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lvxferre

@lvxferre@lemmy.ml

This account is being kept for the posterity, but it won’t see further activity past February.

If you want to contact me, I’m at /u/lvxferre@mander.xyz

This profile is from a federated server and may be incomplete. Browse more on the original instance.

lvxferre,
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It’s the Sex update! They actually released it! The mad devs!

lvxferre,
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Some of the assets look clearly similar to the ones in Stardew Valley, while some are completely different. It’s… interesting to see.

I love the idea of backyard chickens. My parents got some in my childhood; and it allows you to get farming mechanics in a non-farm game.

lvxferre,
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I heavily recommend this game for people who like VNs or branching narratives. It’s a bit light on horror, but extremely enjoyable.

And as the article says, play it first-hand, without seeing any sort of let’s play or whatever. The first run is amazing.

I’m not saying anything further because it would be spoilers, and those are a big no for this game.

lvxferre,
@lvxferre@lemmy.ml avatar

Okay… I think that it’s worth to look further at the Twitter comment chain from Josh Fagundes, mentioned in the text.

I’ll use the exact same [lack of] reasoning that the author used to “prove” that he’s a Nazi. (I don’t think that he’s a Nazi, mind you; I’m doing this to show how bloody stupid his witch hunting is):

  • Josh ‘Anoriand’ has 14 characters, including the quotation marks. Coincidence? Perhaps not!
  • Look, I’m not saying it’s IMPOSSIBLE that this game wasn’t made with ill intent is exactly 14 words. And it’s immediately followed by “but 88”. Coincidence? Perhaps not!

“Conclusion”: I’m going to play it safe and treat Josh Fagundes as a nazi!

…yes, it is that tier of stupid. And if the developers are actually Nazi trying to push a Nazi discourse into the players, Josh is not “denouncing” them. He’s actually helping them to push said Nazi discourse, since now they can say “ah, that’s just someone being silly. Pay no mind, look at the ridiculous shit that he’s using to “prove” that our game is Nazi.”


Here’s a better approach.

What’s “88” in the title conveying to the player, within the context of the game? Through all the screenshots being shared, I’ve seen it being consistently used to refer to 1988, and nothing else. Is there any other element contextualising it to be interpreted as “heil Hitler” instead of the year?

lvxferre,
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https://lemmy.ml/pictrs/image/57e0278c-7d03-4bfe-90b1-e7e3daf3dd4f.jpeg

Relevant reply from the developer. I’ll transcribe it here.

@everyone // Our game “Infestation 88” is set in the 1980s, with the year 1988 chosen simply due to its symmetrical design in the game’s artwork/logo. Unfortunately, we were unaware of any additional meaning the number ‘88’ has. However, after learning about this, we’re changing the game’s name to “Infestation: Origins” We apologize for our ignorance on the and appreciate that this was brought to our attention so we could address it ASAP!

With respect to our Discord server, we also apologize for the current lack of moderation in place, and will be working on remedying this ASAP. As per the rules, any hateful speech or content in any regard will result in a ban. We also plan to update our FAQ soon when we have a chance to address common questions that pop up. We greatly appreciate your patience and support!

@here Due to the overwhelming number of posts and rule-breaking content, we’re temporarily pausing discussion until we have better moderation in place. We hope to have things back online soon! Thank you again for your patience.

lvxferre,
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More like “tankie user defends basic reading comprehension”.

What Josh is doing here is witch hunting like a moron. That only helps the Nazi by giving them a believable cover.

lvxferre, (edited )
@lvxferre@lemmy.ml avatar

Not the point. “Infestation” + 88 + gassing vermin is absolutely not comparable to the mental gymnastics you just vomited out as an example.

You didn’t read the Twitter thread that I’ve linked, right? Do it. It’s actually way worse mental gymnastics than my shitty example. (“1-4 players = Nazi dogwhistle” tier.)

Even if the developer was truly this oblivious, it would still not change the issue of it, and the Nazis that posted on their Discord for so long were clearly proof of that as well.

Give this a check. The developers are changing the name of the game, and addressing the Discord server by pausing discussions there until they get better moderation.


EDIT: by the way you’re already doing less worse than he did. At least you’re trying to connect discursive elements, like “gassing vermin”, instead of doing conspiracy shit tier things like “they’re active from 2010 to 2024! That must be a sign of an enemy Stand 14 words!”. And the fact that you called me a “tankie” shows that you at least checked my profile to see if I was potentially a Nazi, seriously, props for that.

lvxferre,
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lol

I’m not surprised that you didn’t get it.

lvxferre, (edited )
@lvxferre@lemmy.ml avatar

You’re really, really craving for attention, aren’t you?

…usually I don’t bother with this idiotic “I dun unrurstand lol lmao XD haha” conveying “I expect you to waste your time explaining obvious shit over and over while I pretend to not understand what you say”. But since I’m in a really good mood, just this once I’ll bite. I don’t think that you’re able to follow either, but other users will and I think that this is a good example of the problem with witch hunters.

“But gassing vermin!!11 Infestation! lol” - then find some elements prompting the player to conflate the vermin with Jewish people, or any other victim of the Holocaust. Things like this:

  • Is the player’s avatar dressed in a way reminiscent of the Schutzstaffel? No. Compare this with this.
  • Are the rooms recognisably similar to gas chambers used in the Holocaust? No. (inb4 “bUt BoTh ArE CrEePy LoL” is grasping at straws)
  • Does the vermin in question resemble a caricature Jewish person? No; it’s Mickey Bloody Mouse dammit. And from other screenshots you have a moth and some tumour thing too.
  • Posters painting fascist slogans, symbols, or discourses in a positive light? So far I saw none.
  • et cetera.

Do it. Find those elements. Or elements that are similar in spirit. The burden of the proof is in the one claiming the connection, in this case you.

Without those elements, gassing vermin is simply gassing vermin, and the one creating the association between vermin and Jewish people is you, not the devs.

“88 gives it context” - nope. You need to link them. If they were showing that 88 with fireworks right after you got rid of a rat, then perhaps it would give you the context to interpret that rat as a Jewish person.

Also worth repeating that this association is undesirable for the developers, as shown by the fact that they changed the name of the game to “Infestation: Origins”. But hey, this contradicts your assumption, and it prevents you from rolling in certainty like a pig would roll in filth, so it gets “conveniently” (dishonestly) ignored, right?


The above is already enough to address your idiotic point. But I’ll go further, because I’m predicting that you’re going to grasp at straws.

“But the Discord…” - they already paused discussions there until they get better moderation; that shows that they do not condone whatever was happening there. (They probably got some nazi with the same sort of reading comprehension as you [zero] assuming that he was in good company.)

“But all those pieces of evidence in Twitter! So many things, it must be a sure sign!” The “evidence” being shared there is ridiculous:

counting the space “Infestation 88” is 14 keystrokes.

This is numerology tier idiocy.

[associating TG·44 SST with STG 44, one of the assault rifles used by the Nazi in the war]

Yeah, sure - pick anything written, shuffle it enough, omit some characters, be very accepting on what you’re matching it with, and you’ll get whatever you want out of it.

And, rewatching the trailer, the found footage section is October 13, 1988 // Meaning the date would end in 13/88, which is SUSPICIOUSLY close, especially if you would be playing AFTER this point.

Not only “13 is close to 14, this must be a sign of an enemy Stand!” is already a silly stretch on its own, but the date being displayed in the picture doesn’t even follow that idiotic M/D/Y order. It’s displayed in Y/M/D (1988 Oct, 13). Good motherfucking luck associating 88/10/13 with 14/88.

“1-4 players, in 88, taking on an “outbreak of vermin in various locations”.”

This was as a reply to a screenshot showing In the year 1988, what was thought to be an outbreak of vermin in varioues locations morphed into something far more sinister. Infestation 88 is an episodic, 1-4 player co- [cut off]

…do I really need to highlight how fucking stupid this is? 1-4 players is fairly common in games, and the text in the screeshot does no effort to align that “1-4” in a way that you’d read “1-4 88”. The one doing it is actually Fagundes himself.

Theyve [SIC] been creating horror games since 2010. But at the bottom, copyright 2024. // 14 year difference.

More numerology tier crap.

Yup. There is a REASON to use THIS public domain character, and it ain’t a good one.

As a reply to “Let’s also not forget Disney himself was an anti-Semite.”

If the devs are supposed to be anti-Semite, then why the hell would they represent the brainfart of an anti-Semite as the enemy???

lvxferre,
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You wanted me to explicitly address your point; I did, and now you’re losing your marbles over the fact that I did??? Also, look up what “straw man” means, as you’re clearly ignorant on that.

🤡

My sides went into orbit. Congratulations for shooting your own foot.

What were you saying back then again? Something about “Tankie user defends obvious Nazi dog whistles.”? Well, guess what - you just used a Nazi dog whistle.

lvxferre,
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Maybe that’s why I remember the first time that I had wasabi. Oh wait, it’s because my mouth was on fire.

Jokes aside, I’m a tiny bit sceptic on the claim due to the funding. Good news for sushi enjoyers if true, though.

lvxferre,
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I like it in small amounts in sushi, plus in a few other dishes (like my “undead raising” lamen. It gets wasabi, black pepper, red pepper and ginger. If whatever you have ends killing you, don’t worry - the mix will make your body move again!)

lvxferre,
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Factorio and Dwarf Fortress both have great wikis IMO.

lvxferre,
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For context, look at the negative reviews in Steam. Cities Skylines 2 developers promised the sky and a bit more for their game; suckers pre-ordered the game like there was no tomorrow, because CS1 was a good game; and the devs (Colossal Order) released some rushed mess, full of bugs, with performance issues, missing features that players expected from CS1 + dev promising “CS2 will be berrurr, chrust us”, and shallow gameplay.

The comment being linked is corporate “we are sorry for your inconvenience” babble trying (and failing) to address player outrage.

Relevant detail: Colossal Order has strong ties with Paradox Interactive, a company known for its awful DLC policies and buggy DLC releases (cough Europa Universalis IV: Golden Century cough cough). And guess who does quality assessment for Colossal Order? Paradox.

Note to self: put CO in the same “don’t buy” blacklist as EA and Paradox.

lvxferre, (edited )
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You do realize it was very likely not CO’s decision to release the game in this state, right?

Contrariwise to your “I assoome that you’re ignorant, so let me enlighten you”, I’m aware of that, as shown in the very excerpt of my comment that you’re quoting. And my point still stands.

The company likely responsible for the decision to ship the game (Paradox Interactive) was the exact same company responsible for its QA. It knew that the game was a buggy mess and it still decided to ship the game like this. CO relies on Paradox even to breathe; it shows that CO is not to be trusted, regardless of being their fault or not, given how it depends on a cancerous company.

Even then Colossal Order is still at fault, alongside Paradox. Think on why. [Hint: “teeth controversy”]

Game companies have absolutely died by going against the publisher and going bankrupt from withheld funding, e.g. Free Radical Design and Lucasarts.

That only further reinforces my point, it does not contradict it. And it makes me wonder if you actually got it on first place.

Like have you ever […]

This is almost a textbook example of genetic fallacy=brainfart. As such, I won’t bother with it.


DISCLAIMER: before anyone vomits further assumptions or idiocy like “ur sayin dat cuz…”, I am not among the people who bought the game. It doesn’t even run in my system (for further reasons than the ones why it doesn’t run on you all’s). As such I have no direct emotional or monetary involvement on this matter, OK?

lvxferre,
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What makes this matter messier is that you got two parties to blame here - developers and publishers: Colossal Order and Paradox

Hallikainen (co_martsu)'s apology would have sounded sincere if she, among other things, showed that CO did its best, and that Paradox is to blame for the issues; she’d be feeding Paradox to the wolves/userbase, but there are ways to do that without losing face. She didn’t - and in the process she’s issuing that corporate apology to protect the butts of both companies at the same time.

It’s all bullshit for gullible people.

Yup, full agree on that. But the gullible people keep pre-ordering their bloody games, and here’s the result.

lvxferre,
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Dr. Stone taught me that Suika = watermelon.

…from the link that @bobbytables provided, it seems to be “2048 meets Tetris with circles”. On each turn, you drop a small fruit of a random size; fruits of the same size merge into a larger fruit, and your job is to get the biggest fruit before the box fills up.

lvxferre,
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Chess solved this problem a long side ago, with odds - a stronger player may remove pawn(s) or piece(s) from their side of the board, to give the weaker player a winning chance (and to give themself a challenge). And it’s completely transparent (well, you do see the initial board state, right?).

With some good design, plenty multiplayer games could implement the same idea - giving the more skilled player a bigger cooldown, less HP, or perhaps even restricting a few combos deemed too powerful.

lvxferre, (edited )
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People who hate sbmm hate it because they have to play with player of their skill level

I don’t rule out that a lot of players simply want to stomp bad players, but that is not the only reason why people hate SBMM. The article mentions other two - long wait times and lack of variability. I believe that chess-like odds solve both.

And, sure, it wouldn’t solve the “WAAAH I WANNA DESTROY NOOBZ!11 LOL LMAO” “issue”, but… is it even fixable?

lvxferre,
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The ad blockers in question were AdGuard and Ghostery, acc. to the article.
uBlock Origin is still working fine for me. And NewPipe in the cell phone.

lvxferre,
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Ghostery does work as an ad blocker too, and advertises (eh) itself as such.

Plus, for corporate nowadays, tracking and advertisement are two steps of the same process.

[question] for the chemistry types- making chicken soup. Why did lemon juice turn the light brown chicken stock almost white?

Okay, so I was making chicken soup from stock I had made using a (lightly,) browned carcus and neck. just before dumping the the dumplings into it, the stock’s color was a nice light brown. I added about 1/4 cup of lemon juice, turned my back for 30 seconds after a stir and it turned it an almost milky-off white. Eventually it...

lvxferre,
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Baking soda raises the pH. (Low pH = acid; high pH = alkaline. Yes, they’re switched.)

Alkalinity catalyses caramelisation and the Maillard reaction, that’s why meat gets to brown more. However in acid environment both processes happen mostly the same as if they were in a neutral environment, acidity doesn’t really prevent this sort of browning. (I’m glad for this, otherwise my Sunday roast would be really sad. I often leave the pork marinading in lemon juice for a day, and it still browns just fine.)

lvxferre,
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I think that Kongregate dies this year or the next. Or rather, the zombie called Kongregate, the actual platform died alongside Flash.

lvxferre,
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I think that’s neither. The whole thing boils down for me to an adult trying to strike a deal with a kid so the kid gives up their ice cream, the kid saying “no!”, and then the adult still grabbing the ice cream by force.

In other words I think that Meta run some risk assessment on the move, and decided that it was still profitable.

Let the community work it out: A throwback to early internet days could fix social media’s crisis of legitimacy (www.niemanlab.org)

[…]why should a few companies — or a few billionaire owners — have the power to decide everything about online spaces that billions of people use? This unaccountable model of governance has led stakeholders of all stripes to criticize platforms’ decisions as arbitrary, corrupt or irresponsible. In the early, pre-web days...

lvxferre,
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I think that the other user is conveying something like this:

“If you’re in a community you don’t need to know something, as long as someone else knows it. And if enough people know it, you escape being manipulated by external players.”

lvxferre,
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For the people discussing here: remember that the morality of an act depends on the act itself, the context where it happens, and the moral premises. It does not depend on how you phrase or label the act.

With that in mind: since I define arseholery as “actions or behaviour that cause more harm to someone else than they benefit the agent”, and there’s practically no harm being caused by OP’s actions, I do not think that OP is being an arsehole.

lvxferre,
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Even if this wasn’t Elon Musk, the very idea of your boss having control over your finances sounds dumb as a brick.

[Musk] "And for some reason PayPal, once it became eBay, not only did they not implement the rest of the list, but they actually rolled back a bunch of key features, which is crazy. So PayPal is actually a less complete product than what we came up with in July of 2000, so 23 years ago.”

“And for some reason not only they didn’t implement a lot of my stupid ideas, but they reverted some of my dumbest takes that still went through. And 23 years later I still didn’t learn.”

lvxferre,
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The very fact that you’re requesting payment info already makes plenty people think twice. Specially in the light of the brand changing from Twitter to X - if you’re clueless about the change something “smells off”.

On the other hand for a lot of bot owners this is absolutely no issue. You shouldn’t be popping up a whole bot army, but instead only a handful of well coordinated bots to astroturf the shit out of the platform.

In other words the idea might have the opposite effect - keeping potential new human users out, but allowing the bots in.

lvxferre,
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The further I think about this, the more that it makes sense. The $1/year would even help to sort in the “right” type of bot (that wouldn’t be affected, unlike disruptive mass account creation), while still allowing them to claim that they’re getting rid of bots.

lvxferre,
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Europa Universalis IV

That’s a game that I went from avid player to not remembering that it exists. Power creep, poor design decisions, gross disregard to regions based on where Paradox gets money from, ditching believability for the sake of railroading, obnoxious DLC and sales policies… frankly nowadays I place Paradox in the same bag as EA and Game Freak + The Pokémon Company as “they don’t deserve my money”, because of how poorly they handled EU4.

lvxferre,
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In the early 00s, here in my city, it was fun to go to a certain pedestrians-only avenue to drink with friends. Or a date. If you do it now - yes, post-COVID lockdowns! - you can’t hold a conversation for five fucking minutes without someone interrupting you with advertisement. As a result, people use that avenue nowadays strictly to commute.

I’ve ditched TV when I was 14. (I don’t regret it.) But plenty people told me that open TV, and then cabled TV, became unbearable due to the sheer amount of advertisement.

Unless I recognise the number, I’m not bothering to pick the phone up any more. I’m probably not the only one doing it.

Are you noticing the pattern? Perhaps the internet suffers a bit more with it because people are a bit freer to do what they want here, but the problem is not exclusive to the internet, it’s everywhere advertisers appear. The world has become less fun due to advertisers (“how do people DARE to have fun and ignore our «marketing opportunities»?”).

lvxferre,
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Wait. So, like a person interrupts you?

The thing in my city? It’s like this, but each 5~10 minutes. Each time it’s a different person advertising something else. It’s frequent enough that you can’t hold a decent conversation, even if your only “mistake” was to sit on a bench in a public space. If you ignore the advertiser, they’ll insist and use a slightly louder tone, as if you were assumed to be deaf; and if you ask them to leave you alone [even politely] they’ll babble about “trying to help you so you don’t miss this amazing opportunity”.

Just to give you an idea: once, my then girlfriend and me decided to count it. We sit on a bench, drinking some booze, and we got twelve advertisers bugging us in a hour and half. Including: eyeglasses stores, phone providers advertising “number portability”, local popular restaurants, handcrafted accessories sellers, gold buyers, so goes on.

It’s basically an offline example of the same thing that happens on the internet. Everybody and their dog wants your attention, and they’ll make sure to be heard against your will. The text doesn’t directly acknowledge that, but note how everything there ties it to advertisers, from “S.E.O. hackers have ruined the trick of adding “Reddit” to searches to find human-generated answers” (why? For ad views!) to Tiktok “pushes us to scroll through another dozen videos of cooking demonstrations or funny animals” (why? Ad views.)

lvxferre,
@lvxferre@lemmy.ml avatar

It’s “a thing that happens” when it’s sporadic. But when it becomes frequent, annoying or obtrusive enough, it becomes a reason to avoid the space, it makes the space less fun. Same deal with the internet.

lvxferre,
@lvxferre@lemmy.ml avatar

I never looked for potential laws against that, because… well, Latin America. But I think that it would be hard to classify it as either - it’s multiple independent and uncoordinated agents, and the disturbance/harassment is not due to one of them interacting with you, but all of them.

I think that the city needs to pass some law specifically against selling and advertising stuff on public places.

lvxferre,
@lvxferre@lemmy.ml avatar

Okay… let’s call wine “wine” and bread “bread”: the acronym “AI” is mostly an advertisement stunt.

This is not artificial intelligence; and even if it was, “AI” is used for a bag of a thousand cats - game mob pathfinding, chess engines, swarm heuristic methods, so goes on.

What the article is talking about is far more specific, it’s what the industry calls "machine learning"¹.

So the text is saying that machine learning is costly. No surprise - it’s a relatively new tech, and even the state of art is still damn coarse². Over time those technologies will get further refined, under different models; cost of operation is bound to reduce over time. Microsoft and the likes aren’t playing the short game, they’re looking for long-term return of investment.

  1. I’d go a step further and claim here that “model-based generation” is more accurate. But that’s me.
  2. LLMs are a good example of that; GPT-4 has ~210¹² parameters. If you equate each to a neuron (kind of a sloppy comparison, but whatever), it’s more than an order of magnitude larger than the ~110¹¹ neurons in a human brain. It’s basically brute force.
lvxferre,
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Another sloppiness that I didn’t mention is that a lot of human neurons are there for things that have nothing to do with either reasoning or language; making your heart beat, transmitting pain, so goes on. However I think that the comparison is still useful in this context - it shows how big those LLMs are, even in comparison with a system created out of messy natural selection. The process behind the LLMs seems inefficient.

lvxferre, (edited )
@lvxferre@lemmy.ml avatar

But (+> contradiction) ML is being used in the industry in tons of places […] store product recommendation…).

By context it’s rather clear which type of machine learning I’m talking about, given the OP. I’m not talking about the simple models that you’re talking about and that, as you said, already found economically viable applications.

Past that “it’s generative models, not machine learning” is on the same level as “it’s a cat, not a mammal”. One is a subset of the other, and by calling it “machine learning” my point was to highlight that it is not a “toothed and furry chicken” as the term AI implies.

The article is talking about generative models

I’m aware, as footnote #1 shows.

lvxferre,
@lvxferre@lemmy.ml avatar

It’s less about “discounting” it and more about acknowledging that the human brain is not so efficient as people might think. As such, LLMs using an order of magnitude more parameters than the number of cells in a brain hints that LLMs are far less efficient than language models could be.

I’m aware that evolutionary algorithms can yield useful results.

lvxferre,
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It’s risky but the risk is towards the users, and the profits are towards the companies.

I asked OpenAI, Google, and Meta what they are doing to defend against prompt injection attacks and hallucinations. Meta did not reply in time for publication, and OpenAI did not comment on the record.

Discourse analysis tip: what is not said is sometimes more important than what is said. The fact that they refused to reply hints that the reply would be against their best interests, either lying in a liable way or saying the truth and potentially ruining their investment.

The reason why Google actually answered it (“Google confirmed it [prompt injection] is not a solved problem[…]”) is likely related to saying “it’s an experiment” -

Regarding AI’s propensity to make things up, a spokesperson for Google did say the company was releasing Bard as an “experiment,” and that it lets users fact-check Bard’s answers using Google Search. “If users see a hallucination or something that isn’t accurate, we encourage them to click the thumbs-down button and provide feedback. That’s one way Bard will learn and improve,” the spokesperson said.

Can we [people in general] stop pretending that those models “learn”? Giving it feedback is like telling my cat “don’t scratch it!” - it might work for that specific case, but it won’t solve the underlying issue, so the model/cat will keep hallucinating/scratching something else. The hallucinations are not individual flaws, they’re issues surfacing from the underlying tech: language associates morphemes (tokens) with meaning, not just a token with another! Linguists have been talking about this for at least a century, but those “tech bros” are still trying to model language without it. (Microsoft is apparently doing some progress in this regard though. I can look for the quote if anyone wants.)

lvxferre,
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[Nomura] And I’m not really sure what the intent behind that is.

You can’t be sure of the “intent” (whatever this esoteric word means) behind anything except your own actions and words. As such, it’s useless to ponder about it.

[Nomura] It just always felt a bit off to me, and a bit weird. I never really understood it – or why it’s needed

JRPG and WRPG are effectively two RPG subgenres. They could as well be called “storyline-driven RPG” and “mechanics-given RPG”, but given the relative prominence of Japanese designers behind JRPG, they ended being labelled based on being made in Japan vs. Europe+Canada+USA.

And just as any words referring to media genres, you aren’t supposed to take those as well-defined groups. It’s perfectly possible to get a bunch of Japanese game designers make a WRPG, or a bunch of Western/Canadian/American ones making a JRPG. In fact you’ll often see mechanics from one subgenre in the other. (Good examples of that would be Pokémon Red/Blue on one side and Undertale on another.)

[article writer] it’s always good to keep in these kinds of perspectives, and consider whether we need to drop it or not.

The association isn’t even remotely othering, given that it highlights the relative prominence of Japanese games in the RPG market.

[Nomura] Certainly, when we started doing interviews for the games that I started making, no one used that term – they just called them RPGs

And I bet that plenty people simply called it a “game”. Context. Use it, Nomura.

lvxferre,
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If they’re going to rework how rails work, wouldn’t it be better to get a bit closer to Transport Tycoon in this aspect? I think that it’s close to perfect: simple but deep. It’s relatively effortless to get a train route done, and you basically only have diagonal and straight rails, but it’s damn hard to make your route efficient.

lvxferre,
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If I understood the FFF correctly, that is not what they’re doing; they aren’t working with a half dozen straight sections, each fitting a single “square” (in this case a 2x2), and leaving curves up to the player. Instead they’re adding a new curve (the half-S) to be used with the other pieces.

For reference here’s how it works in Transport Tycoon / OpenTTD:
A cropped screenshot of OpenTTD, showing pieces of rail. Some isolated, some forming a branching railroad.

If implementing something similar in Factorio (note: the colours mean nothing, they’re just to distinguish the pieces of rail):
a Factorio screenshot poorly edited in Kolourpaint, to show the same rail concept as OpenTTD.

The later can be smoothed out to look a bit more like curves, but the basic units are all straight and diagonal rails.

lvxferre,
@lvxferre@lemmy.ml avatar

I wish that I could read Chinese, to check if Recreate Games’ claim of mistranslation holds some ground. It feels fishy though - usually developers are quite cautious with ambiguity; and when a business says that the customers are “confused”, more often than not the customers are quite lucid and complaining about spot on stuff, it’s just that this goes against the business’ best interests.

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