forbes.com

HubertManne, to movies in Gary Sinise On Impact Of Playing Lt. Dan As ‘Forrest Gump’ Turns 30

anyone else feel like these things make it sound like its important to the actor or whoever about the topic rather than them being somewhere and just asked a question so tyring to answer given the framing. ie the questions are tell us about the benefits, importance, impact, etc of whatever. Its like have they actually thought it was impactful or beneficial to begin with.

Pronell,

In many cases, yes. Puff pieces are usually just that.

But I already know enough about Gary Sinese as an actor to answer this, and the truth is that Forrest Gump and playing Lieutenant Dan, changed his life, not just his career.

He’s become an activist, working for veterans rights groups, performing at USO shows, etc. The disabled veteran community embraced him for highlighting their plight, and in return he has never stopped working for them.

bobotron,

Dang you are right, that article says he’s raised 400 million to date, that’s no chump change. TIL

neidu2,

All while having no legs himself. That’s quite the feet feat

caboose2006, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

There Will be a bump when the release the new faction and the mystery 4th faction. But as someone with everything maxed out I just drop in twice or thrice a week now. Just nothing to aim for. Some kind of prestige system could be good.

AgentGrimstone, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

I’ll play again at some point but for now, Iceborne.

Ragnarok314159,

The Elden Lord needs to kill some more dragons.

FiniteBanjo, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

How to be successful long term:

  1. Make a good game
  2. Don’t ship your game with a rootkit
  3. Don’t ban entire regions from your game
kaffiene,

If they drop they root kit I’ll play it

Anarchistcowboy,

Me too

ILikeBoobies, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

Happens with all unestablished games

lorty, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery
@lorty@lemmy.ml avatar

Wait, was this heralded as some live service forever game?

Draedron, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

Never touched it again after the psn fiasco. I am not deluded enough to think the devs were on the players side. If you saw there early messages about it and still think they are with you, you are completely lost.

OpenPassageways, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

I’ve been waiting for a sale to buy it… hopefully there are still players but if not shrug

el_abuelo,

There’s still players, don’t worry.

Everyone seems to want to jump on the neg train but reality is that even games with tiny players numbers can still support multilayer matchmaking

It’s still the 35th most played game on steam.

MintyAnt,

The article says there’s 35k players - I’d get it if you like what you see

Evotech, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

That’s like saying breaking bad has lost 99% of its viewers with no sign of recovery. L take

MintyAnt,

The point made in the article is that this isn’t supposed to some content that is released and over, like a TV episode. It’s a live service game that’s expected to be continuously played and generate income. This a huge drop is a mark against that model.

I do love helldivers, but I’m not exactly sad if live service games end up being not attractive to devs anymore.

MystikIncarnate, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

Oh no, anyway.

vinceman, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

As someone who loves Helldivers 2 but has not played in about a month and a half, it’s summer Forbes. People are also playing less games than normal.

Fades,

It’s down 90% because of summer?? Come on now, that’s ridiculous. You think all the kids home for the summer refuse to play games?

Maybe you should take a look at the steam numbers for the other big games, they are absolutely not down 90%

MeaanBeaan, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

And the Sony account requirement will be reimplemented in 3… 2… 1…

Yeller_king, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

Why would it sustain those numbers? It’s fine to play a cool game, be satisfied with it, and then move on.

woelkchen,
@woelkchen@lemmy.world avatar

Because in the minds of suits live service games are meant to be played forever.

xenoclast,

I gotta say. Props to Lemmy users here. This thread is just post after post of generally reasonable take on how enjoyment and entertainment work in reality.

And really just a perfect argument for why infinite growth live service games are a fucking cancer dreamed up by humans who are fucking parasites.

Helldivers is great and the devs should be proud of their success. A+ .

Kolanaki,
@Kolanaki@yiffit.net avatar

Because it’s a live service game. The disconnect is that this doesn’t make players want to stay as much as the developer/publisher would like.

Delusional,

Yup I had fun with it, now it doesn’t sound as much fun anymore. I played it until it got boring due to repetitiveness.

Ragnarok314159,

They don’t have any kind of single player option which turns off a lot of players. It looked really cool, but as soon as I found out to really experience the game you have to play with others, became immediately uninterested.

delirium, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery
@delirium@lemmy.world avatar

Great core gameplay, multiple boring or just bad patches; devs who care more about their imaginary milsim being close to their imaginary reality than about player fun; slow content rollout (still no new race despite them being leaked many months ago)

In the end I had my fair share of fun but I see no real reason to come back.

ocassionallyaduck, to games in After Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recovery

When the initial player base numbers are fucking unsustainable, this is a necessary and expected correction.

Panicked headline aside, there are still tens of thousands of players online at any given time and the game is doing extremely well at for not having had a proper expansion or new faction, and just the steady drip feed of new gear and equipment.

Fades,

It’s clickbait more so than panicked headline but yeah I agree

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