I used to spend hours making different bombs in that game. I still load it up any time I get a new computer to see what the FPS on my favorite saves looks like on the new hardware. Back in the day I was lucky to get 30 fps on a busy save but nowadays even my laptop processor can handle the big cities and explosions.
I don’t own the game nor gave I played it, but a friend was telling me the game has a lot of interactable things in-world so perhaps they meant you can actually turn off the alarm in-game.
There’s some ageless classics. HoMM3 came out 25 years ago and is still pretty much the top of its genre. Freespace2 more or less shut down the spacesim genre 25 years ago, as well…
Oof. Wasn’t this the one that was going to have in-depth object customization? I was looking forward to it from a dollhouse-building perspective. Even if it wasn’t great, having some competition might convince EA to allocate more dev resources to the Sims, which has ruthlessly embraced the “minimum viable product” philosophy for a long time.
Then Paradox was developing it. They own the studio. Who else is going to build the game? An executive?
I am sure that everyone would agree that Paradox owns/developed/published Europa Universalis 4… But that was made by “Paradox Tinto” or Stellaris was “Paradox Development Studio”… The publishing wing of Paradox doesn’t develop games. Obviously. But I don’t understand why thats in any way relevant to the discussion. Paradox (the company, not specifically the publishing wing) was 100% responsible for the development, the testing, and the publishing of Life by You. They built it, they took it down.
My biggest complaint about Sims-likes is that the visual style always looks too serious. It gives me the feeling that whatever I’m going to do with my not-Sims, it’s gonna be something that makes me regret my real life.
You wanna know what I did the last time I played the Sims 2 though? I repeatedly held parties at my Sim’s house and then lured the guests into a room they couldn’t get out of. I also used the moveobjects cheat to collect police cars whenever a cop showed up to shut the party down. By the time I was done I had amassed around 70 urns, many hysterical immortal Sims (Sims with households can’t die while visiting someone’s house in the Sims 2), 4 Police cars and a fire truck.
The Sims has a mischievous air to it that tickles the devil on your shoulder and begs you to listen to them. None of the Sims-likes I’m aware of seem to have the same air.
Yup… It looked like a really bad attempt at photo realism in 2024. At this point you either need to use cartoon-like graphics or some sort or actually pull off the photo realism.
It was pretty obvious that game was never going to reach either of those marks.
I was definitely excited for the prospect of a Sim’s competitor, but this wasn’t going to be it… I think they did the right thing pulling the plug.
Stylized graphics would have not helped with the performance, or the mismatching scale of objects & people, or the garbage UI structure, or the garbage game structure. The whole thing was just amateurish and cheap looking.
Do by chance mean Stardock not Paradox? I was unable to google anything about Paradox and the Star Control IP but lots about Stardock came up. But if it was them could you pass me some links I was unable to find anything.
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