MisterFeeny

@MisterFeeny@kbin.social

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MisterFeeny,

Is there any knowledge as to whether Sony made this call, or Valve? If Sony, clearly a sign that they're not gonna change their mind about the PSN requirement, but where will that leave the people in those countries that already own the game.

Could see Valve doing it preemptively as well because why would they allow Sony to sell this game on their platform in countries if they're just gonna take the game away from the people who bought it.

MisterFeeny,

Your account is 11 hours old, yet you know what everyone here is annoyed with? Sure.

MisterFeeny,

It's almost like I was pointing out the age of the account to infer that dude made another account to agree with himself. The usernames alone are kind of a giveaway.

MisterFeeny,

Sure, they like money. Who doesn't? But you have to admit there's a big difference between what Larian gave us for $60 with Baldur's Gate, and shit like $65 mounts in Diablo and $80 melee weapons in CoD and the various other chicanery ActiBlizz and other truly greedy companies have been pulling.

As such, in addition to liking money, I would argue the people at Larian genuinely care about making a good game that people enjoy. Cuz if it was ONLY about the money, they would've made a much different game. I imagine it helps not being a publicly traded company.

MisterFeeny,

The layoffs were after Microsoft bought em.

MisterFeeny,

Uh...it's not free to play it's $70. So ostensibly it can make its money off its upfront $70 entry fee.

MisterFeeny,

Yeah, I thought I might be getting whooshed there, but I also thought there might be people that saw the shit they were selling for real money and just assumed it was a free to play game, cuz clearly this sort of monetization has no place in $70 games, but well...here we are.

MisterFeeny,

They did one playtest that was 5v5 CTF. Most playtests have been 12v12.

MisterFeeny,

Finally! A stylish shoe for the blind earthbender!

MisterFeeny,

The homes no longer having arrows is already driving me nuts. And I don't know if they matter or not either, but i'm unable to let myself place them with a door facing another building or something to find out.

Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is" (www.gamesradar.com)

apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...

MisterFeeny,

Dunno if this is the case for wherever you got your sales figures from, but a lot of the places that track best-selling games only track physical releases. Or they might also track digital releases if the publisher provides them to whoever is doing that tracking, but they often don't. BG3 does not have a physical release (yet).

And a quick google seems to back that up. According to Phil Spencer the other day, Starfield has had "over 12 million players". I'm assuming this is a combined figure of sales and people who downloaded it through game pass. So, less than 12 million copies sold, and probably a good deal under that cuz I assume game pass would be a pretty decent chunk of those players reached. If the top result when googling is accurate, BG3 has sold 22+ million copies. Prolly enough to crack that top 20, I'd guess.

MisterFeeny,

In this case, I am almost positive Larian just isn't providing those sales figures. Before I didn't spend more than a minute googling how many copies sold, so 22M may definitely be too high, but I would honestly still be surprised if Starfield outsold BG3 at all, even if 11.5M of Starfield's 12M players were purchases, and not game pass, which is a super generous estimate.

But I have more than a minute now, so let's look at steamdb. There are 4 analytics things that provide owner estimations there. The spread on these estimations is insane, ranging from 5.5M to 27.7M. But the two middle ones estimate sales at 13.3 and 14.9M. Both are higher than the 12M players Starfield has reached through both sales and gamepass. But. These are steam specific numbers for BG3. It also launched on GOG, though I'm sure those numbers are nowhere near steams numbers. More importantly, it also launched on ps5, and who knows how many copies sold there.

Or maybe the achievement extrapolation method is the most accurate and it's between 7 and 8 million copies sold. There is still a very good chance even those lower numbers are beating Starfield in overall sales.

Regardless, this is all some nebulous as fuck guesswork, but I feel like it's more likely than not that BG3 straight up outsold Starfield. And even if it did not, Starfield had years of hype behind it, and Bethesda has been one of the biggest names in gaming for many years now. Larian was a niche studio making niche games (yes, the D:OS series was quite succesful, I would stay say they were niche though) so the fact that they're even in competition with the Bethesda juggernauts these days is quite impressive for them.

MisterFeeny,

It'll prolly be more like 25 years between 6 and 7. There is definitely some manner of exponential curve to GTA release dates.

MisterFeeny,

I'd say regular blu-rays are still relevant even. The jump in quality between regular blu rays to 4k ones just doesn't seem as substantial as the jump did between dvd and blu ray. or vhs and dvd. But maybe that is just my aging eyeballs that can barely tell the difference with this latest jump.

MisterFeeny,

In the 12-15 hour range if I remember correctly, but it's been a bit.

MisterFeeny,

Full release is Aug. 3. Not much more waiting.

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