What games have you played in the last 365 days that stand out to you as the most memorable experiences?

I think the most common answer is going to be Tears of the Kingdom, and that is one for me that stands out for sure, but I will try to add some more unique inputs as well. Many are games that came out longer than a year ago, but i didnt get around to playing until more recently.

-Escape From Tarkov, Single Player. Okay look, I have 3000 hours in EFT Live/regular. There is nothing that competes with it, nothing like the experience. But there are so many excessive and unlikely to be changed negatives to the experience that I simply cant put more time into it anymore, much less recommend it to others. LUCKILY the SPT version exists, and it is so fucking fun and refreshing. No cheater, no long load times, no disgusting server desync. No busted ass rogue and boss AI. Hate the stupid base exp rates? change them. Hate the ridiculous hideout install times that only exist to keep people from bullrushing high tier ammo in week 1? change them. I have mods installed that vastly improve the enemy AI, that fix the truly deranged shooting/recoil physics, that show you more data on different ammunition in game so you dont need a wiki open constantly, sell you gunsmith compatible guns so i dont have to build that shit for the 1000th time. Shit I even turned off fall damage so i could yeet myself off cliffs and chase down gun shots. It is simply much much much more fun. Its really the only Tarkov experience i can recommend these days.

-Mechabellum. This game is what ive wanted from the auto battle genre since it first popped up. Its got the perfect blend of conceptual strategy (think chess, the first game in the genre was auto-chess after all), randomness (the starting loadouts and perks on each round work as a very effective randomizing seed) and LACK of high APM micro bullshit that makes traditional multiplayer RTS a nightmare to pick up and learn. Its wonderful and im going to be playing so much of it as they are adding more coop modes and maps. 150 hours already.

-Monster Hunter Rise. This last year was the year that monster hunter really clicked for me, after like 5 years of on and off trying and failing to get into it. I think what changed was finally understanding that the game is just pushing you to improve on a purely mechanical perspective, constantly. In the same way that dark souls combat rewards you for ‘getting good’ (learning the movesets, knowing when to push and pull back, etc) Monster Hunter just wants you to be a goddamn badass, but youll have to work for it. Go slap that dragon with a big fish. 250 hours (yeesh)

-Hades. This is one of maybe 3 games ever that i could actually describe as ‘perfect’. Im sure a lot of people have read this sentiment online, but here’s the thing; I tried Hades 3 times previously and, while i did enjoy the experience and got like 2-5 successful patricides, it never really clicked into place. Until this time. The entire reason i got back into it was getting a steam deck, which i cannot recommend enough (if the price is right, be wary that a steam deck 2 in late 2024 is quite possible). but that was just a trigger. What actually made the difference was me slowing down a bit to appreciate the absolutely unparalleled and breathtaking attention to detail that the game constantly fulfills. 21000 voicelines, and ive never heard a repeat in 80 hours. Still unlocking new things like 30 or 40 successful runs in. Even the most supremely minor things: There is a decoration you can buy for your room, a big harp. you can run up to it and pluck some gross discordant notes. Neat, this kind of thing is in a lot of games, but still neat. EXCEPT plucking this thing enough gives you unique dialogues with a certain character. plucking it enough in between different runs shows you actually improving, making some less gross notes, then gross chords, then less gross chords, all with unique dialogue unlocks as you go. and eventually you pluck it and produce some real music. I cannot emphasize enough, this is a silly little decoration in your room that is totally optional and it wouldnt shock me if 95% of players completely miss it. THIS is the level of detail the game is constantly operating on. Super rare niche legendary boon from Demeter that kills stuff with a certain condition when its at 10% hp? bam, unique demeter voiceline for using it to beat the final boss. shit like that, is why this game is special, and what makes it next-level.

-Project Wingman VR. I love PW, i put like 30-40 hours in the regular game and it stands out to me as the best arcade flying game(ily AC7 but AC8 has to step up). But I recently got my VR headset working properly and tried PW in VR using my modest T.16000M throttle and stick, and oh my sweet lord there is something so transcendent about the experience. So rarely do i feel goosebumps when i play a game anymore (getting old) but this was like 2 straight hours of goosebumps. I also literally, actually, shit my pants a little when i collided with another plane, so thats nice.

charles,

Do you have a guide or something to reference to setup EFT Single Player as you’ve described? I haven’t played in a long time (last time was right around when the first versions of the SP mod was made public) because I got fed up with the online experience. I’d love to jump back in to SP eventually to see what’s changed, I definitely miss the EFT gameplay.

John_Coomsumer,

Its actually really easy to set up.

-install the bsg launcher, update, install the base game

use this, following its instructions >

hub.sp-tarkov.com/files/…/672-spt-aki-installer/

IF there is a version mismatch with live, which happens, this is a really easy patcher that downgrades hub.sp-tarkov.com/files/file/204-aki-patcher/


thats it, really easy. As for the mods and changes ive listed, here

KMC server value tool. read instructions, you have to run it first to make it work right. This is the main tool for tweaking the games settings, and there are a lot of options. Be sure to make your own profile and save and load it, its a bit of a weird set up. Here are my current settings.

pixelfed.social/p/BDBoris/593146651199822769

If a tab isnt shown then i probably havent changed anything in it.

hub.sp-tarkov.com/…/379-kmc-server-value-modifier…


Amands graphics, unfucks the game visually. defog, makes it less grey. hub.sp-tarkov.com/files/…/813-amands-s-graphics/


More checkmarks. gives you way more on the fly info about what items you need, what they barter for, etc. hub.sp-tarkov.com/files/…/1159-morecheckmarks/


SAIN, AI rework. Has two dependencies, be sure to get them. This is my prefered AI option, there are others but this one makes the most sense with the least problems imo. hub.sp-tarkov.com/…/1062-sain-2-0-solarint-s-ai-m…


Amands hitmarkers. nice to have, not necessary at all, but i like it for the immediate feedback. hub.sp-tarkov.com/…/798-amands-s-hitmarker/


Visceral dismemberment. Really over the top and gross but fun. hub.sp-tarkov.com/…/1092-visceral-dismemberment/


ammo stats in description. shows you what the actual fuck ammo is without sitting on eft monster or wiki. color coded too. hub.sp-tarkov.com/…/284-ammo-stats-in-description…


gunsmith, not technically up to date with SPT but it works anyway. hub.sp-tarkov.com/files/file/1022-gunsmith/?highl…

charles,

Thank you so much for the detailed guide. I finally got around to finishing the setup yesterday but only had time for a very short raid to test everything out. Definitely looking forward to playing around some more, seems like nearly all my annoyances with Tarkov are mitigated by the various mods you listed (especially KMC). I understand why it’s impossible but private coop would really make this perfect.

John_Coomsumer,

Have fun! it really does fix such a ridiculous amount of annoyances. I agree that making private co-op and running the server itself on another computer are the two things i want most from it, both of those may be possible with little work but AKI has to be very careful to avoid any ire from BSG

apotheotic,

As others have mentioned: Outer Wilds.

It’s a game I can never experience in the same way ever again, and I am jealous of everyone who has yet to play it.

ramirezmike,

have you played the dlc?

apotheotic,

Yes! I thoroughly enjoyed it, although I didn’t like the way the NPC AI worked. That specific aspect felt less like a “horror” experience and more like a “will the jank fuck me this time?” fest. Everything else was excellent, though.

Main game was a 10/10 without question DLC was a 9.5/10 and would have been a 10 if not for that.

I still got a lot of “Outer Wilds moments” in the DLC. Very few games have given me that kind of “oh, you’re kidding, that’s awesome” feeling when you figure something out.

DracEULA,

Metro 2033 Redux: I’m not usually big on first person shooters, but love horror games so I gave it a try. The atmosphere and mechanics combine to make it a really immersive and tense experience. I loved that they put a stealth option in a FPS. There’s limited gas mask filters which pushes you to move faster, while at the same time the traps and lack of ammo make you want to slow down; which keeps up the tension even if there’s nothing elsr happening at the moment. There’s a good variety in the types of levels, so you’re not just blasting your way through everything all the time.

Their approach to moral choices was also very well implemented; instead of giving you clunky and obvious dialogue options, they just watch how you play the game to determine which ending you get.

LucyLastic,

That’s easy for me, the Snowrunner Year 1 expansion pack. Specifically Lake Kola and Imandra, when coaxing a heavily laden truck through the deep snow, day slides to night and the northern lights come out. A borderline spiritual experience because to get there you have to have got through things that seemed impossible.

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

Fr Snowrunner has made me appreciate getting through obstacles through constant perseverance a little better.

It also gave me more confidence to go on more off-road trails with my bike. This had negative consequences as I got almost stuck in a bog.

LucyLastic,

Well, you had an adventure!

What sort of bike do you have?

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

Surron Lightbee X. Is a zippee lil guy

LucyLastic,

Ah yes, IIRC they’re quick, light, but lack the sort of pulling power one would want in mud … kinda hard to find that outside of a full-blown motorbike!

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

I find it has more than enough power and torque than I’d ever need. The problem is there is no rear tire. It runs on two front tires so you don’t get a thick knobby tire at the back to spin you out of deep mud.

I went overboard after and bought super aggressive off-road tires for when these wear too far down 🤓

LucyLastic,

Cool, what sort of range are you getting?

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

Truly depends on how I ride it. For mostly on road travel at 60-80 km/h I’ll get about 40km range but if I drive it off-road with hills I can get about 3.5 hours of runtime and 60+km.

These are all estimates as I’ve never ridden it long enough to fully drain it from 100% to 0.

LucyLastic,

Thanks for replying - I’m always dubious of the claimed ranges on anything electric being shown on youtube!

At the moment I use a small petrol motorbike, at some point though I’ll make the switch I’m sure :-)

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

Ya these things are quite highly variable so claims will be all over the place.

They’re way more expensive but very worth it. Zero maintenance (except for brakes when I’m not using regen and tires) and just normal chain degreasing/lubing you’d do on any bike.

LucyLastic,

It is the cost that’s holding me back now, I paid €2700 for my 2021 Tango a year ago and it has an expected lifespan of about 10 years at my current rate / style of use. There are other factors, but that’s the main one … I figure it will be the last petrol bike I buy.

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

Do you have a link to the bike? I’ve never heard of it and I’m curious now haha

LucyLastic,

rieju.com/en/fun/21/247/tango-125

The marketing for it is dire, it’s basically a slow, lightweight, farm bike that can get pretty much anywhere off road, which is ideal for where I live

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

Oh whoa that’s a very interesting looking bike. Looks like a mix between dirtbike, scooter, and older Yamaha cruiser bike with that headlight. I dig it!

How fast and far can it go?

LucyLastic,

It cruises at about 80km/h and on road the range is about 300km (I get 2.5L/100km but my other half gets 2.2L/100km because she doesn’t ride as agressively).

The original version was made as a cheap farm bike for Spain, but the new facelifted version is … a cheap farm bike in a new hat, lol

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

Very cool!!! You get slightly better mileage than my car ;)

LucyLastic,

I’m guessing your car was quite a lot more expensive

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

A fair bit more haha 😂

GadgeteerZA,
@GadgeteerZA@beehaw.org avatar

Snowrunner for me too. I nearly gave up in frustration at the beginning though, as the trucks are near useless at getting through any mud or water. But the stunning physics and landscapes etc kept me going. Once you have your bearings and get a decent truck, the whole experience changes.

LucyLastic,

It’s interesting that different people take different things away from the game, I love the base game with small trucks - team Fleetstar!

bandario,
@bandario@lemmy.dbzer0.com avatar

I was so angry when Battlefield 2042 came out in 2021. SO MAD. I’d waited years for that game, and the state it was released in was downright embarrassing. Just not even in the universe of finished or playable - it was a joke.

I was so furious because I’d convinced my friends that it was going to be amazing. Thankfully we all signed up for EA Play for a month rather than buying a copy for $90AUD.

We all went and played call of duty for 2 years instead, but it fractured the group.

Recently BF2042 went back on sale for $20. A friend sent us all some youtube videos and convinced the whole squad to give it another run as they had been actively working on the game for the entire two years. I’m so glad he did!

We have had some absolutely epic 128 player matches the last 4 months. So much fun, it has felt like the old days.

One friend has put in the hours and learned to be a pretty competent chopper pilot. We have had a couple of games with a full squad in the chopper repairing and gunning and managed to stay alive the entire match without a single death. Absolutely legendary.

We’ve had others jumping between vehicle and ground play and basically turned the tide of battle just with our little squad. Man we’ve had some fun! It’s the first time in years that I’ve regularly managed to field a full squad all on voice comms and it’s just been so great.

hagelslager,

Have you looked at BattleBit Remastered? It looks janky, but scratches an itch the Battlefield series can’t reach for a while now.

bandario,
@bandario@lemmy.dbzer0.com avatar

Yeah I bought it. It plays really well, but I just couldn’t get past the graphics. I didn’t spend 7K on my rig to play stickmen.

Brewski,

Diablo 4. I’m still playing my first character, Necromancer. I put on some chill music and work on completing all the quests and dungeons. It’s really relaxing and thoughtless. I finally killed the random spawning Butcher and was so excited I text my wife about it. Lol

GTA Online. Me and my kids have a Motorcycle Club and we cruise around and shoot people together and it brings me joy!

dQw4w9WgXcQ,

Satisfactory.

I do software development for work, so the game resonates with me intensely. Doing math to optimize input/output and refactor systems to obtain best capacity compared to the available technology. It’s great.

And yes, I have played through Factorio too.

HowlsSophie,

This one is on my list too! How does it compare to Factorio?

dQw4w9WgXcQ,

Satisfactory feels a lot more like other open world games. Not that it’s actually comparable to skyrim, but it is kinda shifted in that direction. There is value to go exploring and find different things or useful areas which can help you progress. Satisfactory has a huge map with a to of beautiful places to explore and build on, but the map is not random generated, so the replayability is a bit limited for the base game.

Satisfactory is a lot slower on progress and never reaches the “endgame” of Factorio, i.e. you won’t get a swarm of drones and slap down huge blueprints to harvest whole areas and the factory will probably not be as “refined” and structured. You get small blueprints so you can easily make parts of production lines.

An obvious point is also that Satisfactory is 3D. So you have a whole extra dimension to use for production lines, and the game features several components which allows you to make use of walls, ceilings and additional platform levels to refine your lines.

But even though the game has very different visuals and several different aspects, they hit that same sense of satisfaction with constructing systems with maximum output and see things work. I highly recommend trying it, although you might want to consider waiting for the full release (which is TBA, but speculated to be “soon”).

nuttydepressor,

As of yesterday, Baldur’s Gate 3. Really love shoving gobbos off of rooftops.

Before that, I think Against the Storm might be my pick. I’m usually not in to city builders past the 2-3 hour mark. Basically as soon as my city is functional I want to try again and make something pretty AND functional. Against the Storm basically has you do that beginning stretch over and over in a rogue-like format. It’s fucking awesome.

Edit: now that I see someone mention Deep Rock I gotta make that my pick. Rock and stone!

Nacktmull,

ROCK AND STONE BROTHER!

Succulent,

ROCK AND STONE TO THE BONE!

HowlsSophie,

Frostpunk. OMG never have I played a game like this. It was emotionally exhausting and I didn’t realize it until I finished the first scenario. I was like if been holding my breath for a few weeks and was finally able to let it out. Started a second scenario and I honestly don’t think I can do it again. I loved it but WOW.

rotmulaaginskyrim,

Playing It takes two with my spouse

SugarApplePie,
@SugarApplePie@beehaw.org avatar

My partner and I just finished the game a few weeks ago and were surprised at how good and memorable it is. There were like 5 times in that game where we were like “Wait, we’re not near the end?” and it was such a treat every time

HowlsSophie,

This game was FANTASTIC. Would definitely play a sequel if it came out.

Vordus,

I replayed through Hypnospace Outlaw. And hoo boy does that game hit harder when you’re playing it whilst the major social networks are crumbling.

dr_catman, (edited )

I started playing Factorio about a month ago and I’m completely addicted. I love it so much. I guess there’s not much more I can say about it, given how everybody but me had already heard of and played this game. But it’s definitely my #1 gaming highlight of the year.

HowlsSophie,

This one was a surprise for me too, got LOTS of gameplay out of the demo and looking forward to the full game!

random_prime,

Gris

AevumDecessus,
@AevumDecessus@lm.bittervets.org avatar

I absolutely was not ready for this game whr I played through it. It was such an emotional journey when it all came to a close

The_Terrible_Humbaba,
@The_Terrible_Humbaba@beehaw.org avatar
  • Paradise Killer : One of the best Detective/Mystery/Investigation games that I have played, and I’ve played quite a few; I’ve essentially spent the last couple of years trying to collect more of them. It took me a while to try because of the art style, but of course you shouldn’t judge a book/game for its cover/art style, and actually the style grew on me as I played. The soundtrack is quite nice as well, making the general vibe and atmosphere of the game pretty great, and that’s another big reason I still think about that game.- Heaven’s Vault : Mystery/Investigation and Fantasy/Sci-fi in which you play as an archaeologist and where the main gameplay mechanic is translating ancient texts of an ancient language, in order to decipher the history of the galaxy and uncover its great mysteries. And I mean you, as the player, translate them; the game only tells you whether you are right or wrong after you have attempted to translate the same symbols several times.- Planescape: Torment : Finally got around to playing it, and it will definitely stay with me. It was apparently one of the inspirations for Disco Elysium - which should say a lot - but it’s actually a Fantasy game based on D&D 2e. There is about 1 third of the game which was developed by a different team who took a very different approach and so the quality doesn’t really match, but still a great experience over all. I’d say the first two thirds are 10/10, the last third is 5/10, and the end was 8.5/10.
broguy89,

TUNIC was such a fun lil gem. So many smiles when you see the all the cheeky shit the devs pull off at every corner.

TotK just blows your mind in what you can do.

But come on… FFXVI has so much spectacle. And Soken’s soundtrack is just too hype. Games aren’t just about gameplay, or we would’ve never had No More Heroes 2. Such big, grandiose moments that you just can’t help but remember. Of course, it has so much boring tedium too, which I suspect are there to really make those huge, epic moments stand out even more.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • gaming@beehaw.org
  • fightinggames
  • All magazines