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bjmllr, to pcgaming in Fallout 1 and 2 won’t be getting remade, Todd Howard says

they should release them as freeware like arena and daggerfall

scrubbles, to games in Paradox is closing its Tectonic studio following Life by You’s cancellation
@scrubbles@poptalk.scrubbles.tech avatar

Hey here’s a game a lot of people are excited for, near unlimited potential for dlc, and you just have to do better than the only existing alternative.

Oh, it’s only going to be wildly profitable instead of insanely? Shut it down.

Guntrigger,

This article makes me wonder if it was becoming insanely expensive to produce. It always seemed like an expensive choice to sign Rod Humble to make his own studio from scratch in California. They are probably very glad to get that off the expenses.

UKFilmNerd, to movies in A second Uncharted movie is officially in the works
@UKFilmNerd@feddit.uk avatar

Sorry, there’s only one Uncharted film, it’s only fifteen minutes long and it’s a lot better than the Tom Holland version.

dinckelman, to pcgaming in Embracer is closing Alone in the Dark studio Pieces Interactive

Yet another victim to pointless capitalism. Embracer are still no more than a cancer on the industry, trying to leech as much money as possible, while they still can

inclementimmigrant,

Yup. Just the crappy AAA gaming industry being their shitty selves yet again since they’re not true only ones by far screwing over developers to satisfy shareholder insanity for unlimited growth.

Hominine, to pcgaming in Embracer is closing Alone in the Dark studio Pieces Interactive
@Hominine@lemmy.world avatar
LostWanderer, to pcgaming in Embracer is closing Alone in the Dark studio Pieces Interactive

Gaming is going to get worst thanks to these shameless executive leeches trying to please Shareholder Daddy and get his approval. They need to stop lying about infinite growth, ripping off the bandage is the fastest way to please Shareholders. The second faster way would be to enjoy the savings from jettisoning overcompensated executives. Purging studios is just a short term solution.

Mango, to games in Tango Gameworks employee shares pictures from the Xbox studio’s final day. The Evil Within, Ghostwire: Tokyo and Hi-Fi Rush studio has closed its doors

Imagine if the point of making a game was to make it fun instead of making the rich richer.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

But what about poor CEO’s and investors?

Mango,

Wat they do?

Eggyhead, to games in Tango Gameworks employee shares pictures from the Xbox studio’s final day. The Evil Within, Ghostwire: Tokyo and Hi-Fi Rush studio has closed its doors

Spencer went on to say that while he personally didn’t like making the decision to close Tango, his job was ultimately to keep Xbox profitable.

Fuck off, Spencer. I can imagine there are other reasons why Xbox is struggling with profitability. Keeping games pass afloat by pushing day-1 releases for one, then spending obscene globs of money to buy exclusivity from massive, globally recognized franchises instead of investing in innovative new studios to foster a stable of great, fresh exclusives in the future.

Just curious, does anyone know which studios bought-out by Microsoft got better after being purchased?

Rayspekt,

Total BS. This is not about being profitable, it is about further increasing profits and growth for the shareholders. That’s the problem with any company that is traded publicly. A company that makes a lot of money and keeps all its customers and employees happy isn’t a good company if there isn’t as much money to be sucked out of it for the CEOs and shareholders. That’s why we are seeing all the layoffs. The gaming market isn’t growing so not they maximise profits by saving costs.

pkmkdz,
apotheotic, to gaming in Tango Gameworks employee shares pictures from the Xbox studio’s final day

A reminder that Microsoft coined the term “Embrace, Extend, Extinguish” and they are going to continue doing this on purpose

bisby, to games in Tango Gameworks employee shares pictures from the Xbox studio’s final day. The Evil Within, Ghostwire: Tokyo and Hi-Fi Rush studio has closed its doors

All Microsoft needs is a few award winning small dev studios…

whostosay,

Let’s just buy out one more bro, I swear just one more studio, dude listen if we just buy like one or two more studios I swear to God we wouldn’t even need to just buy out like 3 or more new studios.

-spencer, likely

vulgarcynic,
@vulgarcynic@sh.itjust.works avatar

Flashbacks to the guys doing coke at parties in college.

whostosay,

Try to snort less studios.

bisby,

theverge.com/…/xbox-hi-fi-rush-tango-gameworks-ma…

Oh i know. microsoft should buy tango gameworks! Brilliant. solved their problems for them.

Admetus, to gaming in Tango Gameworks employee shares pictures from the Xbox studio’s final day

So Xbox bought the studio about 3 years ago and then just went ‘nah, not profitable.’ Fuck Xbox.

MarcomachtKuchen, to games in Tango Gameworks employee shares pictures from the Xbox studio’s final day. The Evil Within, Ghostwire: Tokyo and Hi-Fi Rush studio has closed its doors

What a shame. I wish all of them the best. They are not to blame for what went wrong

whostosay,

My shit post above aside, they all know each other, band together and make a hit, you already have the press.

loops, to gaming in Tango Gameworks employee shares pictures from the Xbox studio’s final day

I’ve been through a similar process (as an employee) and all I can keep thinking is “Fuck you.” after every sentence this guy says.

Glide, to gaming in Tango Gameworks employee shares pictures from the Xbox studio’s final day

Hi-Fi Rush might genuinely be one of my favorite games of all time.

These guys did great, and I’ll be thinking twice about any Xbox product I consider purchasing in the future.

Brunbrun6766, to games in Beyond Good & Evil 20th Anniversary Edition trophies emerge, suggesting a release soon
@Brunbrun6766@lemmy.world avatar

Yeah that sequel is never gonna happen huh. Every day you have headlines of a studio closure or a cancelled project, there’s no way they’re still devoting millions of dollars and man power to a sequel that has shown nothing

squirrel,
@squirrel@lemmy.blahaj.zone avatar

There is a legitimate reason why we may see “something” in the future.

Ubisoft accepted subsidies from the French government for the production of BGE2, which puts BGE2 in a similar place like “Skull and Bones”: “Skull and Bones” was partially financed by subsidies from the Singaporean government. So BGE2 is trapped in the same weird limbo “Skull and Bones” was trapped in for years. Ubisoft has to figure out whether they actually want to finish the game or write a big, fat check to the French government.

We all know how that turned out for “Skull and Bones”, so I am not going to get my hopes up.

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