Alivrah

@Alivrah@lemmy.world

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Alivrah,

Reality itself has become a satire at this point

Alivrah,

It wasn’t until they ported about 70% of Skyrim Together’s revered code to the Starfield project, though, that they bumped into a problem: “This game is fucking trash.”

“I didn’t realize this until after I actually started playing the damn game a week after launch,” they say. “The game is boring, bland, and the main draw of Bethesda games, exploration in a lively and handcrafted world, was completely gone.

The modder started working on it before playing the game. It’s kind of funny in a way, but also cool that they wanted to give people multiplayer ASAP.

Alivrah,

Virtual keyboard with a mouse, that’s the ultimate experience

Alivrah,

You made me go check it out after reading this comment and I’m definitely buying it after I finish some games I need to complete first. Looks awesome!

GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com)

While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

Alivrah,

Can confirm your confirmation, some of these are incredible experiences

Alivrah,

The Last of Us.

It’s very linear and short to the point most of that sense of wonder goes away immediately after you finish it once.

Also being a horror game, the more you play the less scary it is.

The big moments hit really hard the first time around, but then that’s kinda it. Still love it though.

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