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Maven, to games in AMD CEO Lisa Su reminisces about designing the PS3's infamous Cell processor during her time at IBM
@Maven@lemmy.sdf.org avatar

Setting aside that the industry professionals definitely count it as current gen for sales metrics, that’s fuckin, irrelevant when the statement is about all three of last gen, current gen, and next gen. Whichever one you want to call the Switch part of, it’s the best selling console of that generation, so the statement that AMD sold chips the best selling console of that generation is false. Unless you want to make the claim the Switch is from 2006, they are incorrect.

Maven, to games in AMD CEO Lisa Su reminisces about designing the PS3's infamous Cell processor during her time at IBM
@Maven@lemmy.sdf.org avatar

How can the switch be a different console from last gen, current gen, and next gen? Those are literally the only generations it could be considered part of.

Maven, to games in AMD CEO Lisa Su reminisces about designing the PS3's infamous Cell processor during her time at IBM
@Maven@lemmy.sdf.org avatar

it’s also a great win for AMD, in general, to provide the hardware behind the two biggest consoles on the market for two consecutive (and a third upcoming) console generations.

Doesn’t the Switch have as much market share as the other two combined?

Maven, to games in [gameranx] This Video Game Trend is Killing Single Player Games (Live service model)
@Maven@lemmy.sdf.org avatar

The “this video game trend” they’re referring to is the live service model.

Literally, they didn’t have to make this clickbait, people will still watch “All the ways the live service model is damaging the single-player experience”.

Maven, to world in British passenger dies after severe turbulence on London-Singapore flight
@Maven@lemmy.sdf.org avatar

Reading the article, it looks like there was barely any warning, because it was the type of turbulance that is extremely difficult to detect. Additionally, it seems the dead man had his seat belt on; he died of, as far as they can tell, a fear heart attack, as the plane essentially fell off a midair cliff, dropping 1800 meters (6000 feet) in three minutes. That’s over 10 meters (30 feet) a second).

Maven, to gaming in Interactive Loading Screens - High Hell
@Maven@lemmy.sdf.org avatar

Splatoon 1 let you play five different minigames on the wii u pad, including a pretty solid rhythm game, while waiting, nothing else has come close for me

Maven, to games in The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook
@Maven@lemmy.sdf.org avatar

Most games lose something like 80%-90% of their players in the first couple months. Helldivers 2 is still at about 35% of peak. That’s pretty huge. Is it, literally, losing steam? Yes, in a technical sense, you’re right. But all games lose steam. Helldivers 2 is losing it way slower than comparable games, which is much more important imo.

Maven, to world in Democracy Dies Behind Paywalls
@Maven@lemmy.sdf.org avatar

They even mention in the article, just above the cut, that they’re afraid this article will get paywalled lol

And below the cut, that they’re aware of the irony, but surely people who pay for journalism can see why journalism is important, which is like… good point, I guess. Sometimes the system sucks and we have to work with what we have.

Maven, to games in Dragon's Dogma 2 PC Mod Grants Players the Power of Unlimited Teleportation
@Maven@lemmy.sdf.org avatar

That’s almost correct. The microtransaction is not a ferrystone (the fast-travel consumable). It is a portcrystal (a one-time additional fast travel location). You cannot buy ferrystones with real money.

Ferrystones are found or purchased rarely. It’s a clearly intentional decision to force you to explore the world on foot and weigh whether the current danger is bad enough to use a precious ferrystone to get home or if you should try and push through.

Maven, to games in Dragon's Dogma 2 PC Mod Grants Players the Power of Unlimited Teleportation
@Maven@lemmy.sdf.org avatar

The game certainly has problems, but the lack of fast travel is demonstrably an intentional decision to encourage the style of gameplay they envision, not some lack of functionality. This is exactly what mods are for.

Maven, to gaming in Roblox Studio boss: children making money on the platform isn't exploitation, it's a gift
@Maven@lemmy.sdf.org avatar

Surely they mean entirety as in “the entire monthly player numbers of every game on steam”, not “the quantity of accounts that’ve ever been created”

Maven, to technology in 3 days 🤯
@Maven@lemmy.sdf.org avatar

No, you see, you just get every citizen to pay a little bit into the bridge, and then everyone can use it. Maybe we put some of that money aside and establish a group of people to care for the bridge, upkeep and whatnot. It wouldn’t be fair to just pick them arbitrarily, so we should probably hold some kind of vote. And, well, I guess the money will run out, so maybe we take a little more from everyone every year, just to keep it in good shape

Huh? That sounds like what? Gov–

Oh fuck wait shit i mean DONT TREAD ON ME

Maven, to games in Dragon's Dogma 2 mods negate the need for microtransactions on PC
@Maven@lemmy.sdf.org avatar

Oh, my dear, sweet summer child, they’re not talking about Skyrim. When people say “horse armour” they’re talking about one thing:

In the year of our lord 2006, when Skyrim was still half a decade away. the Xbox 360 release of The Elder Scrolls IV: Oblivion had a $2.50 “DLC” for two sets of horse armour, and it was roundly mocked for it. It wasn’t the first microtransaction, but it was certainly the first one that set everyone talking about its absurdity. The conversation was absolutely about charging money for cosmetics. In fact the general tone was, perhaps ironically, the opposite of today’s prevailing zeitgeist; this was a time when people were accustomed to spending $10-20 for a sizable “expansion pack” or “content disc”, and the idea of dropping $2.50 for horse armour that didn’t even do anything was absolutely ludicrous.

Maven, to games in Nintendo 3DS emulator Citra taken offline as collateral damage in Yuzu lawsuit settlement
@Maven@lemmy.sdf.org avatar

Citra was free. It’s only unfortunate collateral damage in the Yuzu switch emulator suit, since there was a lot of overlap between devs, and part of the settlement was that the Yuzu devs have to shut down all their emulation projects.

Yuzu was also free, but they ran a Patreon (reportedly taking in over a million dollars total) where you could get the early access builds for $7/mo. Most damningly, reportedly they distributed hotfixes to patrons run the ToTK leak before the game even released (i.e., before anyone could be hypothetically dumping their own legal copies to play). So a real triple blunder of taking money for an emulator, enabling piracy, and not maintaining even the veneer believing that people were only using it legally.

It should be noted that I don’t think this is how the laws should be; I don’t believe piracy meaningfully harms sales, nor do I believe it should be punished, but we have to be realistic about how things are; Yuzu would have lost in court, so we can only be glad they settled, rather than establishing legal precedent that would’ve decimated the emulation scene.

Maven, to games in Nintendo 3DS emulator Citra taken offline as collateral damage in Yuzu lawsuit settlement
@Maven@lemmy.sdf.org avatar

This sucks, but like, Bleem taught us this lesson almost 30 years ago: don’t take money for an emulator.

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