Sentrovasi

@Sentrovasi@kbin.social

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Sentrovasi,

I didn't think it was misleading, but when I read it I automatically thought the article was talking about the extent of pollution in the ocean, not what everyone else seems to be interpreting it as...

Sentrovasi,

Just a small but very important correction: the article says 6 grams per serving. Giving them two extra teaspoons with the small amount that babies take is much more significant.

EDIT: A quick search said that one serving of baby food tends to be around 75g? That means that that's 8% of it being pure sugar.

Sentrovasi,

The original post was asking about why devaluing the dollar would be good for Americans.

Sentrovasi,

The other person is saying that devaluing the US dollar would make it easier for others to buy American products.

I assumed you thought they were talking about strengthening the US dollar, so I pointed out that the original post (yours, I realise now) was talking about devaluation. Not sure why you think devaluation would give greater buying power.

Sentrovasi, (edited )

People don't really like to read the articles before commenting, huh.

Knowing Stardew was such a beloved game, I knew I had to get context before judging the author because it could be read both ways.

People who assume games not changing = criticism are telling us more about their own uncharitable view of others than anything else.

EDIT: That said, if I were to offer criticism, I feel like the author gives too much credit to Stardew as though it invented or pioneered the tight gameplay loop: perhaps at least some mention could have been made to Harvest Moon, the game from which Stardew borrows - and perfects - most of its major systems.

Also to be fair, it doesn't go anywhere with that thought that Stardew hasn't changed. Felt a little low-effort, like a retrospective on Stardew that just basically listed what people liked about it.

Israeli Hostage Says She Was Sexually Assaulted and Tortured in Gaza (www.nytimes.com)

Ms. Soussana, 40, is the first Israeli to speak publicly about being sexually assaulted during captivity after the Hamas-led raid on southern Israel. In her interviews with The Times, conducted mostly in English, she provided extensive details of sexual and other violence she suffered during a 55-day ordeal....

Sentrovasi,

Excuse me? Who are the original people in your book and which year is the baseline?

I'm someone who doesn't have a huge stake in either side and still this take astounds me.

Sentrovasi,

I'm not sure if we're reading the same article or some parts didn't load for you, but it seems full of whys:

Why the supermarkets left at the start
Why it's harder for them to come back
Why certain urban areas have made it more difficult for them to come back (things like zoning)
Why supermarkets themselves may not want to come back (interview with rep and speculation on violence)

Do these not help answer the question?

Sentrovasi,

Some of those are answered. Some of those are also answered in the piece they linked that talks about the zoning issues. And some of those don't have an answer beyond the obvious. I think the root of your unhappiness may lie with the few points that fit into that last category, but that's hardly the fault of an article that I wouldn't consider clickbait.

Sentrovasi,

It's weird cos you're the only person bringing up pirating first (others are bringing it up as a talking point you've raised), and that's not the dichotomy - it's not dubious reselling sites or pirating, it's Humble Choice, the topic of your post, where the games are already discounted, the developers have decided to opt in, and some money is actually going to charity.

Even if you bring up your original post as providing "options for everyone", it was written in the spirit of advertising grey market sites as an alternative to Humble Choice, and therefore it's entirely fair that others are bringing up the harms of grey market sites so that everyone knows what the risks are between them. I used to use those grey market sites as a kid more than a decade ago before I understood that they were a tool by scammers to make their money, and now I no longer use them. It would only be honest for you to have talked about that in your original post rather than ignoring it because the only alternative to you is piracy.

Sentrovasi,

Sega Saturn controller. Unplugged while my Uncle played Sonic and told me I was Tails.

Sentrovasi,

I'm thinking about the games I played in my childhood that influenced what I like to play now, so it might be only halfway relevant to the question.

First monster collector: Pokemon Blue. Digimon World 1 was also one of my favourites, because of how real it felt, like a real monster. The one other monster game I really got into as a child was Dragon Warrior Monsters 2, I think I played Cobi's journey. It helped that a lot of my friends were playing it.

First builder: Simcity 3000. Started my lifelong love for city builders, even though I'm not great at them per se.

Theme Hospital and Dungeon Keeper 2 were my introduction to management sims and also my favourites for a long time.

As a kid I absolutely loved this RTS called Warbreeds because of the ability to graft any weapon onto any unit. Nowadays though I just find such mechanics fiddly, but as a kid it felt so sci-fi. In terms of time spent playing, though, the standout RTS was probably Starcraft.

I also played on a lot of MUDs as a kid. Wheel of Time (but had never read the books), Discworld (but had also never read the books), Aardwolf and I think one or two others. I was amazed at how it felt like I could do so much (even though most of the "free" actions were just emotes.

My first graphical MMO was I think Maplestory, which was a huge part of my social life as a kid. I think I miss the feeling of being part of a big community than the MMO experience itself, honestly. Nowadays when I try getting into MMOs it feels like that feeling of being a part of a giant community of people is gone.

Sentrovasi,

Yes, in the name of re-educating them from their dirty Islamic faith.

Look, I'm atheist too (aren't we all) but I'm not far enough into the groupthink to think that atheism can take the asshole out of people. Every group has their fundies, and pretending that atheism somehow only turns people into hipsters is disingenuous.

Moreover, at the point that people make atheism part of their identity rather than just a void absent of religion, they have created an in-group and people who can be "adherent" to it. People can do things in the name of atheism, both good and bad, once they start seeing it as us-vs-them.

Which is a little ironic, since I feel part of what makes being an atheist so nice is that we can have a little more objectivity as to what makes and breaks belief groups in general.

Sentrovasi,

And the Crusades were done out of a lust for more land, and sexual assault of minors were done because some priests are also pedophiles. You can't No True Scotsman this way because all of these ideologies can be used as excuses for justifying heinous actions.

It doesn't make it magically not a part of the problem, and I think that's what people have been saying about the terrible practices in religion as long as there's been this problem. It would be hypocritical and disingenuous to downplay the way that atheism and secularity has been used to justify extreme behaviour - the idea that atheism gives rise to only the nicest extremists is such a silly hill to die on.

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