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missingno

@missingno@kbin.social

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missingno,
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Many still are, but 70 star offers a lot of flexibility in routing to just pick the stars that are RTA-able.

I'm curious what the A count for RTA 120 could be. TAS is 13x, but humans will need more.

missingno,
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Pannenkoek does have a few videos documenting stars that can be beaten with No Joystick Allowed strats (these are old and there are more on the secondary UncommentatedPannen channel but I don't see a playlist compiling them). A full run is definitely not possible, but at least some stars are doable.

missingno,
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I really miss the keyboard on my old Motorola Droid 2. Still wasn't any good for gaming honestly, but it's way better for typing than a touchscreen.

missingno,
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Bear in mind that Kirby Air Ride came out in 2003, on a console that's only meant to be hooked up to CRTs. How many users back then do you think would've had access to this feature in the first place? Or would still be playing this game if/when they upgrade later?

missingno,
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Gamecube doesn't have enough RAM to preload everything at startup like that, you have to go through the menus and pick a game mode and map to load.

Surely if it needed that startup load anyway, then Sakurai wouldn't be saying he turned the license down in order to get players in the game faster. I'm going to trust Sakurai's word here!

missingno,
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Heartbreaking: Worst Person You Know Ultimately Did the Right Thing

missingno,
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Desktop audio streaming has never worked. Bug report has been outstanding since the beginning and Discord has just... never addressed it.

missingno,
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While my 2021 essay did aim to be as thorough as I could in criticizing PPT itself, all of my criticism of the game is secondary to my greater criticism of how Sega handled the series afterward. I wonder if being too thorough may have caused that thesis to be lost in the woods, but I hope this video today hammers that point back home.

If Sega had followed up PPT1 with a full mainline game, using its commercial success as a jumping off point for the series to go onto bigger and better things, I wouldn't be so frustrated today. But instead of doing that... we got Apple Arcade.

missingno,
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Yeah, the online being fake is appalling. Sega knew in advance that this game would be completely dead online, meaning no one's playing it. They knew what would happen and they took this deal anyway.

missingno,
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There were a lot of valid conversations to be had about journalistic integrity. Which made it all the more damning that Gamergate never once had any of these conversations, ever.

missingno,
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I picked up a Miyoo Mini Plus earlier this year as an impulse buy, and ended up liking it enough that I regret not buying a higher end model with analog sticks. Still, don't know if it's worth trying to upgrade now - I'm waiting for the day we can get a full SteamOS device in this form factor.

missingno,
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I already have enough zillion-hour games to grind, I don't need every game to be that. As much as I love JRPGs I have a hard time setting aside time to finish one these days since I have too much else I also want to play.

BattleBit Remastered is good fun but anti-cheat for Steam Deck & Linux is concerning (www.gamingonlinux.com)

BattleBit Remastered is the current game climbing the ranks on Steam, made by a tiny team of only 3 people it has regularly seen tens of thousands of players. It works on Steam Deck and desktop Linux but the anti-cheat may turn into a big problem.

missingno,
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I know people are gung-ho on Proton as the future, but I can't trust anything that's not officially supported. I recognize it's bridging a gap here, but we cannot put all our eggs in this basket. The end goal should be getting developers to officially support Linux instead of just hoping Proton never breaks.

Support developers that support us.

missingno,
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I've got a few games I sink tons and tons of hours into, mainly Skullgirls, Them's Fightin' Herds, Splatoon 3, and Slay the Spire. I'd like to make more time to finish story-driven stuff though.

missingno,
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Pocket Bravery has been on my radar for a while, just eager to see any new fighting games come to Linux. Can't wait to finally try it out.

missingno,
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So the Star Player mode isn't a ripoff of Splatoon, it's actually a ripoff of Kid Icarus Uprising.

God I wish they'd bring that game back.

missingno,
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Splatoon 3 - Getting ready for a LAN tournament in Philly tomorrow. Excited.

Persona 5 Royal - Finished the third palace.

Them's Fightin' Herds - Casual practice session, by which I mean terrorizing a lobby for a little while.

Slay the Spire - After over 800 hours of vanilla, I've just started fooling around with different mod characters, while watching Youtube in the background. Currently playing The Shaman, has some really cool mechanics.

missingno,
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  • CrossCode - Phenomenal action RPG. Combat is fast and explosive, dungeons are very obviously Zelda inspired but with way more puzzles. Packed with tons and tons and tons of sidequests, many of which put unique twists on the combat system to keep you on your toes. Make sure to grab the epilogue DLC.
  • FOOTSIES - Minimalist one-button fighting game, with rollback.
  • OneShot - Fairly reminiscent of Undertale, if you liked that you'll probably enjoy this too. And like Undertale I don't want to say too much, take my word for it and let it surprise you.
  • Petal Crash - Absolutely fantastic versus puzzler, and a perfect entry point into the genre. I wrote a very long review of how in love with this game I am, so I'm just going to link that.
  • Them's Fightin' Herds - Another great fighting game, been waiting a long time for this port to bring us up to a grand total of two good fighting games on Linux. Has a lot of really cool features like a big story mode with overworld exploration, a cute lobby system with cosmetics to collect and treasure chests to fight for, a dynamic music system that reacts to the fight, and even a semi-cooperative dungeon crawler mode. Has crossplay with consoles as well. Full review.
  • Ultimate Chicken Horse - Start on a nearly empty platformer map, each round everyone adds one object somewhere on the map then you all try to finish the level. Whoever finishes gets a point, plus bonus points for whoever finished first or collected coins that have been placed. Then you add another set of objects and repeat. Quickly becomes hilariously chaotic as you try to figure out how to balance screwing everyone else over while still making sure you can win, only to realize that after a few rounds you have all built a horrifying monstrosity. Has full crossplay with console versions.
  • Anything by Zachtronics - A bunch of different engineering puzzle games where you have to write code or build a machine to solve problems. Once you've solved the puzzle, you can see a histogram comparing your solution to everyone else's on a few different metrics, encouraging you to go back and try to optimize it further. I recommend Opus Magnum as the best entry point.
missingno,
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You're not a real Gamer unless you're from the Gamer region of France, otherwise you're just a sparkling controller.

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