Ubisoft open-world games typically take place across a map that’s filled with quest markers, and players are often guided with a compass or arrow that directs them to their next objective....
Yah. I felt exactly the same. I got it on a massive sale for $10 and didn’t think I’d likenit much but I actually liked it more the BOTW. It solved a lot of the problems that BOTW had. I’m bummed they canceled it.
If you buy 10 you’ll save even more. It’s like getting your steam deck for free! Hah, valve must be stupid or something, they’re giving steam decks away!
He added: “So when it comes to the term ‘JRPG’, this is something that ties into this – these are RPG games that, in a sense, only Japanese creators can make with their unique sensitivity when it comes to creating these experiences. “I think it’s certainly something that should be celebrated moving forward, and...
Yah, you’re right, if you sub categorize it’s much clearer. For me JRPG is the format of classic final fantasy games where you can run around in an over world and then trigger battles that go into a turn based back and forth sequence. I suppose you would need to also say it has to come from Japan otherwise you would say Southpark stick or truth and fractured but whole are JRPGs and I don’t know if one would classify it as such.
Yah, same here. I have a ps5, pc and switch. Xbox has very little exclusive to draw me inm maybe they have game pass and the catalog of games is enough? Playstation has a good subscription service now too though ( I don't personally use it though )
Microsoft and Activision have indicated that they may abandon their proposed $68.7 billion merger if federal courts grant FTC a preliminary injunction.
First of all, that final battle was a wild ride! One of the phases took me a minute to figure out, but it was so much fun, and really connected with some of the unique themes of this entry....
I have no problem playing 30 fps games. It's when it goes really low like 10 fps that it's choppy. Like dark souls in blighttown. Now that isn't the best to play. But it's still doable and an awesome game. 30 fps games are great. 60 is butter but not necessarily.
I think that's subjective. While I do agree with you to some extent I think that there are people out there that love these games and they play them for a long long time. Perhaps they are catering to a different crowd.
If you target 60 fps you have to be more conservative woth poly counts, draw calls, shader complexity, rendering capabilities etc. You get have more you can play with on the rendering side and can technically have better visuals. It's a dev decision. Devs will always need to make that decision until there are not hardware limitations.
Sources: Ubisoft’s canceled Immortals 2 was a big break from the company’s formula (www.axios.com)
Ubisoft open-world games typically take place across a map that’s filled with quest markers, and players are often guided with a compass or arrow that directs them to their next objective....
Valve is now selling refurbished Steam Decks with up to £110 off (www.eurogamer.net)
Hideki Kamiya thinks Japan should be proud of ‘JRPG’ and wants to use ‘J-Action’ (www.videogameschronicle.com)
He added: “So when it comes to the term ‘JRPG’, this is something that ties into this – these are RPG games that, in a sense, only Japanese creators can make with their unique sensitivity when it comes to creating these experiences. “I think it’s certainly something that should be celebrated moving forward, and...
I finally got a Switch! What now?
After years of lamenting about the cost, I was gifted a switch recently (
Study: 47% of gamers play on multiple platforms (www.gamesindustry.biz)
Microsoft may abandon Activision merger if federal judge grants FTC request (www.tweaktown.com)
Microsoft and Activision have indicated that they may abandon their proposed $68.7 billion merger if federal courts grant FTC a preliminary injunction.
I beat Tears of the Kingdom last night and wanted to share a few thoughts (no spoilers)
First of all, that final battle was a wild ride! One of the phases took me a minute to figure out, but it was so much fun, and really connected with some of the unique themes of this entry....
Starfield’s 30fps frame rate is “a choice,” God of War dev says (www.pcgamesn.com)
Microsoft says the 2-3 year development cycles of big-budget games are over (www.axios.com)
Starfield locked to 30fps on console, Bethesda confirms (www.eurogamer.net)