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50gp, to gaming in Unity introduces new fees for game devs based on revenue and game installs

great time to jump to either unreal or godot

banana_meccanica, to gaming in Unity introduces new fees for game devs based on revenue and game installs

Goodbye Unity, nice shot in the foot. Unreal is the next one.

Thelgor, to gaming in Unity introduces new fees for game devs based on revenue and game installs
@Thelgor@kbin.social avatar

Progressing along the enshitification line nicely.

Ferk, to gaming in Unity introduces new fees for game devs based on revenue and game installs
@Ferk@kbin.social avatar

Another reason to use Godot.

TwilightVulpine, to gaming in Unity introduces new fees for game devs based on revenue and game installs

I feel so bad for indie game devs using Unity right now...

jdf038, to games in Portal 2 VR mod gets an early release

Damn this is exciting. I really enjoyed “the lab” which isn’t portal but portal adjacent because of the characters etc. and was hoping valve would just do them themselves but I know that’s a big ask

FooBarrington,

There is a portal VR game which has been out for a couple of years: store.steampowered.com/app/…/Portal_Stories_VR/

It’s short, but really fun!

jdf038,

Lmao this is in my library and I forgot about it. Thanks!

mySFWaccount, to games in Portal 2 VR mod gets an early release

My bucket is ready.

Sabata11792, to games in Portal 2 VR mod gets an early release
@Sabata11792@kbin.social avatar

I should probably play this one sober.

Yokozuna, to games in Portal 2 VR mod gets an early release

Every day I want to get another headset again a little bit more.

Gnugit, to gaming in Terraria dev Re-Logic donates $100K to Godot Engine and FNA, plus ongoing funding

Terraria really isn’t a game for me but I may have to buy it now anyway just so I can support this.

chunkystyles,

I don’t know you, or what you know of the game. But I do know many people have preconceived notions of what the game is that are wrong.

If you haven’t tried it before, the early game is pretty tedious. And that can turn people off. Once you get a few bosses down and especially when you move into hard mode, it really opens up.

dog,

Protip: “It gets better later” isn’t a good way to promote a game.

It has to be good from the start.

If it isn’t and it can’t hook a player, you’ve just lost a customer, who likely just refunded the game as well.

Now personally: I like terraria from start to end. It got a bit boring in the middle. I used to not be able to play it at all because /something/ about the game really triggered my migraines. It doesn’t anymore, and I can play it.

verysoft,

Yep. The first few hours of a game are really important. If people tell me it gets better later I usually assume they are suffering from sunk-cost at that point. There are some games that genuinely start slow and end up really good, but it's not common.

Terraria is a 2D sandbox but with good progression built in with interesting bosses and items. The early game in these games are usually the most fun in my opinion, building up from nothing is satisfying.

chunkystyles,

I’m not trying to sell anyone on anything. I’m just giving honest information about the game to someone who has already said they don’t intend on playing it. I was addressing what is a common complaint about the game.

For context, I absolutely devoured that lackluster early game back in 2011. It’s just that as the game has gotten content over the years, it’s mostly been added to the latter half (probably like 2/3rds really) of the game. And also, games and peoples’ tastes have changed a lot since 2011 when the game came out.

So for me, today, the early game is a slog. And it’s something I’ve seen many others complain about. I understand the “it gets better” is often used to try to sell lackluster games, but I don’t think Terraria fits that bill. But the game legitimately gets better after the first few bosses for most peoples’ tastes.

Chobbes,

I’d agree that “it gets better later” isn’t a good way to promote a game, but I dunno that a game has to be good (or at least at its best) from the start. Totally understandable if people don’t want to, or can’t invest the time into something that doesn’t grip them right away, but at least for me a slow start can be really nice, especially when a game ends up unfolding in unexpected ways later on. I can enjoy that kind of pacing, and sometimes it’s rewarding to have something start off kind of painful for one reason or another and become something much greater. At least personally I think a “weak start” can end up making the full experience better overall, as it’s kind of a part of the journey.

But of course, if you’re not enjoying it and you don’t want to continue and you want to refund it… That’s totally reasonable! A game that’s a slow burn is probably a much harder sell and not going to appeal to as broad of an audience, and I think that’s okay.

TwilightVulpine,

The issue is that "good" varies a lot from person to person. I like survival crafting games with an incremental tree of improvements more than boss rushes so for me it's good from the start.

AcidTwang,
@AcidTwang@kbin.social avatar

I've started it so many times and it feels like I'm just mining and building houses for hours and hours, having to check some wiki to see how to trigger "the good stuff". I avoid YT "tutorials" because it's all from people who've put hundreds of hours in who assume you'll just breeze to a first boss in 20 minutes. Not knocking the game, sometimes just mining with a podcast on is relaxing, but, I dunno, it needs more oomph early on.

Gnugit,

My kids and some friends play it all the time and I appreciate that it’s a well made, great game. I’ve watched them play it many times and enjoyed the glee emanatingfrom the players, they really do have fun.

I just can’t become immersed in that particular 2D or isometric style game. Excluding the little nightmares series and DARQ.

chunkystyles,

You might enjoy playing it multiplayer with them. Worth trying at least.

greybeard,

I think the important thing to note about Terraria is it is as much Zelda and Castlevania as it is Minecraft. That is what makes it special. A lot of the copy cats tried to do 2D Minecraft, but forgot how important the Castlevania combat was to the whole mix.

Mini_Moonpie,

You can donate directly to Godot or FNA if you want to show support and don’t think that you’d enjoy Terraria. Personally, I love Terraria and have bought it for pretty much every system I own and everyone I know. I got interested in it after watching TotalBiscuit and Jesse Cox play it. (I can’t believe that was 12 years ago!)

Haatveit,

Man. That was a good series. Not sure if I can watch it again now, though…

Shhalahr,

There could be something to say for both donating directly to Godot and trying to support Terraria in some form because you think they’re doing good.

It depends on how activist the Terraria devs are, though. If this donation is a one-of statement from them, supporting doesn’t make as much of a statement on your part.

Essence_of_Meh,

They did mention that in addition to $100k to each engine they'll be doing a $1k/month donations as well.

Nia, to gaming in Terraria dev Re-Logic donates $100K to Godot Engine and FNA, plus ongoing funding

Just for some extra clarification as not everyone will read the article (not meant rudely), this is $100k to both Godot and FNA each, for a total of $200k, and $1k monthly to them both as well, for a total of $2k per month.

iHUNTcriminals, to PCGaming in Steam Deck a 'stable target for a couple years' so no Steam Deck 2 for a while

…I just want Linux to keep being used for gaming. I hope people throw some working into getting Linux distros running good on the Windows devices that seem to be coming out.

TwilightVulpine,

It's a huge shame that newer devices from other companies would rather half-assedly shove Windows and bog it down than to try to run their own optimized Linux distro

thethirdobject, to games in Microsoft - keep your filthy hands off Valve, leak shows MSFT would buy Valve

there was an interesting take about that on the wan show (not ms but steam). the emphasis was on steam’s value, which is unknown but actually very high

BURN, to games in Microsoft - keep your filthy hands off Valve, leak shows MSFT would buy Valve

There’s no chance GabeN sells Steam. It prints money and only looks to increase their profitability over the coming years.

Microsoft can’t buy them anyways at this point I think. The regulatory bodies didn’t like ActiBlizzard, and this would be similar scale, if not larger

CrabAndBroom,

I do worry about what might happen when he gets too old/decides to step down though.

If Microsoft did somehow end up buying them I might have to just nope out of gaming altogether. Or just take to the high seas I guess.

BURN,

I have to imagine he has something planned (inb4 GabeN AI Overlord) for after he’s gone.

He’s a bit crazy about prepping for disaster iirc. He lives in New Zealand now and has since the Covid outbreak. I’d be surprised if there wasn’t a very long document that lays out a lot of rules for if he’s gone and Steam is to continue

Sabata11792,
@Sabata11792@kbin.social avatar

Do we get a free copy of the new Gaben AI wiafu?

TurnItOff_OnAgain,

gAIben

RoyaltyInTraining,
@RoyaltyInTraining@lemmy.world avatar

In the immortal words of Cave Johnson:

Brain mapping, artificial inteligence - we should’ve been working on it thirty years ago

bionicjoey,

Holy shit, what if Cave was based on Gabe

Zetta,

Pretty sure he’s back living in the US, so he can actually work at the valve offices

redcalcium,

At that point I’ll probably too old and have lost interest in gaming anyway, so I’ll just let the next generation of gamers figure it out themselves. Kinda like boomers leaving us to deal with high property price problem because it’s no longer their concern anymore.

master5o1,

Nah it’s still their concern too. They’re mostly just on the beneficial side of it.

HKayn,
@HKayn@dormi.zone avatar

You do know that stores other than Steam exist, right?

And no, I’m not talking about the EGS.

BURN,

GOG is missing a good portion of major games. Outside of that most of the options are much worse

CrabAndBroom,

Also they seem really averse to Linux for some reason.

brawleryukon,
@brawleryukon@lemmy.world avatar

Probably the miniscule market share coupled with the increased vocality of its userbase.

Supporting Linux will not bring them a significant uptick in revenue but will increase their customer support load.

fuckwit_mcbumcrumble,

Nothing else comes close to steam in terms of market share.

HKayn,
@HKayn@dormi.zone avatar

Isn’t that a bad thing?

Neato,
@Neato@kbin.social avatar

Amazon kinda exists?

CrabAndBroom,

Yeah but just the amount of games I own on Steam already (not to mention the Steam Deck), if all that ended up getting enshittified by Microsoft it’d be like having to start over from scratch pretty much.

HKayn,
@HKayn@dormi.zone avatar

Which is why I buy as many games as I can from stores like GOG, that actually let me keep them no matter what.

brawleryukon,
@brawleryukon@lemmy.world avatar

EGS is really the only thing remotely close to what Steam does, though.

GOG will always be an afterthought as long as they have their DRM-free policy in place. They’re super cool, but they’re a niche and will never grow beyond that without losing what makes them cool.

Origin (or whatever EA’s calling their store now) gave up pursuing third-party sales years ago. They still do it, but they clearly have no interest in actually making a go of becoming an actual competitor to Steam.

The Windows Store is terrible for a number of different reasons, even if it’s better than Microsoft’s previous attempts at getting into this space (coughGWFLcough). EGS is more likely to overtake Steam than Windows Store is to even rival EGS.

Uplay (or, again, whatever Ubisoft is calling their store these days) is like Origin - I don’t even know for sure if Ubi is doing third-party sales, but if so, it’s very much an afterthought for them.

And then everyone else just sells Steam keys. They’re not in the same market as the others, so don’t really fit into this conversation. If you’re 100% reliant on the store you’re “competing” with, you’re not competing with them.

HKayn,
@HKayn@dormi.zone avatar

A lot of games on Steam are DRM-free, but not (yet) on GOG. GOG isn’t an afterthought just because of their DRM-free policy, it’s also because they’re so small.

paholg,

What else lets me easily play games on Linux, on my couch, without touching a keyboard or mouse?

Neato,
@Neato@kbin.social avatar

The regulatory bodies didn’t like ActiBlizzard,

But they did allow it, unfortunately. And MS could simply argue that it already has dominance in the PC space as 96% of PC gamers are Windows users. So owning Steam is just buying 1 out of many stores (here they tout Epic, Amazon, etc).
I mean it's a bad argument but MS made a lot of bad arguments to get their way and they seemingly worked.

lorty,
@lorty@lemmy.ml avatar

Activision-Blizzard-King isn’t a dominant company in any segment. You can’t say the same for steam. Regulators would have a much easier time blocking such an acquisition.

Buddahriffic,

Plus, at least from my perspective, Activision-Blizzard was already bad enough that if MS made it worse, it wouldn’t affect me because they were already bad enough that I’d swore off their games. MS owning them was an improvement or at worst more of the same.

That’s absolutely not the case for Valve. They are one of the few large companies that I respect plus they are playing a big role in breaking the windows stranglehold over OSes when you like to play games.

The level of popular opposition to MS acquiring Valve would be on a whole other level than the opposition to the blizzard acquisition. It might even rival the opposition to Nvidia acquiring ARM.

Neato,
@Neato@kbin.social avatar

CoD is dominant fps. It's why they made the concession about it

echo64,

The regulatory bodies hand waved actiblizzard through. Let’s not pretend anything else happened there. Microsoft can do whatever they want and no one is gonna stop them. Same as every other big company.

The only thing stopping Ms. is that valve is a privately owned company. But everyone has a price.

lorty,
@lorty@lemmy.ml avatar

The same regulatory bodies that sued to block the deal without any convincing case “handwaved” it?

echo64,

Yes, that is just how the American system works. The actual body here is the doj. The ftc tried to sue and was slapped back immediately. This was the ftc trying to show claws and the actual ruling body saying no, you have no power and Microsoft can do what they want.

It was a huge loss for the ftc that has been trying, and failing to fight big tech

Puzzle_Sluts_4Ever, to games in Microsoft - keep your filthy hands off Valve, leak shows MSFT would buy Valve

Yeah. This is a giant nothing burger

ANY gaming, or even tech, company looking at possible acquisitions is interested in Valve. In the same way that everyone would be down to clown with Ryan Reynolds if he knocked on their door but we know it won’t happen.

Same with the “rumor” of buying Nintendo.

Stovetop,

Sensationalist media will grab at anything, really.

I mean, the Nintendo thing started with an email Phil Spencer replied to titled “random thought,” and the email was basically a lot of “Yeah that sounds great, but here’s why it’s not going to happen. But sure, though, it would be nice to own Nintendo, and I know a guy who’s been trading some of their stock if you wanted to maybe buy some.”

pory,
@pory@lemmy.world avatar

Nintendo is at least publicly traded. Valve doesn’t need shareholders.

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