_Lory98_

@_Lory98_@discuss.tchncs.de

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_Lory98_, (edited )

I’ve been having trouble focusing on a game and finishing it, but I’ve recently played God of War (2018) which was quite disappointing, and last week I’ve played Trails in the Sky which I enjoyed, except for

::: spoiler the incest, which was a bit weird :::

I’ve also been playing the original FFVII .

_Lory98_,

Same, I played around 20 hours and dropped it: the gameplay was fun enough but the lack of interaction between the characters was really disappointing and the stories weren’t really interesting to me to keep playing.

_Lory98_,

Anyone know of good non roguelike deckbuilders?

_Lory98_,

I’ll check it out thank. I’ve heard good thing about it, but I thought it was a roguelike.

_Lory98_,

I just stated playing it and… It’s just a roguelike? I don’t get what you mean.

_Lory98_,

::: spoiler I searched around the room, completed few puzzles and I got the film roll (which I’m guessing is used to win the game, since the slime says to defeat “him”), but I’m not seeing anything else. :::

_Lory98_,

Is it the Nintendo Switch OS which is needlessly bloated? It does nothing, how can it be heavier than an actual Linux Distribution?

AFAIK the OS is based on a microkernel and the modules are rather small, so there’s probably a lot of overhead for IPC. Also I guess the power management is quite aggressive to increase battery life and lower heat.

_Lory98_,

I remember there being a mod for cfw that unlocked a manual power setting slider and the results were similar.

_Lory98_,

Signalis is very good. It’s an re1-style survival horror but with a more scifi setting.

Players who don't like survival games as a genre: Which survival games are your personal exceptions, which ones have you enjoyed nonetheless and why?

Personally, I really don’t like most of these games due to the tedium and frustration that comes with hunger/thirst mechanics. Most of the exceptions that I do actually like either make up for it through something else that elevates the experience enough - or they either don’t have these mechanics or allow for players to...

_Lory98_,

If they count as survival then survival horror like Resident Evil and Signalis.

Most of the traditional survival games I’ve played end up being annoying to play because of the constant use of your resources outside of your control and I find gathering for crafting kinda boring. This kinda ruined Subnautica for me, since I was mostly interested in exploring but I had to constantly return to base to do chores.

_Lory98_,

Harvesting food, collecting water, random gathering for materials to craft. I guess it gets better later in the game, but I tried starting it twice and after ~10h I dropped it both times because I was annoyed with the resources.

_Lory98_,

Ah I didn’t realize that. I might try it again then.

ROCKSMITH 2014 LEAVING STORES - Ubisoft (www.ubisoft.com)

You may want to know that Ubisoft’s Rocksmith® 2014 Edition will be de-listed from Steam and other online stores after October 23rd, 2023 which is one week from this post date. This is a game that makes learning to play the guitar like Guitar Hero/Rockband, which can score you or let you slowly practice a part with scrolling...

_Lory98_,

Wdym? The hardware is just a shitty audio interface that doesn’t even work properly on passive bass.

Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun?

Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

_Lory98_, (edited )

I have a few:

  • Tunic: I thought it had more than one puzzle, with how it was being talked about online, but it ended up repeating the same thing for 6 hours reusing the same gimmick over and over - after a below average first half.
  • Xenoblade Chronicles (DE): the characters were really uninteresting, the story kept spoiling every attempted twist it had with needless foreshadowing and the combat felt really boring. The world was empty and it felt like a dead MMO.
  • 13 Sentinels: I won’t spoil anything specific, but the story was just a bunch of the most generic sci-fi cliches.
  • Monster Hunter Rise: I love World/Iceborne and really enjoyed the parts I played of GU and 4U but Rise just felt bad to play.
  • Games that force daily tasks/gacha games: I hate being forced - or even just being hinted at having - to grind daily. It just ends up pushing me away from the game, even if I’m enjoying it. I can’t play games like Genshin Impact and Star Rail, but also the daily challenges in sf5/6 bother me every time I see them.

I also don’t really get roguelikes, but I’m not sure if I just haven’t found one I enjoy or I don’t like the genre.

_Lory98_,

Have you tried Metro 2033?

_Lory98_, (edited )

I might consider it in that case, if I ever find it on sale.

Altho I’ve seen a bunch of people complain about XC2’s story, but they usually say that XC’s was better - so I’m not sure what to think.

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