BlemboTheThird

@BlemboTheThird@lemmy.ca

This profile is from a federated server and may be incomplete. Browse more on the original instance.

BlemboTheThird,

If “shouted in Klingon” is redundant, then is “said in Klingon” an oxymoron?

BlemboTheThird,

Weird to segue directly from arguing that cluster munitions are illegal into claiming that the legality of weapons doesn’t matter, but okay

BlemboTheThird,

It’s way cuter if he’s kicking his stubby ol legs

BlemboTheThird,

I don’t understand. There’s no competition to be had in this space. The people who play your game are the ones who’d be generating the content; those who make stuff for Minecraft or whatever can’t be competed over because they already don’t play League.

I don’t know what alternate reality these people live in where offering their players the opportunity to contribute is some secret sauce that would put them in direct competition with other tech giants.

BlemboTheThird,

Wringing them dry of what?

If they don’t think their community would create items that other players want to buy, that’s a different thing. The players and creators are already invested in their game; they have a playerbase of millions. Hand picking a few community created things to resell to their customers in the same vein as Valve with CS2 and TF2, or Epic with Fortnite, doesn’t make them competitors any more than they already are.

BlemboTheThird,

That’s a nonsense reason to ignore community creations. New players aren’t drawn to games because of whether the community is making things; they’re drawn because there are fun things in the game, regardless of where exactly they come from. That the community was allowed to contribute is not what drew so many people to Fortnite or Minecraft. Cosmetics make a lot of money, and mods can help with player retention as people get bored of vanilla, but they still need to be drawn in by the base game. That goes for Fortnite as much as it does League.

Besides, creators aren’t generally drawn to making things for a game solely based on the tools available for doing so; they do it because they like the game. Even if that were the case, creators aren’t a big group of people, nowhere near enough to move the needle on “having enough new players.” That isn’t part of the calculus Epic did when deciding support them, and it shouldn’t be for Riot either.

Attempting to include community content doesn’t put Riot in competition with other studios any more than they already are. Again, if they don’t think their existing, massive community can make interesting content, that’s one argument for not putting resources into it, but avoiding it because they think they’d have to draw people from other studios’ communities is silly.

BlemboTheThird,

Turns out corporations can manage long term planning when the plan reduces quality of life for customers. Crazy!

BlemboTheThird,

In my experience steam will still give you s refund if the game is rendered literally unplayable

BlemboTheThird,

Jacob Andrews, Julia Lepetit, Nathan Yaffe, Karina Farek :)

I have never seen a drawfee ep that gives me bad vibes and they’ve raised hundreds of thousands of dollars for some pretty nice charities in just the last year

BlemboTheThird,

“Ruined” seems like a strong word but the yolk wasn’t supposed to break

BlemboTheThird,

Maybe I just have wack taste buds but i think the morningstar faux fried chicken patties are pretty good. But they’re basically a giant veggie nuggie so idk

BlemboTheThird,

They’re not even into supporting their first generation of VR titles, hard to imagine they’d ever bother with PC

BlemboTheThird,

They’re still taking something they didn’t make and selling it as though they did. I have every right to write and film a Batman movie, spend as much time I want making it professional, and then show it to people, as long as I don’t charge them for it. That doesn’t give Fox or whoever the right to take my movie and charge for it instead. Even if I did break the law by making people pay for it, the actual owners would only be entitled to that money, not to go make mroe money off of it themselves. It’s still my work even if it uses concepts invented by someone else.

There’s a reason every franchise under the sun has mountains of fanart and fanfic without the companies that own them trying to take control of it: it’s blatantly illegal.

BlemboTheThird,

Yeah this is news to me, I’ve never watched it but I remember reading that it had trans characters

BlemboTheThird,

The Index’s lighthouse tracking was actually a selling point for me. My first VR experience was a Quest 2 and I was surprised at how often my hands lost tracking; playing Alyx and trying to grab ammo was incredibly frustrating.

BlemboTheThird,

This doesn’t get said enough. Piracy is only damaging if I would have paid to get the thing in the first place. If I’m pirating something that I would have avoided entirely had I needed to pay, literally no one is taking any losses.

BlemboTheThird,

That’s not what I said at all.

BlemboTheThird,

I’m not saying that piracy, as a general concept, results in zero losses for a company. There are people who would have paid to see a thing, who won’t thanks to piracy. I am saying that there is also a ton of stuff I would never pay to see, but would happily watch if it were free. Having some interest in a thing isn’t the same as being willing to pay for it.

Hell, there’s also stuff that I saw thanks to piracy that I wound up liking so much I went back and paid for a copy. In that sense, companies can make money through piracy. The point is that piracy isn’t taking something like theft is, it’s copying something.

BlemboTheThird,

there was a landmine around the corner. had to be done.

BlemboTheThird,

No, they need a competent dev team. To this day, Valve is using a game engine that is, at its core, the Quake engine from 1996. Goldsrc? Source? Source 2? All increasingly heavily reworked versions of the Quake engine. And they can use it for everything from Alyx to Dota 2! If Valve can do it, why can’t Bethesda?

BlemboTheThird,

It’s new in the sense they have rebuilt large enough parts of it to fully justify giving it a new name. Certainly it’s very far removed from Quake. It’s not like they’ve been sitting on their hands for almost 30 years. But it’s not like they rebuilt it all from scratch, either; just the parts they needed to. Old code is still being used, and even new code still sometimes uses the old as a base. The most obvious visual example that comes to mind is the pattern they still use for flickering lights which has been around since the Quake days.

It’s a bit of a Ship of Theseus situation, but I think my point still stands: Bethesda doesn’t need an entirely new engine, they need devs who can (or more likely, need to give their devs time to) properly rebuild the parts that need it.

BlemboTheThird,

It’s not like they’re mutually exclusive. Seems to me like measuring by flat units sold is equally as useful as total value.

BlemboTheThird,

idk anything but I’d imagine most hormones don’t aerosolize very well and burning them would probably change them as well. you could probably get results by vaping them? brains do have a lot of moisture to be evaporated but like. most of it isn’t hormones

  • All
  • Subscribed
  • Moderated
  • Favorites
  • fightinggames
  • All magazines