Glaive0

@Glaive0@beehaw.org

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Glaive0,

There ARE people in the world who say, “it’s awful that the only way to make x happen involves suffering. I’ll be respectful of that suffering and try to eventually remove it and minimize other suffering in the process too.”

We just also need to remember that there are also people who say, “If we wanted to be seen as good, we wouldn’t do x in the first place. The fact that y and z causes suffering too is negligible.”

Another thing to remember is that capitalism self-selects for the second type.

Glaive0,

Well, I never wanted you to be any kind of model, but here I am.

Glaive0,

For those looking for more. Fez is a delight and a classic in the genre. The very last puzzle is more interesting from a community lore standpoint than actually being a decent puzzle, though. So be kind to yourself on that one.

Glaive0,

My brain went in reverse once I got treatment, I’d get hooked for hours on these sorts of puzzles and now it’s a bit harder to fall that deep into something. I did all of fez in a weekend and it’s not entirely a weekend game.

Glaive0,

Same. Though I’m new to treatment, so maybe there’s still hope! I’ve been trying to play through FFVII (original) lately, but before and after treatment, it’s still a lit to dedicate time to. Other games on my list feel more daunting too, and that builds a rusty-game feedback loop if I’ve already started the game as it’s more daunting the farther I get from them. Might still need some adjustment to dosage or type.

Glaive0,

Thanks! I’m definitely interested in not letting meds be the only tool. I’ve heard countless times that lifestyle changes are much more effective at changing things.

I’m in the phase where I was hoping the spring board would be more noticeable. Right now, I have a marginally better ability to work at work under certain conditions at the cost of focus for the rest of the day (when I’d have an opportunity to work on my own routines-health). It’s also possible that it’s being really effective at just keeping me from drowning in some normal but overwhelming life changes. But it’s still early days. It’s definitely encouraging to hear that others get benefits from a wholistic approach to facing ADHD. Thanks!

Glaive0,

Do a breakfast bowl, usually on a weekend and much closer to lunch than a normal breakfast, but it’s still great:

Leftover rice; breakfast ham, sausage,or chicken; sautéed red and green onion, sautéed tomato chunks; and eggs both folded into the rice before frying and separately scrambled and quick fried.

The key is the sauce: light and dark soy, rice vinegar, oyster sauce, brown sugar or honey, minced garlic, and a cornstarch slurry.

This combo is sweet, salty, savory, and still pretty complete.

If you’re doing one wok or sauté pan, get your ingredients ready and turn up the heat.

I do the eggs in a clean pan with only hot oil. I pour in scrambled eggs (with a little soy and parsley). This cooks them instantly, puffs them up, and browns them soon after. They’re meaty and fluffy. It’s great.

Next is the meat. In the pan, cook it through, add a little sauce, out to the side, staying warm with the eggs somewhere.

After that are veggies chopped to be picked up. I save the very top of the green onions for garnish and the very bottom for the fried rice. The middle gets cut into logs and sautéed with thicker-cut onion slices (half-onion, pole-to-pole) and cubes quarters or sixths of tomatoes, salted and seasoned. Cut, salted, cooked in a little oil or butter until lightly charred, then out and warmed.

The rice should also get an egg stirred in during prep and a little soy sauce and garlic, parsley, etc. to preference. Then oil the hot pan with a little more than you’d think and once the eggs are in, stir vigorously then stop and let cook, repeating every 30 seconds or so until each piece is a little brown and golden. Then add back everything, coat it all in sauce and stir vigorously. Alternatively, sauce the rice with half and add the rest back for the other half.

It’s delicious and gets plenty of protein and veg. It’s DEFINITELY healthy for you if you don’t think about it and just take my word.

Glaive0,

I see “radial” and think radius and go for the equator of the onion, but I think you’re right and say, an onion ring would be an orbital(?) cut.

When I say “pole-to-pole”, I don’t get confused at the terminology, so I go for that and can be confident. The others get me in negation loops around thinking it was one thing and remembering that I got it wrong last time and it wasn’t…which one?

Glaive0,

Enjoy! I was eating it while writing, so had all the “wish-I-hadas” fresh in my mind!

And fair warning, I’ve enjoyed failed attempts as many times as successful ones, but if I don’t kill it with soy sauce it’s usually still delicious.

Glaive0,

Saw an Xbox ad for Palworld that was the epitome of a filler ad: “check out the hottest new game here” that’s what I write when I’m trying to wireframe a template, not when I’m trying to actually sell something.

Tell me your marketing team was replaced with AI without telling me your marketing team was replaced with AI

Glaive0,

Been playing Dishonored for the first time and really enjoying it. I’m only at the bridge and trying to play a low/no kill game. I’m not succeeding just yet, but it’s been really enjoyable and they do stealth really well. I’m baffled that they mismanaged to get the team that made this and Prey to push out Redfall? Man.

Just picked up FFVII after the second or third hiatus or my third or fourth attempt to play it. FINALLY made it to the Nibelheim story and past Midgard. And that somehow still manages to work on me as a first time player.

Just beat Banner Saga 1 and have never felt so much like a failure after “beating” a game. That game is trying to unseat This War of Mine for decisions regretted/minute.

I’m wanting to start up my Nintendo series playthroughs again by either starting Mario Galaxy 2 or trying to remember what on earth was happening in Majora’s Mask (3DS) something about the water temple maybe?

Glaive0,

So Prey team made Redfall and Dishonored team is making the new Blade game? Good to know!

Glaive0,

I beat Hyper Light Drifter for the first time. And I think I spent some time on the new Mario kart levels, though that might have been last week.

HLP is a fascinating game with a novel approach to gameplay and world building. A few controls issues annoyed me, but they were growing pains and not fully learning the system. I love games that use that particular art style. I think I’m doing Mario Galaxy next.

I’m trying to figure out my second Voucher game to get.

My top choices are: Arceus - I enjoy pokemon, but it sounds like a lot of “research” busy work. Pikmin 4 - I haven’t clicked with Pikmin demos previously, but the idea has always seemed pretty interesting if I’d let it go farther. Mario Wonder - feels shorter, and more peripheral to my interest, but I’ve heard great things. Xenoblade 3 - I’ve only played XBX before and not all the way through. RPGs aren’t completely my thing, but I’ve heard great things.

None of them are THE game I’m after with pros and cons to each. The decision paralysis is rough and I don’t see anything worth waiting for before May.

Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun?

Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

Glaive0,

For me, my “misery is the point” game was This War of Mine. I got it just before Ukraine, but still couldn’t stomach it. My first character had a kid that was constantly crying and whimpering and I just couldn’t do it. I was bad at it—if you can be good. I couldn’t help others in the ways that I wanted to. I couldn’t stop the whimpering. Then I went out as someone else and came back and the dad and kid left. And I had to stop there for a bit.

I set it down to come back later, then Ukraine happened. Where it was hard to stomach while I knew this was hypothetical and the Euro-setting was pretty abstracted from the current reality there—though still very present elsewhere—knowing that people on the ground were looking and sounding similar to what was happening in game and seeing that in news daily just cut off any desire I had to play. It’s powerful and DEEPLY empathetic, but that spiral of misery and failure was the point and it made it in spades.

Glaive0,

That game should be mailed directly to dictators and war mongers everywhere.

“THIS. THIS is what you want for your people? For ANY people? “

EA's BioWare will lay off 50 and cut ties with unionized Keywords playtesting group (venturebeat.com)

Neither the layoffs nor breaking ties with a playtesting company that knows their worth in the market sound like they're going to help BioWare make RPGs that can compete with Baldur's Gate 3, formerly a BioWare series.

Glaive0,

Not gonna lie. I read that as “in-game credits” and was curious why you were lauding EA for pulling something worse than company scrip.

The fact that this is notable tells a lot about the industry, and where major publishers can add low-stakes, low-cost value to their dev positions by just beating out others in the industry getting notoriety for being worse. It’s still good that they’re doing it, but it costs them 30 minutes of someone’s time to do something most publishers should be doing as a standard practice.

How Spec Ops the Line Condemns the Player: A Timestamped Excerpt from Games as Literature's Analysis (youtu.be)

The whole video is worth watching, but this section in particular makes a better case than I’ve seen in other analyses: that the game condemns player involvement not by simply chastising the player for choosing to continue playing itself (as I’ve seen other analyses argue), but rather for carelessly and uncritically engaging...

Glaive0,

That man put out fantastic videos. I’d love to see him continue to do so.

This is one of the finest.

Glaive0,

To your edit, OP said ONLY the melons, no other fruit.

Glaive0,

This is a gross overreach. Just stop.

I feel like the sci-fi trope of an ai that chews through everything in its way to achieve a single goal with no consideration for complexity or other factors isn’t sci-fi, but it also isn’t the ai that’s doing it. There are groups like the ESRB who simply want to reduce their job to a single goal with no consideration for complexity or other factors likely these children’s privacy (which should be one of ESRB’s goals, arguably).

Just like in those stories, these groups are chewing through other aspects of life that are absolutely significant in order to optimize a single metric to the exclusion of all else.

Glaive0,

This week? I barely grabbed a few minutes on TotK, about to grab a few sage masks.

Currently, though, I’m playing TotK and Garden story. I finished Shredders revenge last week and am about to start Planet of Lana.

TotK is all consuming and so incredible, but I take breaks with other stuff and have REALLY been enjoying Garden story—cute, kind, and delightful.

Glaive0,

I enjoyed the chill, stylized vibes in Sable. Coming of age, botw-inspired exploration, beautiful world. No (?)Combat—I don’t remember fully, but very little at least. Just explore, experiment, and engage the world around you. A passable world-build/story too!

Glaive0,

I second Transistor as an INCREDIBLE game.

Gris and Crypt of the Necrodancer were great too. Though I’ve yet to finish either. Loosely in the vein of Gris, I enjoyed both monument valleys too.

Anyone try the SteamWorld Build demo yet? (store.steampowered.com)

I gave it a try the other day and really enjoyed it! Really nice cartoon art style / setting. The above-ground portion of the game feels like a solid clone of the Anno series games. Then below ground adds a fun twist of exploration / resource gathering into the mix....

Glaive0,

I was super excited to hear they’ve got another game coming! I’ve done all of their others and had at least a good time with each!

Glaive0,

For me, TotK has been great for forgetting what’s next. The whole game is chunked into small little tasks that string together. It’s rare that I’ve managed to set a goal and gone straight to it. It’s usually “warp to x in order to do y but now, z is on the way and it says to go to b. But b redirects me to do g,h, i, and j before I can fight my way to c. Aaaand whoops I just finished temple and I was just trying to deliver eggs to the shop keep.

That may not be to your taste, but I’m enjoying the happy accident moments of the game. I feel like a diagram of the quest flow would look similar to a technical diagram for the whole us postal system. Just play in the sandbox and have fun. You’ll eventually get where you’re going!

Glaive0,

I wish you the best.

Also, allot more than HLTB recommends unless you decide to mainline the story with no distractions.

I’ve found that the quest tools are really useful to combat memory issues, but not overwhelming. They let you grab the 15 minutes you have to really focus on what you’re doing if you’d like. They keep all the information you need (and even cut down the information you don’t.) And it’s always there for you to come back to if you decide something else is more fun.

I haven’t beaten the game yet, so can’t say one way or another about the final boss of this one, but I’ve heard it’s better than most.

I’ve got every other Zelda game that’s not a weird CDI game (or Zelda II, though I may go back to that one) and have made it about half way through a full play through, more if you count games I played a long while back.

This series is great. I’m really curious to hear what someone else doing similar thinks about the progression of the series from way back?

Glaive0,

Toasted Cinnamon Raisin bagel with peanut butter, cheddar cheese, and bananas. - the cheese + bananas is what gets me looks.

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