gamingonlinux.com

sag, to pcgaming in The community won the battle [in game challenge], so PvP battler Fishards is now open source [for Godot Engine]

Hell Yeah

wazzupdog, to pcgaming in Linux remains above 2% on the Steam Survey for June 2024

I believe once win 10 hits eol we’ll see more users jump ship, myself included.

BCsven,

w7 EOL was my push, so you may be right

big_slap,

that’ll most likely be me, too. I’m excited for the change, the steam deck desktop mode made me a believer lol

jaxiiruff, to pcgaming in Nexus mods want feedback from Linux / Steam Deck users on their new cross-platform app

Been waiting for this… I might have to financially support them for this tbh.

taanegl, to pcgaming in Nexus mods want feedback from Linux / Steam Deck users on their new cross-platform app

Nexus is the goat. I mean I hate their pay-to-skip model, which basically means if you want to install a collection of say 600 mods… because yes, then you’re stuck pressing a button over and over, unless… You pay for a monthly subscription, that you don’t need to renew.

Basically you’re paying for a one time convenience. I mean I understand, it’s not that easy to demand pay for someone else’s work, but server space and network traffic costs money. So, yeah…

Pay for the 1 month, or click a lot. At least you got options.

onlinepersona, to pcgaming in Linux remains above 2% on the Steam Survey for June 2024

What’s the project here? 50% by 2200? That’s a very slow rise.

Anti Commercial-AI license

alessandro,
@alessandro@lemmy.ca avatar

Depend on the flow, when the gaming industry row against it (ie: Epic store exclusivity to exclude Linux’s support by indie develeopers, Anti-cheat that bar Linux support away) Linux adoption stay around 1% while sustaining the growth of PC gaming (it mean Linux keep growth together anyway).

Now, with SteamDeck we have a situation where the “row against” is still there, albeit much lower because publisher AAA aren’t too sure they want to be kept out SteamDeck’s business.

We still see how much fast Linux adoption will growth when the industry goes “neutral” (aka: do not go against with Anticheat)… and even when, someday maybe, they will just “support”.

So far now, Linux is going great if you consider AAA publisher did fail to sink it down (the only single big entity that openly support (not even exclusively) is Valve).

When you go against the flow you look slow: but the energy behind you is double than anybody else.

nekusoul,
@nekusoul@lemmy.nekusoul.de avatar

One thing that might really help would be Valve releasing an official version of SteamOS to the public. It would hopefully get us more handhelds running SteamOS natively and people switching their PCs, particularly if they can release it before the Win10 EOL date.

Sure, projects like Bazzite exist, but I don’t think those have enough reach beyond the people already running some form of Linux.

MamboGator, to pcgaming in Magnificent chunky shooter Selaco gets a 'MEGA' update
@MamboGator@lemmy.world avatar

I played it because of all the glowing recommendations but wasn’t all that impressed. It’s fine, but not even the best boomer shooter I’ve played this year. It’s technically very impressive what they were able to do with the GZDoom engine, but the gameplay and level design doesn’t support it.

maquise, to pcgaming in Nexus mods want feedback from Linux / Steam Deck users on their new cross-platform app

Been waiting for something like this; hope it works out well.

Beaver, to pcgaming in Linux remains above 2% on the Steam Survey for June 2024
@Beaver@lemmy.ca avatar

Marketshare growth will come. Keep putting down the gravel for the trail that everyone will use eventually.

rozodru, (edited ) to pcgaming in Bazzite 3.5 gets updated NVIDIA drivers, expanded handheld support (including Steam Deck OLED)

How is Bazzite as far as desktops/laptops go?

I’ve just switched over to linux last week from Windows and i’m hooked. But now I find i’m just looking at all the various distros trying to figure out which one would be best for me. Right now I’m on Mint/cinnamon and it’s great. but I’ve had my eye on CachyOS, Nobara, and Bazzite.

I wanted to try out Bazzite via live usb but it doesn’t have that option. So I’m just curious what people who use it think of it.

Edit: decided to go with CachyOS. bit harder to set up and get going then Mint but I managed to pull it off and actually prefer it. super fast too.

Imma_lazyboy,

I would say it feels closest to steam os. It’s immutable. So make sure you understand what that is. I do like the built in wallpaper engine support. Had a bit of trouble with multi disk support. But got there after a bit of fstab tweaking.

DarkThoughts,

As far as I understand it you're more or less tied to flatpacks for any sort of software installation, unless you want to use a virtual machine for every other programm, which is extremely limiting. You can't modify the root system either, which might be negligible for most people but being so limited for software is too much of a limitation for me.

ISOmorph,

Especially as a new linux convert I would say wait a bit before switching to an immutable distro. They have their advantages but the concept probably feels pretty alien for most windows users, where you can install whatever and it just works. I’ve been a long time Nobara user and it’s pretty good, especially considering it’s basically just one guy maintaining it. But it does break on updates from time to time. My personal recommendation after getting used to linux would be opensuse tumbleweed. It’s constantly updated but never breaks. You generally don’t need a gaming centric distro, especially if you’re rocking an AMD card.

a1studmuffin, to pcgaming in Mousebusters is an upcoming pint-sized pixel adventure from Odencat
@a1studmuffin@aussie.zone avatar

I feel like they’re going to get into legal trouble with that name and logo.

fhein, to games in Sci-fi racing platformer Distance gets a surprise update with Steam Deck improvements

Hooray, I can finally play it. Had it on my wish-list for years, when I finally bought it I found out that neither the native Linux or the Windows+Proton version was working.

Trail, to pcgaming in Valve has a new Steam Chart for the most played Steam Deck games

Who the fuck plays Dota on a steam deck. This is why my teammates suck and lose me MMR, right?

DarkThoughts, to pcgaming in Valve has a new Steam Chart for the most played Steam Deck games
CH3DD4R_G0BL1N, to pcgaming in Steam Game Recording Beta announced - works on Linux and Steam Deck too
@CH3DD4R_G0BL1N@sh.itjust.works avatar

I’ve been using it. Biggest issue is microphone recording. They did a hot fix for it just not recording your mic. But now that it works, it cuts out, which seems to be common. I may need to tweak my steam voice settings but they looked fine to me. Everything else about it is pretty great so far.

BroBot9000, to pcgaming in HORI announced a special gamepad for Steam / Steam Deck [classic "Xbox layout"]
@BroBot9000@lemmy.world avatar

Idk about you but my left and right hand are symmetrical and having offset analogue sticks is really annoyingly uncomfortable playing for longer periods.

Kolanaki,
@Kolanaki@yiffit.net avatar

That’s why I’m a Dual sense fan. I’ve always preferred the symmetrical layout over the Xbox style. It’s even more difficult to play things like Katamari Damacy with the off-set sticks because unless you hold the controller awkwardly, you will naturally keep turning when you just want to go straight as the game controls like a remote control car.

Redex68,

In most games it’s the opposite. Most of the time by far you’re gonna be having your left thumb on the left joystick and right thumb on the buttons, not the right joystick. The positions those are in on the Xbox style controller are the natural positions for your hand and your thumbs are positioned symmetrically. On the PlayStation style, your left thumb is always forced to be in an unnatural position.

ChairmanMeow,
@ChairmanMeow@programming.dev avatar

For platformers you’re right, but for twin-stick shooters you’re using the shoulder buttons/triggers far more than the front buttons, and you are constantly using both sticks. And those happen to be fairly popular on PlayStation consoles.

Redex68,

Okay but there’s no difference on the right half of the controller? Both layouts have the aim stick in the same place.

ChairmanMeow,
@ChairmanMeow@programming.dev avatar

My point is more that the sides aren’t symmetrical, but for twin-stick shooters it makes more sense if they are (which they are for DualSense).

Redex68,

I mean, except for OCD, I don’t see it being symmetrical as important. It’s basically saying that you’d rather have something less optimal just so that it’s equally worse on both sides, instead of it being better on one side and worse on the other.

BroBot9000,
@BroBot9000@lemmy.world avatar

There are many games where you use the camera constantly. FPS, top down shooters and third person all use the analog sticks more than the face buttons. And I’d argue that’s the bulk of gaming nowadays.

I also have a pro controller with back buttons which allows me to move the camera more freely while having access to jump without taking my thumb off the stick. You get a lot more flexibility that way.

The Xbox position of the left analog stick is really uncomfortable for longer gaming sessions when you are used to the PlayStations more natural thumb position.

HATEFISH,

I see that design as choosing a tool for the job then. Top down is pretty niche but a valid point, first and third prison shooters though most pc players are going to use a mouse and keyboard.

I remember there was some 3rd party controller where you could hot swap the position of the analog and dpad, I always thought that would be a bigger deal in terms of accessibility.

BroBot9000,
@BroBot9000@lemmy.world avatar

Idk. Proper analog movement is a pretty big deal nowadays, especially with third person games.

Mouse aim is still superior but honestly it’s getting better with controllers, gyro and tweakable dead zones/sensitivity really help.

I’m really happy that Sony and others are making accessible controllers that are highly customizable.

Redex68, (edited )

I mean, first off, a lot of you are focusing on the right side joystick but it’s completely irrelevant since it’s the same position for both, I was just using it as an explanation why it makes sense for it to be assymetrical on the Xbox controller. I personally only play non FPS games with a controller so for me it’s the majority, but I understand that maybe most games played with controllers today are FPS or use the right joystick more than the left. But, again, that wasn’t really the main argument nor the point.

But second, idk man but how is your natural hand position such that it’s easier to reach the PlayStation left joystick instead of the Xbox left joystick? When I look at my hand in a resting position, the thumb is right over where the joystick would be on the Xbox controller. The only type of game where the PlayStation layout would be superior when looking at that element is one where you mostly use the Dpad, like a fighting game.

I don’t have a PlayStation controller with me right now, so maybe the body is differently shaped as to make the bottom joysticks the natural thumb positions unlike on the Xbox one, but on the Xbox controller your natural thumb resting position is definitely the top row.

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