Black Mesa is an obvious recommendation, since it’s a modern take on the original Half-Life. Another game that I thought was similar to Half-Life in progression and physics emphasis was Prey (the 2007 Native American one)
Ooh, I remember emulating it a long time ago; when I finished the last stage, Super Mario appeared, said “Thank you so much-a for to playing-a my game” and sucked my dick. Wanna play the original arcade cabinet eventually; some of my acquaintances who played it said that it was supposed to be Abraham Lincoln instead of Super Mario
Planet Robobot is awesome; True Arena is insane, though. Planning to eventually tackle Super Star. The spinoffs are also surprisingly fun (Pinball Land, Block Ball)
Mata Nui Online Game is a classic in the Bionicle community. I also remember playing Bionicle Heroes for GBA. Liked it when I was young; not so much today
As for other games, I have discovered LEGO Island relatively recently; Brick by Brick is a certified banger
Maybe AI could solve it – at least, that’s what Scott Alexander has proposed back in 2014. His idea was that of an AGI that would optimize human life (or the universe itself, I guess) for human values instead of profit or other things that drive the whole Moloch problem he thoroughly describes. I imagine housing would also be solved along the way lol
Subnautica. Beautiful, frustrating, thalassic. The Freedom mode (no hunger or thirst) is nice. Searching for specific materials is frustrating.
WIldfrost. Roguelike deckbuilder set in a frozen wasteland. Cute, but deceptively difficult (especially for a newcomer to the genre). Apparently simpler than most “roguecards”. The art style falls under the category “I can’t believe the main artist doesn’t draw smut”.