Seigest,
@Seigest@lemmy.ca avatar

I 100% agree with accessibility features. This includes some of the newer considerations.

  • no-strobe mode
  • normalized volume mode (makes it so sound doesn’t spike up suddenly, sudden loud noises are not nice)
  • greater setting for subtitles, size, color, descriptive vs transcription. And keep ui elements out of the caption zones!
  • documentation written in simple language for ease of readability.
  • read back for all written content. Not just the first damn word of a text box. (Seriouly a lot of games do this now its this is just annoying!)

I once saw a thing where a DM (D&D) had an anonymous survey of common sensitive topics. He’d gage what his players where comfortable with prior to starting a campaign and adjust the story accordingly. Games just need this.

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