@CH3DD4R_G0BL1N@sh.itjust.works avatar

CH3DD4R_G0BL1N

@CH3DD4R_G0BL1N@sh.itjust.works

Blood rain, giblets, and warm bullet casings
Mild, sharp, and sharper cheese tastings
Metal dudes shredding their taut guitar strings
These are a few of my favorite things

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CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

unless that vendetta is so strong he’s policing your purchases and won’t play with you, crossplay is already confirmed.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Yeah, that’s not how the military works at all. Maybe in business management, but not military. People seem to forget Starfleet is just that. The commander has a philosophy (that they will often draft a letter about when they assume command) and the unit adapts to it. People used to that are a little more understanding of Jellico and recognize that dread the enterprise crew had when they realized how good they had it under Picard.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Thank you. Refresh my memory, but wasn’t the whole reason Jellico took over due to Picard being hand picked for a… military special operation?

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Unfortunately, “decorum” is really the only thing keeping some folks from hopping on board those movements, not the policies themselves.

What are some excellent free games/total conversions that are worth playing the whole thing?

I used up play a ton of Doom mods years ago and a lot of the TCs were fun but lacked substance beyond the surface. Some of the new ones are cool but overly complex. (The Sonic cart game has an hour long tutorial before you start). I was a big fan of Simon’s Destiny, the Castlevania mod for Doom....

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Came to say golden souls as well. Just started recently and it’s impressive and fun as hell. There is also a 2 released and recently announced working on 3 I believe.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

There is a difference between owning guns and being an ammosexual. Let them continue not understanding that. Fine by me.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Same, but earlier today. How bizarre. And what an ugly piece of shit. Also a big forecast for rain so the dude was living life on the edge.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Well well well, if it isn’t the consequences of my own actions.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

After hearing about Freetube, I finally set it up and was all on board, got it configured and then was deflated to see it apparently has no queue function? I use that feature on YouTube so much that I just had to stop using it pretty much immediately.

If I somehow overlooked that or it comes in a later development stage, I’d happily move to it exclusively.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Excellent, thanks for the heads up. Can’t wait to ditch the site.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Think you meant this for someone else. I see lack of suggestion algos as a good thing.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

I’m not normally into fantasy at all and I was gripped by Pyre’s story and characters. It’s a real testament to Supergiant’s writing abilities that I’d kill to see it picked up for a series by someone and it’s the game of theirs I most consider replaying just to spend time in the world again.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Nothing will kill my enjoyment of a show faster than the seemingly inevitable and obligatory musical episode. I pray it just stops at one since that’s probably my only hope.

janbartosik, to gaming
@janbartosik@witter.cz avatar

A coop PvE game for two dads and three sons?
A shooter, preferably. Any recommendations, guys? The youngest lad is 10, so as little violence as possible. Thanks 😉

@gaming

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

You can mod risk of rain for many more than 4 players.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

No idea. I just know that it’s better than bad.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Not gonna lie, I’m a little concerned after this patch. I don’t think it’s entirely unfair to make comparisons to the first game seeing as it’s a sequel (up to you to agree/disagree). But with this patch especially, the philosophy differences between the two are becoming more apparent.

In 1, there was almost no primary that was useless altogether. Certainly no support or AT that was useless. And even at the high levels the armor spam wasn’t as ridiculous and we had more reliable tools to deal with it.

If they want things to be harder, why did they change the reinforce system to be objectively easier? That system change is my single biggest 1>2 gripe.

This after seeing one of the devs back this balance patch by constantly (and imo not so professionally, but I’m a boomer like that I guess) on Discord chide people not happy about the changes to “just go play an idle game” if they want an easy power fantasy cake walk.

Like I said, major concerns for me. The response to this will tell the tale. I never could get into DRG primarily because they seemed to prioritize difficulty balancing way over having fun in combat. Same thing with Deadlink which should have been a fave of mine. I really hope to not see HD2 go that route when I’ve touted HD1 as one of my faves and a contender for best coop game of all time for years now.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Pretty sure I saw your comment in a Reddit thread about this. You’re doing good work. Stay strong, legend.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

It’s a great website layout and review structure. I disagree with some of their takes, but can’t fault the delivery.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Second this. One of my stand outs. It just felt great to play. Movement and combat was satisfying, especially with controller rumble. Looks like a fun title

CH3DD4R_G0BL1N, (edited )
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Next Fests are my gaming Christmases. I play way too many demos each time

Feb 24 standouts for me so far:

Meta-Ghost: The Breaking Show: Solid roguelite experience. Each of the 3 characters on offer have very different playstyles and speeds. In-run upgrades allowed for powerful, game-breaking synergies. Meta progression goes beyond just stat upgrades into new(?) territory by allowing you to customize your 4 skills (main attack, special, dodge, ultimate) in different tiers. There is also the ability to “weaponize prosthetics” (its a cyberpunk universe) that was not part of the demo. All in all looks like a promising new title for the genre.

Pepper Grinder: A fun, polished Devolver Digital title? Surely not. I heard people had some hype around this one and it seems founded. Fun, old-school type platform adventure with a movement twist - you drill through sand to get around. You can attack from under enemies, there is some puzzle elements to trap doors and bombs, collectathon bits, and YOU CAN SCROOGE MCDUCK ENEMIES. Hard not to see this one as a win. Should be another solid indy entry from the dying Devolver Digital.

Raw Metal: The artstyle and dynamic camera got me in the door. I’m not a stealth game guy, but this one has my interest. Most movement is from a top down perspective while stealthing, but if discovered, the camera shifts for a cqb fight cam while you take out your enemies. Not being successful with stealth at all times seems forgiving if you can make up for it in combat. This is a roguelike title, so patience is likely required regardless of skillset.

Never Grave: The Witch and The Curse: Commonly misconceived as the third Pocketpair EA title, its just published by them, different devs according to steam page. Shares some similarities with Hollow Knight visuals, but its really hard to see in screenshots alone that its only vaguely; in-game its more apparent that it’s not a copy. Gameplay-wise, its Dead Cells-esque roguelite without the soul/cell loss mechanic, so standard meta currency accumulation. There are also other materials you acquire that you use to build up your town and the shrines that let you purchase meta-upgrades. Combat was snappy, movement and exploration felt good for this type of game. One to watch for fans of the genre.

The Age of Hell: The game to beat for me. I am a boomer shooter fan, so I’ve been eating well for a while. But there is also plenty of crap that came with the explosion of the genre. So when you find one that steadily makes you go “oh fuck yes” as it introduces more elements in the demo is a happy time. Running on GZ doom, you have a dash mechanic, great christian demon-slaying one-liners, and a holy hammer for maximum mashing with combos to boot. But wait, you can also Mjolnir that instrument of god right at all the enemies and even reflect projectiles back. And did someone say Holy Hand Grenade? The dev did at least, cuz you get one. Toss in a dragon’s breath shotguncrossbow and chaingun with crazy RPM and I am in. Can’t wait.

I still have a bunch of demos to get through. Will add more if anything else catches my eye.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Second batch of highlights

Rotwood: From Klei Entertainment, makers of Don’t Starve/Together, a 1-4 player roguelite with artstyle and map traversal similar to Cult of the Lamb. Thankfully, it has deeper combat, with a combo system. The in-run progression felt good with nice synergies for movement and combat abilities. Dodge felt a little off, but it may have been the heavy class I was playing. Did not get to try multiplayer and progression was demo locked. One to watch for sure.

STAND-ALONE: If anyone has played Astral Ascent, the gameplay is similar. The “Skill-Deck Building” system is nearly identical, just without the annoying rotation mechanic so you can use anything at any time. Run progression is short arenas then on to the next area via your ship that contains some type of reward. Presumably with path choices in the full version. The story is sheep vs wolves is some futuristic war-like engagement.

StormEdge: Another roguelite with its own combat system. From what I saw, you only have one attack, but as you combo it, its power grows. They throw in armored enemies that require making it to the last part of your combo to break. The other piece on display in the demo, and what kept my attention, is the necessity of perfect dodges, such that it encourages risky play so far as to bait attacks and dodge them. The demo character created copies of himself on success that attacked with you and broke magic armor. Only complaint with the demo is I really wanted to see one of the other playable characters, but it appeared to require more time than I like to give demos, if it was even possible.

Necrosmith 2: Didn’t play the first one, so fresh take. It is a tower defense/RTS light game flow. You raise new soldiers from body parts scavanged and earned throughout play. You can give each soldier different commands such as resource hunting and defending the tower. Different body part combos make different soldier types. And you can take movement control of individual soldiers at will. Could be a fun Deck title for sure.

Chasmal Fear: If I were a fan of slow horror shooters, this one would excite me. It attracted me with: " next-gen FPS action horror game…from the perspective of a body camera." And it delivers on that and the extremely claustrophobic feeling that entails. The field of view this necessitates makes aiming feel odd and I think it may struggle to find a wide audience due to potential nausea some people experience at low fov. But I did enjoy seeing something new-ish and would recommend it to fans of that game style.

Surprise demo of the event so far…

Knights Within: I downloaded this as a joke expecting absolute jank for some lulz. But I promise you this assessment is not a prank. What I got was a surprisingly smooth, fairly polished game with satisfying gunplay and melee combat. It’s, no joke, a Helldivers 2/Risk of Rain 2 style co-op, objective-based horde shooter with the ability to extract or push your luck. The aesthetic is knights with guns and Titanfall 2 colored visors. Movement and combat felt really good. I successfully completed my first run after a challenging boss fight. Definitely should be a good time with mates if you enjoy a 3rd person rougelite shooter experience. I bamboozled myself and got a nice surprise and I’ll be playing more of it before the event ends in case the demo goes away.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Last Batch

Lightyear Frontier: Standby for TitanFarm. I’m not a survival/crafting game fan, but I’m always on the lookout for one that might finally win me over. And for mech based games. So I had to try this. And I think I might get into it. Right out of the gate it already captured me more than other similar titles. Some of the more frustrating aspects of this type of game are addressed, but not completely. But I can’t explain much more than that I had a really good time just messing around, which I never do. So I think its a safe bet for fans of the genre. Looked and ran great too.

Balatro: Hardly the first to sing this one’s praises. It’s a satisfying experience. All you need to know is how to make a poker hand, the game does the rest. Has plenty of its own mechanics to stay interesting. Making an outlandish and bold prediction this one gets popular.

Artifact Seeker: Had a lot of skepticism about this one with the obvious thirst trap, but I had to try it was I ran short on demos. Turns out its a pretty fun mashup of some of the best aspects of more successful survivor titles out there today. Should provide a nice grind heavy experience for survivor fans on full release.

Echo Point Nova: Freshly updated demo for this next fest. Fantastic new adventure from the maker(s) of Severed Steel. A wide open, insanely fast movement shooter metroidvania with coop to boot. Can’t get much better than this.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Next Fests are my gaming Christmases. I play way too many demos each time

Feb 24 standouts for me so far:

Meta-Ghost: The Breaking Show: Solid roguelite experience. Each of the 3 characters on offer have very different playstyles and speeds. In-run upgrades allowed for powerful, game-breaking synergies. Meta progression goes beyond just stat upgrades into new(?) territory by allowing you to customize your 4 skills (main attack, special, dodge, ultimate) in different tiers. There is also the ability to “weaponize prosthetics” (its a cyberpunk universe) that was not part of the demo. All in all looks like a promising new title for the genre.

Pepper Grinder: A fun, polished Devolver Digital title? Surely not. I heard people had some hype around this one and it seems founded. Fun, old-school type platform adventure with a movement twist - you drill through sand to get around. You can attack from under enemies, there is some puzzle elements to trap doors and bombs, collectathon bits, and YOU CAN SCROOGE MCDUCK ENEMIES. Hard not to see this one as a win. Should be another solid indy entry from the dying Devolver Digital.

Raw Metal: The artstyle and dynamic camera got me in the door. I’m not a stealth game guy, but this one has my interest. Most movement is from a top down perspective while stealthing, but if discovered, the camera shifts for a cqb fight cam while you take out your enemies. Not being successful with stealth at all times seems forgiving if you can make up for it in combat. This is a roguelike title, so patience is likely required regardless of skillset.

Never Grave: The Witch and The Curse: Commonly misconceived as the third Pocketpair EA title, its just published by them, different devs according to steam page. Shares some similarities with Hollow Knight visuals, but its really hard to see in screenshots alone that its only vaguely; in-game its more apparent that it’s not a copy. Gameplay-wise, its Dead Cells-esque roguelite without the soul/cell loss mechanic, so standard meta currency accumulation. There are also other materials you acquire that you use to build up your town and the shrines that let you purchase meta-upgrades. Combat was snappy, movement and exploration felt good for this type of game. One to watch for fans of the genre.

The Age of Hell: The game to beat for me. I am a boomer shooter fan, so I’ve been eating well for a while. But there is also plenty of crap that came with the explosion of the genre. So when you find one that steadily makes you go “oh fuck yes” as it introduces more elements in the demo is a happy time. Running on GZ doom, you have a dash mechanic, great christian demon-slaying one-liners, and a holy hammer for maximum mashing with combos to boot. But wait, you can also Mjolnir that instrument of god right at all the enemies and even reflect projectiles back. And did someone say Holy Hand Grenade? The dev did at least, cuz you get one. Toss in a dragon’s breath shotguncrossbow and chaingun with crazy RPM and I am in. Can’t wait.

I still have a bunch of demos to get through. Will add more if anything else catches my eye.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Playing the waiting game to see if Helldivers 2 manages not to fumble the bag and becomes my no-life addiction again

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

I’m really confused by the bail. What was he headed towards? Was it on fire? Was it school children? Puppies and kittens? What possessed him to take that roll?

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

This is the better option. Much more rewarding

What are some hidden indie gems nobody knows about?

Which indies did you discover and would love more people to know about? I’ll start: The Pale Beyond. Not sure if it’s a hidden gem tbh, but it’s such a good story rich game. I laughed, I cried and felt the characters struggles. If you like story rich games/ choices matter, check it out.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

After Hades, I hope some folks went back and played Supergiant’s other titles. I love them all. But even amongst them, Pyre is the underdog, unknown, shunned. And I think it’s fantastic. The music and writing is top notch. You can really see the bones of Hades in all their games, but they polished their world building and story telling to perfection in this one.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Same. It’s been years and they’re still with me

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

One of the greens just means you’re in New Orleans and have had too many hand grenades. Actually, several of those right colors just mean your near bourbon street

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Same exact experience

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Deep Rock Galactic.

Yeah I said it.

I wanted to like it, but the gun play was underwhelming and gameplay kind of boring.

Worst of all was the progression. Upgrades were tiered in ways that made 1 a clear best choice. Perks were uninteresting passives or actives with bizarre activation requirements. No way to upgrade flares or pickaxes. And I’m not a guy that cares about cosmetics, so it just didn’t work for me.

I’m happy for everyone else that got a GOAT experience though.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

2:04 is just a chick having people watch her fetish

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

They won’t make them and people will either be selling your old fave model new or (not really) lightly used for about $500 if it was at all popular. Always buy a backup once you’re in love

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

17D chess move. That’s the way to do it

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

But…but…vAlve doEsNt suPpoRt iTs haRdWare

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Gamers: Tell us what you learned, Sean.

Sean Murray in Sam Jackson voice: Not a god damn thing!

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

’Cause it has a certain effect on people that play it.

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

To anyone that sees this and wants to play but is scared there is a PvE coop mode.

It’s oft left out of TF2 discussion but it’s one of the best horde modes in gaming and you get to experience TF2 mp without the sweaty downsides.

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