@Silvia@lemmy.world
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Silvia

@Silvia@lemmy.world

(She/her) Just a gal who likes games, movies, tea, and vibing. Likes long walks in the forests.

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Silvia,
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Also, before i forget to share, THIS MOMENT actually gave me chills down my spine.

(Major story spoilers!)

spoilerhttps://lemmy.world/pictrs/image/24d784f8-5a83-411c-936f-0e6a53e1a340.png

Silvia,
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Considering the game’s other predictions, I wouldn’t put it past them XD

Silvia,
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Sadly no, too many damn lists, “top 10 details in gaming”, and other such things like that to avoid the spoilers lol. But, i sat back and enjoyed the game as not only a “game” but a little piece of gaming history and DAMN, MGS is very ahead of it’s time in style, meta references, and presentation. I couldn’t stop a big dumb grin spreading on my face when

spoilerthe screen blacked out with a green “Hideo” in the corner in Mantis’s fight.

(Mantis fight spoilers) I even loved the little deathtraps in the game, trap doors in the floor, bullshit little gun turrets hidden around corners… but my dumb ass likes Fatal Labyrinth on the Genesis, so do with that as you will XD

Silvia,
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(EA logo voice guy) M G S, It’s in the genes

Silvia,
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Enjoy! :)

Silvia,
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Boldly diving into the series for the first time! I needed something different, and I figured “Fuck it, Metal Gear time. I’ve been wanting to try it for a long time. Snake was one of my mains in Smash.” lol
Anyway, obviously i’ve heard PLENTY about the series, but thankfully in casual conversation, most people dont talk about story details, so im pretty blank on twists and turns.

Silvia,
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I knew about them, i tried 1 and… well, it’s a little too far back for me. I don’t care for too many NES era games, apart from a few JRPGs

Silvia,
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spoilerThere’s a setting in the Master Collection’s options menu that let you mess with controller settings, and one of those settings is connect as P2

Silvia,
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That’s a pro Civvie-11 reference right there

Silvia,
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Let’s motivate them with a controlled shock

Silvia,
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It’s really amazing that NN:EE (Love that acronym BTW) is still getting worked on. I love seeing what comes out of a passionate community/developer

Silvia,
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Damn, you accidentally did a challenge run!

Silvia,
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Funnily enough, I figured it out really fast, like I GET IT, it was a very strange and wonky mechanic to suddenly hit players with, but i was immediately wiggling around the moment I got on it, trying to figure out what they wanted and noticed that I was bouncing a little more when I moved up and down. So kind of… like pure chance I got out alive lol

Silvia,
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SO IT WASN’T JUST MY DUMBASS. Thank you, you have no idea how much better that makes me feel XD

Silvia,
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Yeah… I already wasn’t a fan of where the series was going story and gameplay-wise, now I’m just gonna have to call it here. I think im gonna be taking a looooong break from Like a Dragon/Yakuza. I’m not gonna back this shitty behavior with my money. Even If this turns out to be a fun game, they’re saying “Oh, the STORY is 100 hours by itself!” No way in HELL that is all forward progress and gripping tales. These games have fluff and filler in their normal ~20 hour stories. I’d just end up losing track of things and burning out well before any the end of the game.

Silvia,
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I tried both and I feel like Wildlands is better. The world is very alive and expansive, plus the movement feels better. Something feels very clunky about breakpoint’s movement. Oh, and I enjoyed Wildlands’ primary enemies quite a bit more than Breakpoint. Wildlands does a good job of letting you SEE just how depraved the Sicarios are and their effects on the world.

Silvia,
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Decided to come back to this thread and check on it. Seems Wildlands is the clear winner XD

Silvia,
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As someone who went from Chrome to Brave, im actually very curious. What are some of the differences between Firefox and Brave? Should I make it a priority to switch?

Silvia,
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I guess the reason I bring this up is because Just Cause feels uniquely, gloriously pointless to me.

I love 'em. Just Cause 3 practically has Gmod in it's DNA. But at the same time, I'm strangely aware of the loop.

Silvia,
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Quick-time events but SPECIFICALLY the ones that give you way too little time to react. Like, I never mind them too much, especially the ones in the Yakuza series, but I remember there was this game on the Wii called Indiana Jones and the Staff of Kings that would throw these inputs WAYY too fast at you.

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