DracEULA

@DracEULA@beehaw.org

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DracEULA,

I had a good time playing the EA, I’ll have to check out what they added for 1.0. It fills the niche of hack and slash that’s better than Diablo 3+, but doesn’t require an insane amount of work like PoE.

Edit: Full offline mode is awesome to have.

DracEULA,

I was able to ditch Windows completely thanks to them, haven’t had to dual boot for years. I remember back when I first tried linux there were only a handful of games that would run without hours of tinkering. Now compatibility is an afterthought; I just assume Steam games will work and I haven’t had any issues yet.

DracEULA,

I remember back when Treyarch was considered the B team that got the side projects, but even then World at War was the only game in the series I ever really liked.

DracEULA,

I play usually with my spouse, and occasionally my brothers. With the former, we usually get pretty into ARPGs (PoE, Titan Quest, Van Helsing, older Diablo) or Don’t Starve Together. With my siblings it’s usually random stuff they suggest that’s not too complicated so we can catch up while we play.

I used to do Overwatch, but the time commitment to stay good is just too much, and the games end up sucking more often than not. Haven’t touched OW2. TF2 is still fun, and I’ve been doing a bit of Sea of Thieves solo but occasionally interacting with other crews. Basically anything that involves playing with strangers is usually not worth the effort for me.

What games have you played in the last 365 days that stand out to you as the most memorable experiences?

I think the most common answer is going to be Tears of the Kingdom, and that is one for me that stands out for sure, but I will try to add some more unique inputs as well. Many are games that came out longer than a year ago, but i didnt get around to playing until more recently....

DracEULA,

Metro 2033 Redux: I’m not usually big on first person shooters, but love horror games so I gave it a try. The atmosphere and mechanics combine to make it a really immersive and tense experience. I loved that they put a stealth option in a FPS. There’s limited gas mask filters which pushes you to move faster, while at the same time the traps and lack of ammo make you want to slow down; which keeps up the tension even if there’s nothing elsr happening at the moment. There’s a good variety in the types of levels, so you’re not just blasting your way through everything all the time.

Their approach to moral choices was also very well implemented; instead of giving you clunky and obvious dialogue options, they just watch how you play the game to determine which ending you get.

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