I’m having the exact opposite path. I’m thinking Alan Wake 2 might be a timeless masterpiece, whereas Baldur’s Gate 3 seems like such a rehash of a genre I’m totally fed up with. So even with all the praise, I haven’t bothered to check it out yet, and will probably wait for a >50% sale before going there.
Entirely possible that both games are good though.
I’ve been describing AW2 as my subjective GotY. If you don’t like the story telling or if you hate cutscenes in general, it offers very little, otherwise it really is a narrative experience like no other. BG3 is technically a revolution for CRPG but it’s easy for me to imagine (and have seen) people get bored or the content
Number 8 - Sorry but what, I picked this up about 3 months after launch on ps5 and it ran horrendously on all modes and even had screen tearing! I’ve not seen screen tearing in a console game since r6 siege on x1.
Can’t speak for pc performance but too often performance is overlooked in games, would you give car of the year to something with an electrical fault, I doubt it.
Diablo IV is also going into a much lower player count and it only released mid year based on some videos about how it is not able to compete with games from other publishers this time around.
Not an excuse in any way, but the x360 had its share of tearing too. I was surprised when I saw that, it’s something I had only encountered in PC games before (my only other 3D-capable console were a GameCube and a Wii).
Very noticeable on Bayonetta, and I am not sure which but I remember others had some too (maybe Darksiders?).
I think we need to make a distinction between remakes and remasters. Full on remakes like RE4 should be allowed to compete, remasters or remasters masked as remakes shouldn’t.
Can we stop slut-shaming remakes? The main reason people hate remakes is because they confuse remake with remaster. Remaster is the same game with a new paint of coat, remake is a reimagining of the original. Music is probably the best medium for a comparison, songs get remastered all the time, but it’s very much the same song that just sounds better now. A song remake is a different take (usually by a different artist) on the same song, essentially a cover.
We tend to be more critical of covers but nobody would dismiss a good cover just because it’s a cover. So why do we do the same with games?
So if you’ve seen Fincher’s Dune then paying for Villeneuve’s Dune is not acceptable? After all they’re technically the same movie because they’re based on the same source material.
I get not liking a remake because it’s one to one to the original(edit: I’d even go as far as to say at that point it’s likely a remaster not a remake) , but I don’t get not liking a remake just because it’s a remake. System Shock remake is true to System Shock but it still feels different enough to be a separate game.
I’m not saying that these, or remakes generally, are bad(I’ve even been thinking of picking up the DS remake). I just don’t think they should be contenders for GOTY.
So hypothetically speaking, if there was a remake of some game and that remake turns out to be the best game ever made, then it shouldn’t be considered a GOTY contender simply because it’s a remake?
Star wars jedi appearing in a GOTY list is an easy way to spot someone who clearly doesn’t play many video games but was tasked to make a list anyways. At least Hogwarts Legacy isn’t in there.
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