Toneswirly,

Cant remember the last “AAA” game i enjoyed.

Squizzy,

God of Wars and Hitman

Bonesince1997,

Hitman is almost always good! 🔥

Sabata11792,
@Sabata11792@kbin.social avatar

Your not supposed to enjoy them, you pay so the shareholders get to enjoy them.

Bonesince1997,

Some Nintendo games are pretty decent, even just over the last year. Super Mario Wonder, Tears of the Kingdom (I didn’t personally play this one, need to!), and Pikmin 4. As well as some remasters in there, like Metroid Prime. It’s been a good mix of AAA and a lot of indie on Nintendo Switch!

cyberpunk007,

Cyberpunk 2077, witcher 3, and Elden ring for me.

Outtatime,
@Outtatime@sh.itjust.works avatar

I’ll wait for initial reviews to form my opinions of the game. I’ll also wait for a price cut if I ever decide to get it.

cyberpunk007,

You can’t even do that these days. Some games are released like cyberpunk 0277, then a couple years later they’re awesome. Some games release and add in bullshit later. Ubisoft would not surprise me here.

Immortal Phoenix rising was the last Ubisoft game I bought and I didn’t realize it was Ubisoft at the time. I was immediately reminded why I didn’t like Ubisoft. I bought it on switch, it forces an account creation and login to play local. It’s on a switch, you bloody morons, if I’m on an airplane I’m not going to want to go through a damn connect to online services song and dance. It’s also a single player game, so…

In the end I found a workaround. Because you can’t have airplane mode enabled to play switch docked, I had to enter the game in handheld mode with airplane mode on, go through the song and dance about being unable to connect, then dock my switch and disable airplane mode. Like what the fuck? Just let me play the damn game I paid for.

Fuck Ubisoft. Terrible studio.

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

Oh yes. I will buy this when the price drops to five bucks.

khab,
@khab@kbin.social avatar

I’ll grab it in four years, when they give it away for free. And never ever play it.

sugar_in_your_tea,

I probably still won’t. Ubisoft games just aren’t my cup of tea.

dojan,
@dojan@lemmy.world avatar

I bet it’s just assassins creed.

Sail the seas, activate ice bergs to unlock the map, gather five million useless trinkets.

illi,

From what I read the game is pretty much a repurposed Black Flag naval gameplay.

MrScottyTay,

I mean that is what it spun off from. It’s been in development hell all the way from then.

dojan,
@dojan@lemmy.world avatar

I was mostly joking because Ubisoft pretty much only has one game they reskin endlessly, but I’m somehow not surprised.

proper,
@proper@lemmy.world avatar

I played a closed beta quite a while back and it’s pretty much this. Was all set to play the whole weekend but only made it like 2 hrs in before uninstalling. it feels like just fetch quests, and checking off boxes, and I didn’t find it fun at all.

scrubbles,
@scrubbles@poptalk.scrubbles.tech avatar

It’d have to be pretty damn compelling to not just play black flag again instead

ColeSloth,

I play one game at a time until I beat it or decide it isn’t worth playing. I’m currently playing Black Flag for the first time and am about 35 hours into it.

I’m still holding interest, but it’s pretty damned repetitive and full of fetch quests and check boxes.

Milk_Sheikh,

If you’re not enjoying your time at sea, on the ship itself, I’d recommend powering through the quest line, possibly the legendary ship battles and leave it there.

I stopped trying to 100% after AC2, and sped through the ‘housekeeping’ pre-assassination missions. Follow this guy, loot this chest, pick her pocket, etc gets real old quick

dojan,
@dojan@lemmy.world avatar

I absolutely hated the sea stuff. I played black flag for like two or three hours then I never touched it again.

I really enjoyed Sea of Thieves, though I wasn’t a huge fan of the direction they took the game.

Milk_Sheikh,

That was the best part for me lol - open world piracy simulator with your crew belting out sea shanties and upgrading your ship. The on foot parts of the AC franchise might as well be on train tracks, not my jam

dojan,
@dojan@lemmy.world avatar

It was so shallow though. Then again I didn’t get very far into the game, it failed to hold my attention.

ColeSloth,

The entire game is pretty shallow to me, but the sea stuff to me is still fun. Funnest part.

ColeSloth,

I like the sea stuff more than the land stuff (which is crazy repetitive as well. Go to dock, unlock view points, beat up guys to open the pub, do a couple contract missions, grab the few collection things lying about etc. Like 50 places where you do the exact same thing.) But the ship fighting is fun, even though boarding the enemy ship portion is boring.

At this point I just want to hit the story line, get the last few upgrades to my ship in hopes I can defeat the legendary ships that have been whooping my ass, and I’d like to get all the little rocks collected I need to find out what’s behind the door on the assasins island.

Milk_Sheikh,

The end game armor you unlock is good… but it is walled off until the very end game when you’re otherwise super geared up, so it’s not the ‘epic purple loot’ it seems like

The Flying Dutchman fight is hella bullshit though, I swear that thing was midair and turned 180 on the spot multiple times. Made lining up broadsides annoying af when a man-o-war is nimble and tough

ColeSloth, (edited )

Thanks for ruining what’s behind the door, dumbass.

*apparently that’s not what’s behind the hidden door. He was talking about the armor shown earlier in the game.

Milk_Sheikh,

Oh that’s a different thing 😉 You should be already able to see the armor in the cage iirc

ColeSloth,

Oh. That armor. Ok, I rescind my “dumbass” remark.

L0rdMathias,

Doesn’t the fourth A overflow and actually make it a 00F tier game?

HerbalGamer,
@HerbalGamer@sh.itjust.works avatar

Aw man I was kinda looking forward to this but this reminds me it’s Ubisoft. Which is a shame because I’m a sucker for their open world formula.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

Don’t get too excited early impression say it isn’t good.

HerbalGamer,
@HerbalGamer@sh.itjust.works avatar

No surprise there :(

notannpc,

Is that the same shit company that was telling us to get used to not owning games? Why would I spend $70 to borrow something they probably won’t finish making before release?

frunch,

Why would I spend $70 to borrow something they probably won’t finish making before release?

So that you can hang around and wait for the talent in the community to fix it and make it at least closer to a game worth $70

Saint_Bandit,

You think Ubisoft games will have modding? Hahahaha no, no it will flop on launch and the live service elements will die within a year

YeetPics,
@YeetPics@mander.xyz avatar

Big ‘Comcast 10g’ vibes here.

Ubisoft is consistent with being on my blocked producers list on steam.

rickyrigatoni,

Holy shit I didn’t know you could do that.

YeetPics,
@YeetPics@mander.xyz avatar

Fuck yea! I’ve blocked Ubisoft, EA and a handful of other shoddy producers/their ilk. It’s not worth even seeing their offerings these days.

PraiseTheSoup,

Xbox store needs this feature badly. If I click on another piece of kemco shovelware I’m going to fucking lose it.

YeetPics,
@YeetPics@mander.xyz avatar

MS loves to weigh their software down with bloat, I agree they need this feature but I don’t think they’ll take the financial loss to make it a thing.

ipkpjersi,

Wow it’s like almost every day I learn about a new feature Steam has lol

Odo,

I hate the term “Quadruple-A”. The entire point of Triple-A was to be the biggest of the big. There’s no cap on that size.

Menteros,

What if we took the A’s yeah? What if we took the A’s - to eleven?

mrfriki,

So you get an extra A for every 2 years of development, is that how it works?

LeberechtReinhold,
@LeberechtReinhold@lemmy.world avatar

At this point I wonder if there are some internal politics that want this project to fail and be over. 70 price tag, live service but only on ubisoft platform, ignoring the most demanded features, etc.

It’s like they are tired of a project that was a money black hole for years and they just want to pull the plug.

ParadoxSeahorse,

“Kotaku’s report claimed that the studio made a deal with the local government that requires Ubisoft Singapore to launch an original game within the next few years. In short: the studio may be legally required to deliver Skull and Bones. When IGN asked if this is true, Ubisoft declined to comment.”

So they have to launch the game, the $70 is to cover the dev costs (even during the reboots, they were not allowed to pare down or reassign any of the ~500 staff), I predict we then see it all crumble and Ubisoft walk away having fulfilled their misguided obligations. I don’t know if we know the specifics of what they got from the government of Singapore, but it’s money. What a shambles.

Computerchairgeneral,

Sure it is, Yves. If any game would qualify as quadruple A it's the Black Flag spinoff that's been in development hell for years. Genuinely curious how long this game lasts, even if it does get good reviews and finds an audience. Feels like Ubisoft would have cancelled this ages ago if the government of Singapore hadn't been providing subsidies to help fund the project.

skeezix,

Yves is a douche canoe.

Draedron,

It would be great if it was a black flag spinoff. A single player pirate action rpg. But nooo. It has to be a live service multiplayer game without any soul

Lesrid,

It’s not even a subsidies thing so much as they are legally obligated to release a game for Singapore

FrankTheHealer,

Quadruple the reasons not to buy it.

Crayphish,

Their AAA games are mid so I suspect their ‘quadruple-A’ games are also mid. Price 'em how you want, I’ll pass anyway, thanks Yves.

Red_October,

Leave it to Ubisoft to find new and inventive ways to fuck up. They really do lead the industry in making shitty decisions, setting a firm example for other companies in exactly what trends won’t be popular. Bravo.

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