Crafter72,
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I’m pretty sure most of people who mainly use discord as their main social apps probably never touched forum-based internet.

Hosting your own forum is also better as you (the owner of the site) can still retrieve the msgs as long as you still have the access to the host server (so you can back them up in case shutting down, then going to resurfacing later).

Not to mention using discord is already risking yourself because of their shitty policy.

Crafter72,
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Maybe in my message seems to focus solely on discord for putting the blame… The problem nowadays is that mostly these “devs” share/upload/host their releases in Discord which means you do use Discord’s CDN to host their files. Another common complaint of these practices is that you need to join their server in order to just download relevant files which makes it infuriating if you stumbles across these practices often. For example I joined 8 different discord servers just to download a software/binary/release, why can’t just put the release on something like Mediafire, Google Drive, Megaupload or perhaps sourceforge.

I do understand Discord is communication platform but most of time some people are too lazy to manage stuff so what happen is that everything is hosted in single place as such Discord.

Crafter72,
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I’ll explain it in layman’s terms…

  • There is always a price (inconvenience) for secure-ness in online world.
  • There’s 2 option to host a forum,
    1. You can use service like forum hoster or rent a VPS (so you can setup your own server although not self-hosting).
    2. Self-host yourself (this one a bit tricky if you aren’t prepared).
  • Learn some good basic OpSec habit (eg. Never use same password, Never put your personal detail in your active directory especially on your site source document, use 2FA and so on).
  • Learn to spot a phising or malicious link and never to randomly click random link in an email (in times when someone tried to social engineering you).
  • Use reputable service provider if you are not going to self-host yourself.
  • If you happen to self-host, make sure to check your open ports and secure them. Bots always probing any site in the world!
  • For some reason if you’re going to run sketchy stuff, never use your real credential. This point may not apply on your region as it depends on your local law.
Crafter72,
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Internet is really wide and open if you know direction :)

Even libgen (Library Genesis) still provide IRC as one of option to download ebook from their catalog.

FMHY and Internet Archive is a good entry point if you want to search anything.

Crafter72,
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Sadly for that matter it is more to the legal area.

For identity they can catch you either from email or the payment info. For email you can make one easily, but for payment search a provider that accept virtual (credit) card, or get something that accept crypto wallet.

Yeah, online exposure can point you sooner or later depending how motivated the party that seek you.

Crafter72,
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https://i.kym-cdn.com/entries/icons/facebook/000/025/376/DJrmQ8yV4AA9JjX.jpg

After all these year, finally modern mainline smt on PC

Crafter72,
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From skimming a vid from Buffmaister’s yt channel, I think it is more like P5R, you can choose whether you’re going vanilla route vs the vengeance addition that offer some changes on mid to late game.

All the new changes/addition/information on this release

Also with all previous DLCs included on this release sounds unusual from typical FATLUS shenanigan, I can say I’m going to get one on steam during sale.

Crafter72, (edited )
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Now if only FATLUS port other mainline Megaten games into PC/steam at reasonable price. Seeing Noctune on steam was like fever dream, not to mention that rumour SMTV for PC release from Geforce Now leak ;_;

Crafter72,
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Yes. You can emulate almost every mainline Megaten games. However, native pc port lets user to have accessibility (especially for casual user) instead of going through steps setup emulator. Paired that with reasonable regional price (except I doubt in the case of ATLUS/SEGA), they can have free money printer while at the same time adds more availability to how you play them.

Crafter72, (edited )
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UPDATE (2023/12/21): ~110 hrs of New Vegas playthrough finally finished. Finally finished my playthrough as Mercenary Anarchy Courier.

spoilerNot sure if FPGE did alter something but after finishing the playthrough, it feels the “warmness” vibe of post-post apocalypse of Fallout gone when Hoover Dam battle is near and finished, perhaps because NCR is wiped out, definitely the writing still ok as the only way to make the game “Win” is you do not finish the game if you do not want to make bad decision for Mojave Wasteland. Maybe I will try to explore a bit post-ending with this FPGE mod.

While I am glad I finished this playthrough, I also had bit of “guilty pleasure” from finishing this one as much as time consuming it is while also I want to finish it as soon as I can because dragging on playthrough would make it even unpleasant for me to finish it due to busy stuff RL, same reason why I rarely want to pick up JRPGs nowadays because most of time having 60 hrs - 80 hrs minimal to complete is bit painful for those who had busy life. At very least I glad I am done with it.

While also few days ago I tried to emulate WMMT5s on PC, thought to try multiplayer with private client, ended up disappointed as it seems every discord server that “facilitates” the community is closing down their invite link or maybe threatened by Bandai Namco because most of these people play a game that still active on Arcade Cabinet and emulate them on home using a software on their own PC. At the same times I wonder why Bandai Namco would not bring these arcade games into PC while the said system (the Arcade) actually PC system in disguise since the demand is still there for Wangan racing genre although not as much as something like mainstream Arcade Racer (e.g FH5, Crew Motorsport etc). I do not know the latest Initial D the Arcade Stage since I do not have interest in Touge racing.

Planning to get NFS 2015 in winter sale, want to complete my NFS Collection on Steam and experiencing NFS 2015 in retrospective as back during release I did not managed to play it due to lack of interest.


Clocking in at ~100 hrs on my current annual New Vegas playthrough, I’m trying to finish this one as my previous playthroughs always end abruptly nearing the End. The options to solve a problem/quest is what makes this game never be boring and you can RP anything you like (although I have not tried Legion Courier, maybe in future). At the moment I am on my way at the start of Lonesome Road as before concluding the story in Hoover Dam battle.

Viva New Vegas with JSUE tweak makes the game feels like classic Fallout and force player to be resourceful and use every features that the game offer, however I do not recommend to use JSUE tweak if you only played Bethesda Fallout game as Fallout 1 and 2 is a bit infuriating in term of early game difficulty (if you do not know what to do), stick to Vigor Lite if you want closer to vanilla easy difficulty.

Crafter72,
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JSUE is reworked version of JESawyer tweak mod. It was created by one of original Fallout designer Josh Sawyer but the original version of the mod is gone and people recreate their own as to make improvement out of it (in term of the scripting effectiveness and newer code standard of New Vegas Extended Script modding).

The list of the changes is huge as it overhauls some stuffs within the game. Here is the list of the changes if you are interested to read them. Things that I noticed when I played with it is that you had to make use of Ammo types mechanics, you had to use AP ammos to punch those Super Mutants, Deathclaws or anything that have high DT otherwise you wouldn’t punch their HP much through their thick skin/armor, Hollow Point ammos are ok if you want to save some bullet on lower armored High HP enemies. Carry weight is even more lower than vanilla (though you can change it in .ini file; I don’t recommend to add more than +50 lbs of carry weight to keep it in spirit of the tweak) which forces you to planning ahead during exploration and use those Mojave Mailboxes when you want to transfer some stuff from locations. Survival skills worth the investment in this tweak as chems item is more rare. On my playthrough, I find Hardcore Mode with this tweak really good combination as to make food, chems, drinks and beverage more useful than simply to restore (or buffs) your character stats.

Oh another tip, if you have both Fallout 3 and New Vegas, consider to try Tale of Two Wasteland on your next playthrough, it simply better experience if you want to play Fallout 3 as it use New Vegas engine which more mod supported than 3 version (finding modern mod and bug fixes for 3 is harder than New Vegas based on my last Fallout 3 playthrough).

In my opinion both game are great in their own way and Bethesda did good job saving the IP on Fallout 3 (Bethesda bought Fallout IP when Black Isle/Interplay bankrupt). Without Fallout 3, New Vegas can not exist.

Crafter72,
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Can’t wait Fallout 4 Special Edition and Anniversary Edition.

Good gaming experiences with no HUD?

I’m starting to find that HUDs in games clutter the screen and take away from being fully immersed in the game. I like games that force you to pay attention to what’s going on in the game and not numbers/markers on the edges of the display. What are some of your favorite games to play with no HUD? Here are a few of mine:...

Crafter72,
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As someone who last time did Altair and Ezio saga hudless, I can agree. While the game may be dated it can bring immersion and less simulation-y

Crafter72,
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At the moment, I am doing New Vegas hudless run (VNV modlist + JSUE Tweak) on my spare times. Honestly I am adore it due to the fact it feels like 3D Fallout 2 as previously I run my playthroughs using hud. However this also makes you need to be perceptive as on this tweaked game raider tends to ambush you so you kind of develop second nature of how you perceive surrounding on Mojave. Even though people may thinking hudless does not make a sense, it simply each on theit own enjoyment as you cannot please everyone with same tricks every single time.

Although not hudless, but in GTA San Andreas I can notice a landmark or a spot of the map just from a pictures. It feels like ingrained on my mind from my countless hour doing SP as kids and playing SAMP during my teenage years.

Crafter72,
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As someone who games solely on pc nowaday simply because having other things to do, I don’t mind waiting even more so the chance I will get it on launch day is null.

Remember fellas vote with your wallet, do not get blinded by hypetrain.

Crafter72,
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As someone who once was console player (ps1 - ps2), I can say console exclusive game have their own merit, however lots of thing happen, ranging from the source code is lost, to higher up management are fucking boomer (me as SMT fans waiting for PC port is miraculous, even Persona spin off released on steam is something, yet they milked it off right away).

Heck even if you had something like Hideo Kojima (starting from MGS V) or Toshiro Nagoshi (former RGG Studio head who made decision to bring some of SEGA games into PC and into the West, and the one who revived Yakuza popularity in the west), they released their game on PC too because they cared for their fans but somehow higherup may blocking those (Japanese back then did not view PC gaming as main gaming entertainment, only niche stuff fill these in for example Simracing, Self publish game, H-game VN).

Back to the topic, It depends on each of their own view, but for me I just game whatever I had and what I want to be fun. I don’t need to get pushed by someone forced opinion (e.g hype) to enjoy a game rather I just enjoy a media based on interest. (source: me who tried to enjoy NFS Payback, as much as the fanbase shunned it because its controversy and radical change, I did find some fun here and there, from my own playthrough I find the game is flawed and noticed that the Ghost Game simply did NFS by the book (or perhaps pressured by EA for profit) and thats why they could not flawlessly release NFS Heat).

Just wanted to give an opinion in the morning.

Crafter72,
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This is the apparent problem that mostly not most of the victim (consumerism) aware, especially those who have large amount of expendable fund, or someone who bored enough that they dont have alternative time consuming activity other than gaming.

Crafter72,
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As much as I understand the disappointment, from development point I tolerate them as Rockstar ever since they had their own in house Game Engine, they does not shoehorn the game into a mess of unplayablility (see common AAA studios). Not to mention those jack of all trade engine (e.g UE, Unity, CryEngine) while you can make the project multiplatform, the optimization that need to be done is far more time consuming (reading the docs of the SDK) compared to an Engine you build your own, an example of this on recent release is Yakuza Ishin, Ishin use Unreal Engine and run worse compared to every Yakuza games they released prior (which they did use their in-house game Engine).

Rockstar made it clear focus on to deliver console optimization on front ever since GTA III released (technical standpoint see GTA San Andreas on PS2, GTA V on PS3 and X360, Max Payne 3 on console).

Even though from PS4/XONE we have x86 arch console, the uniformity of console specs leads the easy to work on optimization rather than plethora of hardwares that available on Personal Computer space.

Maybe I am sounded defending Rockstar but I gave my opinion from my past experience as game modder so knowing those SDK a bit. If you want to blame, you can blame the higher up on T2 since those parties the one tied up the Rockstar (R* owned by T2). I do have a share of disappointment when they took down the Reverse Engineered code of 3D era gta codes, but that incident also have grey area as some says that some portion of the code are part of original code.

Crafter72,
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Yeah, to put it constructive criticism, seeing Rockstar re-releasing GTA V three times that makes people mad is understandable, but to be fair people who owned PS4/PS5 that want to play GTA V/Online back then no way they would patch backward compatibility themselves specifically on PS4, the difference was “night and day” compared on PS3. While I did not have newer console upward from PS2, I would treat those improvement and the online availability as service that runs by R* and legally they able to charge you (but the end decision was on each own right?).

Simply to be put, if someone want to blame whom, blame the system and the people. These entities follows business rule and they serve from the demand, as funny as it sounds the demand is from each individual, that’s why vote with your wallet is make sense for consumable product, similar to (underaged) children who play games and spending their parents CC, the parent is to put the blame because they could not control their kid or even bother to parenting.

Crafter72,
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To put it simply, people nowaday spoiled with choices while they wanted needlessly to be served what they want.

Back in earlier gaming era (90s and 00s), console exclusive and PC exclusive is a thing and no one even complain, people back then accept the fact that mostly game are only available on Consoles, and those that released on Computer are mostly Online/LAN games or MMOs, This trend continue until late 00s where some of console games get ported to PC because there is demand.

Pushing through 10s, PC is relevant as the cost of the system is almost same (or even cheaper) compared to the console, back then you can build gaming pc out of dell optiplex and slap a 750 or 750 Ti and you’ll get something similar to PS4/XONE performance. Once it gets to late 10s where entry price of PC is a bit high (you can thank Intel for keeping re-releasing 14nm up to 6 generations and then Ryzen came) if you want to have more FPS and prettier graphics on PC.

Now in the 20s, we have tons of hardware variation that can play a game ranging from components from 2014 that still holding up although struggling to get 30/60fps, to something workspace component that can run games 144 FPS+ on casual games. Heck you can even run game without owning the hardware by streaming them (GeForce Now)

In my opinion these people probably those who back then owned consoles and jump ship to PC and expecting same treatment as console player. And of course you cannot guarantee A PC (without specify its components) to run games as much as I encountered some kids tried to run AAA games on their school laptops that had Intel Celeron with dinky 4GB of RAM, while on console it is definite to run as it was mean to run games.

Crafter72,
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I’m more interested of how much satire, sarcasm, irony and parody they bring into gta 6. Not really care about graphics since whats shaping up gta is the satirical of the world especially usa.

If they still keep those in check on release, rockstar still had the balls.

Even though it is coming from rockstar main studios, I just hope it won’t be end up like Saints Row reboot which turn out become massive joke and the volition had to close up lmao.

Crafter72,
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Rockstar historically always have delayed pc port, and issues on launch for their pc release. Maybe 2026 is more on reality (gta 4 pc port is released in less than a year, and it was the worst performing gta on pc iirc).

Crafter72,
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In a sense of gritty crime story telling? Yeah I’d agree. Things that make SR1 & 2 differs from GTA is that they dont shy away from goofiness and let players having fun with lots of side activity but at same time they also have coherent direction where the story heading at (like Yakuza series).

Though I would be more cautious in writing as the only veteran staff of GTA creation that stays on Rockstar is Sam Houser. Dan Houser (his brother), Leslie Benzies and some others key people had leave Rockstar games due to some internal issues as far as I know.

Crafter72,
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As someone who back in 2010s up to 2016 regularly visits gtaforums to discuss modding and waiting for gta v pc release, I can say no. People back in 2015 launch had issues ranging from simply unable to launch, infinite loading screen, close to the desktop, to missing graphical effects (even after driver update).

In term of recent gta release, gta v definitely is more optimized in a sense but if your information based on something like Digital Foundry retrospective videos… Well idk, since they tested it with “optimized” setting and not in launch version.

Just my 2cent from my past experience.

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