The new app has fewer account requirements than the one it is replacing. With GFE, you needed an account just to get automatic driver updates. With the new app, you can do just about anything except redeem free bundled games without an account.
I’m well aware of these. Winget is a disaster of a package manager. All of them just download and run conventional installers with none of the tidiness you get with real package managers on systems actually designed for them. It’s fun watching winget update an app that already updated itself. Do any other GPU vendors typically distribute their drivers through winget?
But the real answer here is Windows Update, which Nvidia does publish drivers through. But not game ready versions, only WHQL certified builds.
A lot less work for developers, smaller game sizes, and map and game design no longer needing to be built around the onerous limitations of raster lighting and reflections.
Ray tracing is a bigger deal than most people realize. It feels like a gimmick because the games that support it today are still ultimately designed around rasterization.
Path-traced lighting in particular is a huge game changer, and means developers will no longer have to choose between rudimentary global dynamic lighting and very static and storage-intensive baked lighting. You can get the benefits of both without the drawbacks of either, assuming the hardware is up to snuff.
It’s a great example. Starfield (like other BGS games) does a lot of things well that few other games do at all. So it’s frustrating when they put out a game that is pretty mediocre outside those few strengths, and also your only real option for scratching those particular itches.
Arr matey! What be the finest pirate-themed games ye have plundered? Personally, I’ve sailed the treacherous seas of Sea of Thieves and danced with shadows in Shadows Gambit. But I be yearnin’ for more pirate adventures. What be yer recommendations, me hearties?...
That’s like using a Dvorak keyboard and complaining that games default to WASD bindings. This is the exact reason why key remapping is a standard feature on PC games but not on consoles
Right, but ultimately their complaint is that a game has actions bound to a scroll wheel and they could simply rebind those actions to something else.
Though the complaint does become legitimate if they are playing one of the handful of poor PC ports out there that lacks key remapping (coughtransformerswarforcybertroncough)
Food, especially fresh food, used to be a lot more expensive when adjusting for inflation. A canned chicken like this doesn’t look super appetizing right out of the can, but it probably tasted OK after you shredded it and put it in a casserole. And it was significantly cheaper than buying a fresh whole roasted chicken, assuming you lived somewhere that fresh whole roasted chickens were even readily available. Food like this became particularly popular during the great depression, and stuck around for decades afterwards.
Nowadays, between industrialized farming, highly optimized supply chains, and a buttload of government subsidy, fresh food is comparatively cheap. You can get a whole roasted chicken right off the spit for $5-10 at just about any grocery store. So for most people the value proposition of a $3 canned chicken isn’t really there anymore, especially if you don’t have an enormous baby-boom-era sized family to feed.
I really get fatigued sitting in my chair playing steam games, I almost pulled the trigger on one of these the other day with the intent of installing moonlight, and sunshine to stream to my TV. Anyone have any opinions? I saw there’s 2 versions, does it make sense to get the pro version? Can I use my PS5 controller on it?...
It can be a good experience, depending on the kinds of games you play and your tolerance for input latency. Don’t go in expecting a miracle and you might be surprised how good it is.
The best experience I’ve had so far is with an Apple TV running Steam Link. My Xbox controller is also able to connect to my PC through the floor just fine, which i find helps a bit with the lag compared to pairing it with the Apple TV.
Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...
the play store, like other download stores, provides discoverability, trust, and all the infrastructure to distribute and automatically update your software products.
this is not a worthless service, otherwise publishers wouldn’t have flocked to Steam on Windows in the late ‘00s/early ‘10s. only the very biggest ones like EA and Ubisoft felt like they could make more money by rolling their own.
this doesn’t justify using anticompetitive practices to maintain your market position, but there is real value being provided there.
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
This is Lemmy, nobody reads the article. They just react to the headline they know is cherry picked and find a way to work it into whatever circlejerk suits their fancy.
it is ok on a 2060. the high minimum spec is not because of performance, but because older GPUs do not support mesh shaders. that is why it runs ok on a 2060 while being unplayable on the much faster 1080 Ti
While Blizzard is very much focussed on its big money-makers like its various Warcraft games, from WoW to Hearthstone to Warcraft Rumble, as well as Diablo and the much-maligned Overwatch 2, he’s still open to StarCraft making a comeback. That said, RTS fans shouldn’t get their hopes up. While the series might return, that...
This part always confuses me. When Steam started allowing non-Valve games on their storefront, 30% was considered a bargain compared to selling your games at retail. In fact, PC versions of games were often $10 cheaper than their console counterparts specifically because distribution and platform fees were lower. It wasn’t until MW2 came out that PC prices started reflecting console prices.
Simply sustaining your existing platform is also not enough. Where Epic runs a barebones storefront and client with little in the way of useful features beyond “download game and keep it updated”, storefronts like GOG and Steam take their actual profit and re-invest it in improving their platform for everyone. Think of all the time and money that goes into making things like Steam Input, Proton, or even GOG themselves fixing up older games for modern PCs.
The fact that it has been 5 years and Epic still hasn’t been able to make their 12% cut break even speaks volumes.
this is how we get companies like walmart and amazon.
they roll in, throwing bags of money into a bottomless pit as long as it takes to amass a large customer base and ruin existing competitors. Then they start enshittifying, and everyone wonders where all the competition went.
Before Steam existed i would even crack games I had legitimate copies of solely because pre-Steam DRM was such an enormous pain in the ass to deal with.
Even today Denuvo is a veritable paradise compared to what DRM used to be like.
The developers of hit PS5 exclusive Marvel’s Spider-Man 2 say Miles Morales is the "main" Spider-Man from now on, which has caused some fans to speculate about what Insomniac may do with the inevitable Spider-Man 3.
The first thing I do on any new Windows install is turn web results off in search. This resolves the exact problem people are constantly complaining about.
Plenty of great games aren’t janky, those are mostly older games in niche genres.
Fore example, I wouldn’t consider Super Mario World, Doom 2016, or Breath of the Wild to be janky.
Being janky doesn’t mean a game is bad, but it does stop a game from getting a 9 or 10 out of 10 in my book. A game needs to be nearly flawless to get those kinds of scores.
it’s funny how this was a pretty long and nuanced discussion about modding, but social media is brewing a shitstorm over this one cherry-picked statement.
In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.
I can’t really comment on the current quality of the game in 2023, since I noped out about 4 years ago, but there are any number of explanations.
Lack of new content. I haven’t seen the game discussed much in the gaming press, which means there probably haven’t been any notable content drops for a while. It sounds like the game’s next expansion has been delayed, and the game is being maintained by a skeleton crew while the rest of the studio focuses on Marathon.
Competition. With few exceptions, good games always slowly bleed users as shiny new alternatives attract players. This is compounded if you’re running a live service game and have a long content drought.
My point isn’t “Destiny good”, I don’t really know that. My point is that we can’t really draw conclusions about the quality of the game based solely on missed revenue targets.
I think there also just seems to be a general recoil of players at what games are costing these days. I’m personally fine with it, but I see what feels like infinite complaining about how greedy … basically every company that isn’t indie is being.
I think this is mostly just the fact that the people who spend the most time on social media are also basically kids with very little spending money. None of my millennial peers even blinked when AAA game prices went up to $70 with the new console generation. We have fairly mature careers and have paid off our student debt by now.
Nvidia’s finally replacing GeForce Experience with this all-in-one ‘Nvidia app’ - The Verge (www.theverge.com)
RIP Gamestream?
Star Wars: Battlefront Classic Collection - Announce Trailer | PS5 & PS4 Games (www.youtube.com)
Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation' (www.ign.com)
Rumors of Xbox not wanting to continue their hardware are now confirmed to be false.
EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" (www.gamesradar.com)
Personally I would not call Immortals of Aveum an AAA game. 😅...
Helldivers 2’s concurrent Steam player record is PlayStation Studios’ highest yet (www.videogameschronicle.com)
Persona 3 Reload sold 1 million copies worldwide within its first week, becoming the fastest selling game in Atlus history (files.catbox.moe)
twitter.com/Atlus_West/…/1755397306697077107
What game fits this? (lemmy.world)
Recommendations for Pirate Games?
Arr matey! What be the finest pirate-themed games ye have plundered? Personally, I’ve sailed the treacherous seas of Sea of Thieves and danced with shadows in Shadows Gambit. But I be yearnin’ for more pirate adventures. What be yer recommendations, me hearties?...
Brought to you by the vertical mouse gang (sh.itjust.works)
Why does this exist? (lemmy.today)
Doing the important work (lemmy.world)
Horizon Forbidden West Complete Edition comes to PC on March 21 (blog.playstation.com)
NVidia Shield For Streaming Steam Games Opinions?
I really get fatigued sitting in my chair playing steam games, I almost pulled the trigger on one of these the other day with the intent of installing moonlight, and sunshine to stream to my TV. Anyone have any opinions? I saw there’s 2 versions, does it make sense to get the pro version? Can I use my PS5 controller on it?...
God of War Creator Is Unhappy With New Games and Kratos' Story (comicbook.com)
Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...
Grand Theft Auto VI Trailer 1 (www.youtube.com)
Google Play Store operates at 70% profit margin, Epic v Google court case reveals (www.tweaktown.com)
GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com)
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
Grown Adult Coward: 'I'm OK With Just Watching Alan Wake II' - Aftermath (aftermath.site)
StarCraft could return, according to Blizzard president, but not necessarily as an RTS (www.pcgamer.com)
While Blizzard is very much focussed on its big money-makers like its various Warcraft games, from WoW to Hearthstone to Warcraft Rumble, as well as Diablo and the much-maligned Overwatch 2, he’s still open to StarCraft making a comeback. That said, RTS fans shouldn’t get their hopes up. While the series might return, that...
Epic Games Admits In Court That Its PC Store Still Isn't Profitable (kotaku.com)
Marvel’s Spider-Man 2 Devs Say Miles Morales Is the 'Main' Spider-Man From Now On - IGN (www.ign.com)
The developers of hit PS5 exclusive Marvel’s Spider-Man 2 say Miles Morales is the "main" Spider-Man from now on, which has caused some fans to speculate about what Insomniac may do with the inevitable Spider-Man 3.
Xbox users call out Activision and Microsoft for "vomit inducing" full-screen Modern Warfare 3 ad (www.eurogamer.net)
Upcoming James Bond game Project 007 is being described as "the ultimate spycraft fantasy" (www.gamesradar.com)
Capcom is worried that mods “offensive to public order and morals” will ‘tarnish’ the rep of their PC games (www.rockpapershotgun.com)
Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN (www.ign.com)
In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.