Just a reminder that they do this because SO many dumb motherfuckers lap this shit up. These are billion- (trillion-?)dollar corporations, they wouldn’t do it if it wasn’t profitable.
If you don’t like being pandered to, stop supporting companies that do it… except then that would be seen as anti-LGBTQ, so good luck with that strategy!
…what? Yeah, 30% is the standard when there are higher costs and higher risks. Why would it not follow that Steam using the same percentage - with lower costs and none of the physical-based risk - is simply greed?
Ask my future self. Telling my past self something is very likely to have no affect on my life (what if past actions only affect that “me” and not me-me), whereas asking my future self something will always end up with me gaining information - no guarantee its relevant, but it’s more likely to be.
long term, it’s cheaper to just play games online on PC
The companies are clearly coming to terms with this, as well. I’ll be avoiding Sony games on PC for the foreseeable future - after the Helldivers debacle, it’s clear that Sony is looking for ways to monetize PC players.
You’re kinda both right - Dead Cells was developed by Motion Twin, who spun off a smaller team called Evil Empire to support it after release. Rogue PoP is developed by Evil Empire, while Motion Twin proper is working on Windblown.